9 hours ago, ovinomanc3r said:Cause you need 2 titles to prevent 1 dmg. Basically the idea around the critics is that you will find yourself using x-1 titles where X is the number of titles in your fleet so 5 points are wasted. Splitting fire allows using every title so that would be the good scenario.
1 title = useless
2 titles = inefficient if fire is focused
3+ titles = useful against focused fire but is still inefficient.
My problem with this explaination is that while it may be technically true depending on how you define “efficient”, it has no real world application, or at best a misleading one.
If the damage prevention consistently saves your 70+ point ship, or feeds into a strategy that allows for that, or forces your opponent to behave suboptimally for them so you can win, its worth it.
If it doesn’t provide any impact, either by forcing your opponent to change their approach in a manner you can leverage, or the ship would have lived/died anyway, its not.