Regionals data Jan 13, 2018

By Baltanok, in Star Wars: Armada

Calling admirals in Texas, West Virginia, and Ontario!

We have regionals this weekend in:

Burleson, TX

Martinsburg, WV

Thunder Bay, ON

Please post results here. thanks!

I'll do what I can to get the Martinsburg lists.

I will be in Burleson. we will see what I can do.

(14 players last I checked)

Edited by Deadshane
add on

WV had 36 players! I came in 4th with 3 AFIIA w/ Gunnery Team, 2 flotilla, 4 VCX, Ackbar. Ran Targeting Bacon, Fire Lanes, and Sensor Net.

7 minutes ago, pheaver said:

WV had 36 players! I came in 4th with 3 AFIIA w/ Gunnery Team, 2 flotilla, 4 VCX, Ackbar. Ran Targeting Bacon, Fire Lanes, and Sensor Net.

I like that combo a lot!

I picked up the Texas lists. I'm exhausted, but I'll get to them whenever I can. Maybe tomorrow, but I'm also off Monday.

15 minutes ago, Vergilius said:

I picked up the Texas lists. I'm exhausted, but I'll get to them whenever I can. Maybe tomorrow, but I'm also off Monday.

All I want to know is if Aceholes won

2 minutes ago, MandalorianMoose said:

All I want to know is if Aceholes won

No. We had no Aceholes in the top-4.

10 minutes ago, Vergilius said:

No. We had no Aceholes in the top-4.

????

20 minutes ago, Vergilius said:

No. We had no Aceholes in the top-4.

Doesn't look like it did super well in Nova either, judging by the Round 3 rankings. Imp at the top (with a flat 30, no less), @Truthiness with presumably with Madine list in second, Sean with presumably a doom pickle in third, Imp in fourth, and Heaver in 6th. I haven't seen the final rankings out there though.

Too bad it's an unstoppable juggernaut that can't be beat and wins everything.

2 minutes ago, Ardaedhel said:

Too bad it's an unstoppable juggernaut that can't be beat and wins everything.

Yeah I know right! I mean that is why I play it!?

4 hours ago, Ardaedhel said:

Doesn't look like it did super well in Nova either, judging by the Round 3 rankings. Imp at the top (with a flat 30, no less), @Truthiness with presumably with Madine list in second, Sean with presumably a doom pickle in third, Imp in fourth, and Heaver in 6th. I haven't seen the final rankings out there though.

Too bad it's an unstoppable juggernaut that can't be beat and wins everything.

Here is what I found on the NOVA Fleet FB for Martingsburg.

No automatic alt text available.

I've got the lists. Sean and Jason play each other all the time, so they split the bye (Sean) and trophy (Jason) and drove back to Richmond. Jason was running Jerry squadrons. Sean was running a hilarious Cracken Hammerhead swarm with boarding engineers.

Madine is done and buried for me. I'm officially burned out. I think my next experiment will be a Jerry MSU, which I think can better handle squadrons. This seemed to be a very Imp squadron heavy Regional and I got mauled the two times I ran into swarms of bombers. Ironically I would have been fine against Ace Holes. It was the speed of Squall plus TIE Bombers that was my down fall. I just couldn't get away. Imps have more tools (better flak, reliable Flechettes) in my mind to go minimal.

Or I just might go back to Rebel squadrons. I stopped running it because everyone else started doing it, but man I miss the squadron game.

2 hours ago, Truthiness said:

This seemed to be a very Imp squadron heavy Regional and I got mauled the two times I ran into swarms of bombers. Ironically I would have been fine against Ace Holes. It was the speed of Squall plus TIE Bombers that was my down fall.

So, was this the case of a very peculiar local/regional meta, or is this an evolution of the general meta?

Rieekan aces isn’t really that big around here for whatever reason.

We had 14 players in Burleson. I won with a list shamelessly stolen from Green Knight months ago....

SloVenger (399/400)
==================
Imperial II-class Star Destroyer (120 + 51)
+ Admiral Sloane (24)
+ Skilled First Officer (1)
+ Flight Controllers (6)
+ Boosted Comms (4)
+ Electronic Countermeasures (7)
+ Leading Shots (4)
+ Avenger (5)
Gozanti-class Cruisers (23 + 2)
+ Comms Net (2)
Gozanti-class Cruisers (23)
Gozanti-class Cruisers (23)
Gozanti-class Cruisers (23)
Maarek Stele (21)
Colonel Jendon (20)
Dengar (20)
Ciena Ree (17)
Howlrunner (16)
Mauler Mithel (15)
Valen Rudor (13)
Saber Squadron (12)
Most Wanted
Superior Positions
Planetary Ion Cannon

I faced off against Ackbar super pickle objectives; ISD/VSD/Gozx1 w/5×Def,Vadr,Soontr,Adv; and lastly a virtual mirror match against a fleet that dropped mauler and Dengar in favor of some gear and more #'s in the form of basic Ties.

