Quick question for anyone who is more knowledgeable than me...
anyone who has played Armada knows the importance of activation count. I’m wondering how significant it is in this game? Loading up with heavy expensive toys won’t achieve much if they don’t get to hit much because the enemy hangs back out if your range. I’m wondering how this is catered for in this game? Or if it’s even an issue given you move\shoot rather than the armada system.
