Does anyone know where i can find the unmodified stats for that ship ?
There is one in Friends like these but its modified ...
Does anyone know where i can find the unmodified stats for that ship ?
There is one in Friends like these but its modified ...
11 hours ago, Waxfire1 said:Does anyone know where i can find the unmodified stats for that ship ?
There is one in Friends like these but its modified ...
There's no official source for what you're asking but I would guess that the weapons were the only additions and that's easy enough to undo
I would guess that it comes per default without shields as well. The description stats modified hyperdrive, shields, and weapons. The default shuttle comes without weapons in canon, so that's three hardpoints for that, shields take another 2 and the hyperdrive would be one. That's way to many hardpoints used, unless we assume that Signature vehicle of a modder and add another 2 hardpoints, which would give a ship which comes out of the factory without shields, no weapons, but armor 4 and a HT of 25.
Honestly, I think this is unlikely. A more likely scenario is that once again the guys who write the fluff do not talk to the guys who write the mechanical stuff, because **** quality control, editing or even basic professionalism in a FFG product.
The more likely scenario is that only the weapons are added and the thing has just 4 hardpoints, while 1/1 shields. Which is still conservative enough and makes the shuttle still one of the best mandal motors products in the game ... despite having the protectorate fighter as well in the game. ;-)
You might try asking the question directly to FFG, but the last two tries were not successful, we got no answers to that question ... so most likely they want to sell it to us in some other book, maybe the base stats are fully operational,
@SEApocalypse Your picture made me buy an old game again
3 hours ago, Waxfire1 said:@SEApocalypse Your picture made me buy an old game again
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And that old game plays actually still rather well … the graphics are dated, but the game logic plays still great, especially if you have a joystick.
Same for Wing Commander 1 & 2
And then there is Vega Strike and Wing Commander Saga
If you look at the Paramilitary Quick Conversions chart in Dangerous Covenants , you may be able to work backwards. The entry for shuttle gains +1 defense in two arcs, +2 hull trauma, -3 system strain, and adds two forward twin light laser cannon. You could likely work back from there, and assume they added the hyperdrive and armor from hard points.
6 hours ago, JRRP said:If you look at the Paramilitary Quick Conversions chart in Dangerous Covenants , you may be able to work backwards. The entry for shuttle gains +1 defense in two arcs, +2 hull trauma, -3 system strain, and adds two forward twin light laser cannon. You could likely work back from there, and assume they added the hyperdrive and armor from hard points.
Except the paramilitary conversion is supposed to be the only thing you do to a ship if you do it at all.
True. Also, the hyperdrive isn't something you can add in the rules, just modify an existing one. I got nothing.