To be fair, I think Vergilius was piloting Liberty w/Madine, 4xGR AWing and 2400heavy spam. He did really well and I only beat him by a single point at the end of the day. My mirror match opponent conceeded mid turn three after I got the jump on his fighters and started wasting them in extreme fashion. he conceeded the game after killing only Sabre squadron.

Honestly, Im sure I had the game won due to positioning, but the result should have been more 8-3 or 7-4 which would have taken me to second place, possibly even third rather than recieving the 10 point victory I got.

Conceeding scues the results, this time I benefitted. Ill take it, since Im headed to NOVA 4 shur and this gives me the 1st round bye.

1 hour ago, Deadshane said:

he conceeded the game after killing only Sabre squadron.

Honestly, Im sure I had the game won due to positioning, but the result should have been more 8-3 or 7-4 which would have taken me to second place, possibly even third rather than recieving the 10 point victory I got.

Nevermind, ninja'd Vergilius.

Edited by Ardaedhel
51 minutes ago, Deadshane said:

We had 14 players in Burleson. I won with a list shamelessly stolen from Green Knight months ago....

SloVenger (399/400)
==================
Imperial II-class Star Destroyer (120 + 51)
+ Admiral Sloane (24)
+ Skilled First Officer (1)
+ Flight Controllers (6)
+ Boosted Comms (4)
+ Electronic Countermeasures (7)
+ Leading Shots (4)
+ Avenger (5)
Gozanti-class Cruisers (23 + 2)
+ Comms Net (2)
Gozanti-class Cruisers (23)
Gozanti-class Cruisers (23)
Gozanti-class Cruisers (23)
Maarek Stele (21)
Colonel Jendon (20)
Dengar (20)
Ciena Ree (17)
Howlrunner (16)
Mauler Mithel (15)
Valen Rudor (13)
Saber Squadron (12)
Most Wanted
Superior Positions
Planetary Ion Cannon

I faced off against Ackbar super pickle objectives; ISD/VSD/Gozx1 w/5×Def,Vadr,Soontr,Adv; and lastly a virtual mirror match against a fleet that dropped mauler and Dengar in favor of some gear and more #'s in the form of basic Ties.

To be fair, I think Vergilius was piloting Liberty w/Madine, 4xGR AWing and 2400heavy spam. He did really well and I only beat him by a single point at the end of the day. My mirror match opponent conceeded mid turn three after I got the jump on his fighters and started wasting them in extreme fashion. he conceeded the game after killing only Sabre squadron.

Honestly, Im sure I had the game won due to positioning, but the result should have been more 8-3 or 7-4 which would have taken me to second place, possibly even third rather than recieving the 10 point victory I got.

Conceeding scues the results, this time I benefitted. Ill take it, since Im headed to NOVA 4 shur and this gives me the 1st round bye.

Thanks for posting.

To be fair. I had an extremely long conversation with @Brikhause and a briefer one with @Ardaedhel after the game. When the tournament director mentioned the concession, I said, "yeah, that's an 8-3, 140 MOV." And he offered, "no it is a 400-0, 10. That baffled me, so I read through the tournament regulations on site, but had trouble getting the most recent to pull up on my phone. I asked to use the copy they had on the computer, and after discussion with @Brikhause we discovered that there is a discrepancy that is supposed to have been eliminated but which still stands in the most recent version, that implies without explicitly stating, that the conceding players squadrons and ships are all destroyed, then calculate score. I think Brik and Ard were hotter about than I was. I didn't really want to ruffle feathers at the tournament itself, and I was tired, probably with the usual crankiness that comes with 3 games in a day, and was ready for a 2.5 hour drive homeward. I also was legitimately unsure about the descripancies in counting concessions in the document, but after a couple of forum searches and a conversation with Ian Cross at FFG, it is pretty clear to me that upon concession, the game states freezes. You calculate score. You enter that score into cryodex, and mark concession, which cryodex is legitimately equipped to handle. If the score is over 8, 140MOV, you get that score. If it is less than 8, 140MOV, it raises your score to that.

