SW Card Game officially complete

By Gallanteer, in Star Wars: Imperial Assault

Never played it (still got 100s if SWCCG cards though).

The main reason to post this on this thread is that I wonder if there is still hope for more IA boxed expansions at some point. IA is approaching 4 yrs old but they haven't (yet) stated anything officially either way. If they have been open about the card game, maybe we might get some honesty about IA (hopefully with a positive slant).

Read into it what you will:

As we mention above,

Legends of the Alliance and its cooperative campaign experience are not intended to replace the traditional campaign for Imperial Assault . Instead, it provides a new option for players looking for a different experience.

The lcg had a great run but was it ever really popular? IA has skirmish and skirmish is great, but it is a niche community. The real draw to IA is the campaign and at the very least I expect them to wrap up the OT with an Endor campaign before we see any talk of winding things down or bringing out a second edition. With the app JUST being released as well I really don't see IA ending any time soon.

I do expect the box expansions to slow down, we've seen that already switching from two boxes a year to one in 2017. But I still expect figure waves and additional app content.

also just to add the campaigns in IA only get more fun as the content continues. The app is great and it brings in additional players but the imperial player ran campaigns are really the bread and butter of the game.

Rather than the release of a second edition, I'm envisioning more of a second core that focuses around the new trilogy, like what we've seen with X-wing. The 2 systems will be compatible, but separate.

Personally, I wouldn't be interested in such a purchase, but FFG may have numbers stating that others will.

I mean, who doesn't want to play as old Han Solo, old Luke and old Leia?

12 hours ago, FrogTrigger said:

The lcg had a great run but was it ever really popular? IA has skirmish and skirmish is great, but it is a niche community. The real draw to IA is the campaign and at the very least I expect them to wrap up the OT with an Endor campaign before we see any talk of winding things down or bringing out a second edition. With the app JUST being released as well I really don't see IA ending any time soon.

I do expect the box expansions to slow down, we've seen that already switching from two boxes a year to one in 2017. But I still expect figure waves and additional app content.

also just to add the campaigns in IA only get more fun as the content continues. The app is great and it brings in additional players but the imperial player ran campaigns are really the bread and butter of the game.

As an exclusive Imperial campaign player I think there is more that can be done and hope they don't just focus on the App.

On the basis that another boxed expansion will eventually arrive here's my thoughts:

Revised core set - all characters etc are backwards compatible but some rules are tweaked and the printed rulebook to include LotA instructions as on the website. Focussed on the new trilogy there are plenty of new tile varients and loads of new minis.

Endor - apart from ewoks there aren't many new minis. Most of the tiles match those already provided apart from maybe some throne room, bunker and ewok village tiles. A new campaign would be the main inclusion - does this give enough for a full expansion? If they were going to do Endor, why do HotE first?

Rogue One - several new minis - Krennik, Death Troopers, Saw Garrera ally etc. Several new map tile types such as Jedha city tiles, Eadu tiles and some tropical/beach tiles from Scarif. There is actually a lot stuff you could include in this set compared to Endor. They might also mix in locations from the Solo movie.

1 hour ago, Gallanteer said:

Endor - apart from ewoks there aren't many new minis. Most of the tiles match those already provided apart from maybe some throne room, bunker and ewok village tiles. A new campaign would be the main inclusion - does this give enough for a full expansion? If they were going to do Endor, why do HotE first?

I agree that Endor as a box expansion would probably not bring much novelty in terms of game components. Maybe FFG could center an app campaign around it instead with the release of a few key expansion packs for it like a group of scout troopers and a group of ewoks. A long time ago, I promised my 8 years old daughter there would be ewoks, so please FFG don't let me (and my daughter!) down ;)

Maybe any Endor campaign could also focus on the Death Star, bringing in some more imperial trooper/pilot varients?

Also maybe a Yoda... to replay that time Yoda crashed the Death Star...

I think there is enough content on Endor to warrant an expansion. Ewoks and scout troopers are the main part, but they could include a lot more. Remember this won't be Endor when the movies are there, none of what we have done is based on the exact moment the movies were there (or even a place the movies were period), so really they can include whatever they want.