I did have a chance to talk to your opponent today, and his recollection of the boardstate matches yours. Probably a 7-4 at the time of concession, and if the game had played out, possibly up to an 8-3. But either 7-4, 8-3, or a properly implemented concession on that part of the TO would still have given me victory.

I was holding off on posting a bit so that I could confirm more details. By the time, Brik had talked me through the concession rules thoroughly enough, including the generosity of Ian Cross to offer his number and take a phone call about Armada at 8:30 at night. (What a gentleman and a true dedicatee to the game, my hat goes off to him), the TO had already gone home, so there was no way to resolve everything there. I am very much the kind of person that would rather talk to the TO privately rather than hold up the group or ruffle feathers in front of everyone, and I'm extremely by-the-book person, so I like to have all my ducks in a row before I present a case.

One thing I do want to emphasize, is that none of this is your fault, @Deadshane. You played a great three games, ultimately winning all three of them, and that was a pretty impressive tournament result. I am also absolutely certain that I'm not going to NOVA, so I am glad you can put the bye to good use. Please accept my sincerest congratulations on that.

Dallas-Fort Worth area (Burleson) Regional lists

****1. Shane McRoberts: 25 points Sloana—ISD-II, SFO, FC, BC, ECM, LS, Avenger. Gozanti-Comms Net, Gozanti, Gozanti, Gozanti. Maarek, Jendon, Dengar, Cienna, Howlrunner, Mithel, Valen, Saber. Most Wanted, Planetary Ion Cannons, Superior Positions (399) (This is basically Green Knights Sloane list with Planetary Ion Cannons instead of Fire Lanes).

*****2. @Vergilius: 24 pointsMadine----MC80BC, Liberty, IO, GT, ET, SA, XI7, LS. GR75, Bright Hope Toryn. GR75; Ahsoka/Comms Net. GR75, GR75. 6x A-wings, 4xYT2400. Most Wanted, Contested Outpost, Superior Positions. I'll talk about my list and what I've done over the past 3 months in another post. Because I'm altogether a chatterbox and cannot resist. :)

3. Jason Hughley: 23 points. 398. ISD-II, Motti, LS, XI7, GT, QLT, RBD. ISD-II: LS, XI7, GT, QLT, RBD. Gozanti, Slicer. Gozanti, Comms net. Gozanti, Commsn net.

4. Ryan Rhodes: 23 points: 399. Sloane. VSD-I, SFO, FC, EHB, QBT. Glad-I, Sloane, Demo, OE, APT. Gozanti-Vector, Hondo. Gozanti-Jamming. Gozanti-Comms Net. Maarek, Jendon, Howl, Rhymer, Mithel, Saber, Black, 3xTie. My local Austin buddy. I showed him Norm's GenCon list about a month ago, of which this simply adds an SFO.

5. Collin SChnoes: 21 points: 391. Ozzel---Glad-I, SFO, OE, ER. Raider-I; Impetuous/Kallus. OE/ER. Glad-I, Demo, SFO, OE, APT. Raider-I: OE/ER. Gozanti-Comms Net. Gozanti-Comms Net. Cienna. 5x Interceptor. Most Wanted, Fleet Ambush, Solar Corona.

6. Benjamin Burns: 20 points: 394. Jerry. ISD-I (Jerry): SA, LS, Minister Tua, BT, Avenger, ECM. Glad-I: Adm. Monteferrat, OE, APT, Demo. Glad-I: Hondo, OE, APT, Insidious. Raider-I: OE, ER. Cienna, Valen. Advanced Gunnery, Contested Outpost, Solar Corona.

7. Candler Horton: 15 pints: 400. Sloane. ISD-II. Sloane, SFO, FC, ECM, LS, XI7, Avenger, Gozanti, Gozanti Comms net, Gozanti comms net, Gozanti. Valen, Tie x3, Rhymer, Maarek, Howl, Black, Tie, Saber, Jendon. Contested Outpost, Most Wanted, Superior Positions

8. Lance McRoberts: 14 points

9. Adam Hopkins: 14 points: JerJerrod. Arquittens Command (Jerry), Hand of Justice, Needa, TRC. Arquittens Light, Centicore, TRC, Glad II, Demo, APT, OE. Gozanti/Hondo/EHB, Vader, Steele, Jendon, Jonus, Zertik, Tempest, Tie Advanced, Jumpmaster. 400 points. Opening Salvo, Contested Outpost, Solar Corona.

10. William Weinmann: 13 points: 388. Sloane. ISD-II: Flight Commander, Flight Controller, SFO, Avenger, Advanced Projectors. VIC-I, BC. Gozanti-Repair Crews. Tie Defender x4, Tie Advanced x2, Darth Vader, Soontir Fel. (My Image is blurry, and it is hard to tell exactly what the numbers are on the squads)

11. Hector Aguiree: 13 points: 392. Cracken. MC30T (Cracken). Admo, Derlin, OE, RBD, APT. Neb-B Escort: Yavaris, SFO, FCT. GR75: Toryn, Jamming Field, Bright Hope. GR75, Hondo/BCC. GR75 Adar Tallon. Jan, VCX x2, Y-Wing x3, Biggs, Dutch. Precision Strike, Firelanes, Minefields

12. Nick Nelson: 12 points: Garm. 400 points. My image here is extremely blurry, but I played him round-1, so I’ll do the best I can from memory. MC80 Command Cruiser, Garm, ECM, Rapid Launch Bays, ET, XI7, LS, Defiance, Flight Commander, MK 2-A: Paragon, ECM, Boarding Engineers (it clearly has 5 upgrades in my blurry photo, but I can’t remember what the other two were). GR75, Comms net, Leia. GR75, Bright Hope, Toryn, BCC. The fleet was at 400 even when I played him, so two upgrades short. Advanced Gunnery, Contested Outpost, Dangerous Territory

13. Chris Nichols: 11 points: Dodonna. Neb-B Escort, Yavaris, FC, FCT. GR75, BH, Jammming, Toryn. GR75/Comms Net/Ahsoka. AF-2-B: Gallant Hven, Boarding Engineers, ECM, Adar Tallon. GR75, BCC, Leia. Luke, Wedge, Jan, Ten Numb, Gold, Greeen, VCX x2. Precision Strike, Ion Cannons, Minefields.

14. Zack Gum: 8 points: 399. Madine. MC80 BC, Madine. Endeavor, Derlin, Veteran Gunners. Nav Team, LS, QTC, XI7. MC80 BC, MK, Raymus, GT. Nav Team, SW-7, XX-9, Spinal. GR75, Leia, Comms Net. Shara Bey, Tycho, A-wing x2. Advanced Gunnery, Fleet Ambush, Solar Corona.

****: The Asterisk denotes a scoring irregularity which would have resulted in Vergilius winning and the leading list dropping to 4th. Update 1/15: I did speak with the TO today and am satisfied with his explanation of how he scored this.

Edited by Vergilius

Yeah, I screwed up playing those 12th place Rapid Launch Bays. It cost me round 2, and proved how out of practice I have become in the last year.

Most of the conversation in Burleson revolved around how not fun the Transport spam list are. Even people who won with them seemed to indicate the winning was fun, but the play itself wasn't fun. The one combat ship with transport swarm & max squadrons is being called "Epic Scale X-Wing" because it really doesn't feel like the combat is fleet based anymore, and it is slow. Best as I can recall I heard 3 ideas from players at the tourney on fixes for that:
1) A field allowance maximum of some kind. One version suggested limiting transports at a one to one ratio to "combat ships"
2) Counting transports & gozantis as part of the squadron point allowance
3) *not remembering this one right now, will edit if I do*

Anyhow, back to refreshing the Legion page to see if they will ever post the rulebook.

2 hours ago, Mikael Hasselstein said:

So, was this the case of a very peculiar local/regional meta, or is this an evolution of the general meta?

It's a peculiarity of the NOVA meta. We've all seen the power of the build, there just aren't many people that actually like flying it. It helps that we've seen things like Sean's Super Pickle dismantle it, so nobody feels that they HAVE to fly it to win. I might pick it back up because I like flying it. The only reason I stopped is because it got popular in the National and World stage.

Edited by Truthiness
1 hour ago, Vergilius said:

Thanks for posting.

To be fair. I had an extremely long conversation with @Brikhause and a briefer one with @Ardaedhel after the game. When the tournament director mentioned the concession, I said, "yeah, that's an 8-3, 140 MOV." And he offered, "no it is a 400-0, 10. That baffled me, so I read through the tournament regulations on site, but had trouble getting the most recent to pull up on my phone. I asked to use the copy they had on the computer, and after discussion with @Brikhause we discovered that there is a discrepancy that is supposed to have been eliminated but which still stands in the most recent version, that implies without explicitly stating, that the conceding players squadrons and ships are all destroyed, then calculate score. I think Brik and Ard were hotter about than I was. I didn't really want to ruffle feathers at the tournament itself, and I was tired, probably with the usual crankiness that comes with 3 games in a day, and was ready for a 2.5 hour drive homeward. I also was legitimately unsure about the descripancies in counting concessions in the document, but after a couple of forum searches and a conversation with Ian Cross at FFG, it is pretty clear to me that upon concession, the game states freezes. You calculate score. You enter that score into cryodex, and mark concession, which cryodex is legitimately equipped to handle. If the score is over 8, 140MOV, you get that score. If it is less than 8, 140MOV, it raises your score to that.