Did we ever see a scene with riot troopers on coruscant? Or hk assassin droids on hoth? The possibilities are endless for whatever they want to bring to the expansion.

as far as tiles go we don't have any tiles with the large style trees we see on Endor. A massive, dense forest with multi space trees would be neat. And again nobody is saying it has to be based around the bunker.

To me following logic Endor is coming, based on what we have seen. Il admit hote throws that logic a curve ball, but it doesn't signify them abandoning the trend, to me it seems more like they just don't want this ride to end yet and hote was a way of fitting in more content in the OT time period. That also doesn't mean Endor is the end of the ride either.

I think the IA franchise has a lot of untapped potential. I love the idea of a new Core set, but there doesn't need to be one. I'd love most for FFG to revise the idea of doing Clone Wars era releases. A Clone Wars big box expansion/core set would be fantastic. They could even run campaigns where the Jedi/Republic player takes the role of the Imperial player, and it's a band of Secessionist operatives in the Rebel role.

And I think they'd be missing out if they don't take IA fully into Ep VII-IX territory.

Not gonna lie, I thought the same thing.

I don't think we can read that much into it, though. Just because one game got a time of death announcement doesn't mean we're owed one.

3 hours ago, subtrendy2 said:

Not gonna lie, I thought the same thing.

I don't think we can read that much into it, though. Just because one game got a time of death announcement doesn't mean we're owed one.

I actually meant the reverse. FFG has shown some honesty about one SW game and the fact that it has reached its end. On that basis and the fact nothing has been said about IA, I think the future *may* be bright.

I see no reason to think the game is winding down. Endor can bring in a ton of figures besides ewoks. Though I'll be annoyed if no ewoks are forthcoming, it could also fit in:

  • Mon Calamari fleet staff squad
  • Imperial Army troops
  • Imperial Navy troops
  • Ewok catapults/gliders/etc
  • Weird carnivorous Endor creatures from the old or new E.U.
  • ...and my least favorite option, scout troopers.

Put me down for not wanting any Scariff troopers, beach troopers, or any more imperial hardshell humans of any sort. I did not buy HoTE because it came with yet. another. squad. of. stormtroopers. I have better things to paint. For that matter HoTE came with what would have been my 5th wookie, 3rd alien rebel sniper, 3rd Imperial walker and 4 more combat droids to add to the 8 I already have. As a figure collector, it just didn't offer to add enough novel sculpts to my collection.

I feel that Rogue One, or the Clone Wars, will just end up being more and more and more hardshell humans. The least compelling figures I can imagine, and enough to keep me out of buying such expansions. I'm already avoiding Legion because it comes with lots of stormtroopers. I want more Star Wars toys but I crave Imperial variety in this line, and I'm ready for 2 sets of 4 plastic rebel supernumeraries to come in a boxed expansion to swell my ranks for a reasonable price.

From where the sun now stands, I have enough stormtrooper miniatures forever.

We're definitely getting Yoda. First Jabba for Mercs, then Palp for the dirty Empire, and finally I think the Rebels are due its iconic support figure (because we all know Rebels face a dearth of support figs :-) ).

In the meantime, we can all speculate what his "Summon Lightning" skill will do :-)

-ryanjamal

12 hours ago, TauntaunScout said:

I feel that Rogue One, or the Clone Wars, will just end up being more and more and more hardshell humans. The least compelling figures I can imagine, and enough to keep me out of buying such expansions. I'm already avoiding Legion because it comes with lots of stormtroopers. I want more Star Wars toys but I crave Imperial variety in this line, and I'm ready for 2 sets of 4 plastic rebel supernumeraries to come in a boxed expansion to swell my ranks for a reasonable price.

From where the sun now stands, I have enough stormtrooper miniatures forever.

Now, while I will admit they must be dull and frustrating from a painting POV, the Imperials... kind of are Stormtroopers. Part of the theme of the Empire is that it is a monolithic organisation that doesn't really show (or allow) variety. Which kind of means aside from certain very specialist cases we are kind of looking at everything being hardshell and white.

5 hours ago, borithan said:

Now, while I will admit they must be dull and frustrating from a painting POV, the Imperials... kind of are Stormtroopers. Part of the theme of the Empire is that it is a monolithic organisation that doesn't really show (or allow) variety. Which kind of means aside from certain very specialist cases we are kind of looking at everything being hardshell and white.

Except for numerous OT guys in cloth uniforms.... Heck I'd even love a squad of death star gunners. They're faceless enough... right?! I'm just saying, if the next boxed expansion is as repetitive as HoTE, I'm not buying it. You know how most of us have a stack of sourcebooks for some RPG we never got around to playing beyond the intro scenario? More stormtroopers for IA feels kinda like that to me. The only reason I bought Jabba's Realm, was to get loads of figures for a not-Imperial faction in one fell swoop.

At any rate, I think the point of the card game is solid. If they were giving IA the axe, we'd hear something. This isn't GW we're dealing with :(

Edit: I'd also like TIE fighter pilots... I could paint them white/grey to look like AT-AT crew! HothMinis4Life!

Edited by TauntaunScout
7 hours ago, borithan said:

Now, while I will admit they must be dull and frustrating from a painting POV, the Imperials... kind of are Stormtroopers. Part of the theme of the Empire is that it is a monolithic organisation that doesn't really show (or allow) variety. Which kind of means aside from certain very specialist cases we are kind of looking at everything being hardshell and white.

I get what you're saying, and I kind of agree. While I no longer look forward to painting them (and seriously, that's one of the biggest barriers for me getting Legion, too) I still love having them. Really, I'm pretty happy to get whatever, but having specialized stormtrooper squads is pretty cool, especially in campaign when you can use them thematically.

I agree with what's been said concerning the stormtroopers. There's definitely a lot of them in the game, but they're one of the iconic symbols of the Empire. I like the approach of giving us different styled troopers. I feel I'm still playing the Empire, but I have different flavors to do it.

You also don't have to paint your stormies strictly white too. You can paint on color markings to depict different divisions or trooper types. Paint your elites with red markings. Give the Heavies, Jets and Riots different colored patterns with some red markings for elites on them too. Paint some of the normal stormtroopers black to depict Shadow troopers. Give some of them dirt and grime or blaster damage like Sorastro shows. Paint their eye holes different colors like the clones or Iden from Battlefront II. There's definitely ways to make them interesting to paint.

Icon or not, it kept me from buying HoTE. And further troopers would prevent me from buying other boxed sets unless there was something very enticing to make up for it.

On 11.1.2018 at 1:12 AM, FrogTrigger said:

The lcg had a great run but was it ever really popular?

I am STILL angry that they changed it from a coop to a competitive game! Never bought a single card of the SW LCG even though I devour the LOTR LCG and practically live Star Wars.

Grrrŕrrr ...

13 minutes ago, jacenat said:

I am STILL angry that they changed it from a coop to a competitive game! Never bought a single card of the SW LCG even though I devour the LOTR LCG and practically live Star Wars.

Grrrŕrrr ...

If they came out with a Star Wars LCG like Arkham or LOTR I would be all over that, I love the LOTR LCG but I've only played about 25% of the content because I find it just way to hard to track everything down on it being so old/out of print. But they just did an incredible job on the thematic side.

44 minutes ago, FrogTrigger said:

If they came out with a Star Wars LCG like Arkham or LOTR I would be all over that, I love the LOTR LCG but I've only played about 25% of the content because I find it just way to hard to track everything down on it being so old/out of print. But they just did an incredible job on the thematic side.

I want to say it was GenCon 2011 when they unveiled the Star Wars LCG as a co-op game. If you go over to Boardgamegeek.com and go to the earliest images of the game, you'll see convention pics there, along with a few impressions from players that got to actually give it a whirl at the time.