I did have a chance to talk to your opponent today, and his recollection of the boardstate matches yours. Probably a 7-4 at the time of concession, and if the game had played out, possibly up to an 8-3. But either 7-4, 8-3, or a properly implemented concession on that part of the TO would still have given me victory.

I was holding off on posting a bit so that I could confirm more details. By the time, Brik had talked me through the concession rules thoroughly enough, including the generosity of Ian Cross to offer his number and take a phone call about Armada at 8:30 at night. (What a gentleman and a true dedicatee to the game, my hat goes off to him), the TO had already gone home, so there was no way to resolve everything there. I am very much the kind of person that would rather talk to the TO privately rather than hold up the group or ruffle feathers in front of everyone, and I'm extremely by-the-book person, so I like to have all my ducks in a row before I present a case.

One thing I do want to emphasize, is that none of this is your fault, @Deadshane. You played a great three games, ultimately winning all three of them, and that was a pretty impressive tournament result. I am also absolutely certain that I'm not going to NOVA, so I am glad you can put the bye to good use. Please accept my sincerest congratulations on that.

There's a discrepancy between the PDF and text documents of the tournament regulations. Here's the paragraph that's a problem. The text version has the bolded text, the PDF version does not:

"A player voluntarily concedes defeat at any point during the game. All of that player’s ships and squadrons are destroyed. The conceding player receives a loss worth 0 tournament points and a Margin of Victory of 0. If his or her opponent has a Margin of Victory of 140 points or more, the opponent receives tournament points and a Margin of Victory as outlined in “Tournament Points” on page 17. Otherwise, the opponent receives 8 tournament points and a Margin of Victory of 140."

So by the text version, someone concerning the game right at the start is a 10-0. By the PDF version, it's an 8-0.

1 hour ago, Vergilius said:

My local Austin buddy. I showed him Norm's GenCon list about a month ago, of which this simply adds an SFO.

Can confirm, I totally stole Norm's list. I was practicing with a squadron light Jerjerrod ISD2/Arquitens/Raider2/2xGozanti list but wasn't entirely satisfied with it. I'm planning to revisit the concept when Wave 7 drops as I think the Kuat is the right ship for that list. This is a list building off of a base that @Vergilius and I had been working on together and I've since been modifying to fit my personal tastes.

1 hour ago, Vergilius said:

8. Lance McRoberts: 14 points

Lance was my round 3 opponent and to the best of my recollection had something like:

Faction: Rebel Alliance
Points: 398/400

Commander: Admiral Ackbar

Assault Objective: Advanced Gunnery
Defense Objective: Fire Lanes
Navigation Objective: Sensor Net

[ flagship ] MC80 Assault Cruiser (114 points)
- Admiral Ackbar ( 38 points)
- Defiance ( 5 points)
- Toryn Farr ( 7 points)
- Engine Techs ( 8 points)
- Electronic Countermeasures ( 7 points)
- Reinforced Blast Doors ( 5 points)
- Quad Battery Turrets ( 5 points)
- Leading Shots ( 4 points)
= 193 total ship cost

CR90 Corvette B (39 points)
- SW 7 Ion Batteries ( 5 points)
= 44 total ship cost

CR90 Corvette B (39 points)
- SW 7 Ion Batteries ( 5 points)
= 44 total ship cost

GR-75 Combat Retrofits (24 points)
- Slicer Tools ( 7 points)
= 31 total ship cost

GR-75 Combat Retrofits (24 points)
- Comms Net ( 2 points)
= 26 total ship cost

4 VCX-100 Freighters ( 60 points)

Edited by Rikash
Points were edited wrong before.

....thats very close to Lance's list if not exact.

Just to be straight...

According to the rules as current, you can torpedo a badass that you know will table you?? (say a round 1 bad matchup or tactical withdraw for teammates) All you have to do is concede the battle early before its properly engaged holding him to an 8pt victory instead of a 10pt one?

Not certain I agree with that, but if thems da rulz.... :/

Like I said, conceeding scues results.

Edited by Deadshane