Later, it was decided that FFG would scrap it and build a competitive LCG instead, possibly because they saw a bigger gain there, and of course there was a lot of crying from competitive card gamers and Decipher Star Wars CCG players that demanded a competitive game instead of a co-op.

So the competitive game was made, along with a bunch of interesting a new mechanics like the deckbuilding structure and edge battles. But because it wasn't Star Wars CCG I guess it never took off, probably because everyone was distracted with Netrunner and X-Wing and couldn't let go of the past.

We'll never really know I suppose, but I did enjoy playing every time I got the chance to.

Yeah, I was about to say, I remember it being announced as a Co-Op game, and all the "Blech! I hate Co-Op, a true Star Wars card game should be competitive", so it is interesting to see people say "oh, yeah a co-op game would have been better." The quick turn around to a competitive game suggested they were reacting to the backlash, and I admit I think some aspects of the game were a little light (at least initially) because of the rapid turn around (the release date was the same, even though presumably they needed to redevelop the game completely).

I also always thought a co-op game suited the Star Wars theme better than than a competitive one (it is a "named good guys vs mostly nameless and even faceless bad guys" story), but I think there was a legitimate complaint that it looked like it was just a re-skin of the LotR game.

On 1/12/2018 at 2:51 PM, TauntaunScout said:

Except for numerous OT guys in cloth uniforms.... Heck I'd even love a squad of death star gunners. They're faceless enough... right?! I'm just saying, if the next boxed expansion is as repetitive as HoTE, I'm not buying it. You know how most of us have a stack of sourcebooks for some RPG we never got around to playing beyond the intro scenario? More stormtroopers for IA feels kinda like that to me. The only reason I bought Jabba's Realm, was to get loads of figures for a not-Imperial faction in one fell swoop.

At any rate, I think the point of the card game is solid. If they were giving IA the axe, we'd hear something. This isn't GW we're dealing with :(

Edit: I'd also like TIE fighter pilots... I could paint them white/grey to look like AT-AT crew! HothMinis4Life!

I will grant you the gunners could be an addition, or the fighter pilots (though why you would always have a squad of fighter pilots along guarding a base... I guess the protagonist from the Battlefront 2 game could be a basis?), but the guys in cloth uniforms? We have them. They are the officers. Aside from that I think we see some... non-combatant scanner crews? Don't think they should feature in the game.

3 hours ago, borithan said:

I will grant you the gunners could be an addition, or the fighter pilots (though why you would always have a squad of fighter pilots along guarding a base... I guess the protagonist from the Battlefront 2 game could be a basis?), but the guys in cloth uniforms? We have them. They are the officers. Aside from that I think we see some... non-combatant scanner crews? Don't think they should feature in the game.

Whilst Ewoks, speeder bikes and some other minis might work, I just feel that Imperial Assault is moving away from the original trilogy backgrounds now. Releasing HotE before an Endor expansion strongly hints at that. They also won't want to 'confuse' us by releasing similar minis in both Legion and IA format at the same time. Legion may now take over the OT whilst IA moves into the Sequel Trilogy timeframe with a revised core set or might even head to the Clone Wars for battledroid and Jedi minis.

I hope I'm wrong as there is material from R1 and possibly Solo that could be used. Beach troopers, Death Troopers, Krennik, K2SO and Cassian are all doable as a storyline leading up to the events of R1. I also keep suggesting a mirror story to R1 involving Bothans and stealing the DS2 plans.

However, from a marketing perspective, moving IA into a different era now might make it more distinguishable from Legion. In fact, I think the mistake was not having Legion start in the sequel trilogy era as this is an area that younger players may relate to more.

12 hours ago, borithan said:

but the guys in cloth uniforms? We have them. They are the officers. Aside from that I think we see some... non-combatant scanner crews?

And the navy and the army troops. They wear cloth uniforms and open faced helmets. They are ubiquitous in the OT. Navy was all black uniform/helmet and seen in all three movies. Army was light grey clothing, dark grey helmets, only seen in ROTJ. Army can most famously be seen driving AT-ST's on Endor.