Profundity and Vader Boarding Party...

By Thrindal, in Star Wars: Armada

I was just talking about the Vader Boarding party with a friend...

qY1ycvo.png

I was going through how you can mess with your opponent taking away a Fleet Command or another key upgrade to really mess with their plans then I thought about the Profundity...

profundity.png

It seems to me if Vader gets to you before you deploy that ship... It is lost to the void of space...

That seems really fun! I think VBP is gonna really mess with some opponents heads and potentially ruin some plans.

AFAIK, yes. Same if you kill Raddus’ flagship before the set-aside ship drops.

Yes.

But it's going to be very, very rare that this happens, because Profundity triggers at the start of the round, and Vader when you reveal your dial. Which means the only way to do this is if your opponent doesn't notice Vader's ship lurking there trying to entrap Profundity , flies into close range of an unactivated Vader, and then gets sniped by it.

Last/first isn't enough to pull this off, you have to lure Profundity into range. Which, as an MC30 pilot, I can tell you is 1) not the easiest thing to set up, and 2) super obvious that it's coming at the start of the round.

That's not to say that this isn't a useful idea, mind you: just the threat of this will still impact that game. It's very conceivable to use a Vader threat to force Profundity to trigger earlier than it would prefer to, or to stiffarm Profundity and deny space to it.

This is so thematic... even Ard's point... When Vader boarded the Profundity he had to chase after the Tantive IV after cos it left early...

Ard has a good point on Profundity but I can think of lots of chaos that VBP could cause. Hit the Chimera title, or Yavaris, take out their Intensify Fire Power (maybe even better then taking out Chimera because now it has nothing to discard to replace), Bomber Command Center could be potentially easy target Vader on something like a Raider.

I can just see some opponents losing their mind over Vader if he hits that key upgrade that makes their fleet work and they don't have a backup plan.

Could bring so much value to your fleet for only 3 points just for the intimidation factor alone.

No doubt. I'm terrified of him.

34 minutes ago, Visovics said:

This is so thematic... even Ard's point... When Vader boarded the Profundity he had to chase after the Tantive IV after cos it left early...

Yeah but for some reason, Raddus didn't jump on the Tantive IV like he should have. The Rebel player needs to learn to read their cards more thoroughly.

4 minutes ago, Snipafist said:

Yeah but for some reason, Raddus didn't jump on the Tantive IV like he should have. The Rebel player needs to learn to read their cards more thoroughly.

I forgot about this. The captain goes down with his ship I guess?

2 minutes ago, Warlord Zepnick said:

I forgot about this. The captain goes down with his ship I guess?

Maybe the Empire can afford to throw good flag officers away. We're a little more pragmatic over here in the Alliance to Restore the Republic.

Aww, who am I kidding? Let's put the admiral on the bridge of the ship that's making a suicide hyperspace jump, for no discernible reason.

4 minutes ago, Ardaedhel said:

Maybe the Empire can afford to throw good flag officers away. We're a little more pragmatic over here in the Alliance to Restore the Republic.

Aww, who am I kidding? Let's put the admiral on the bridge of the ship that's making a suicide hyperspace jump, for no discernible reason.

If only there were artificial lifeforms capable of heroic feats in the star wars universe that might have piloted that ship instead! Oh woe! Oh for shame!

12 minutes ago, Snipafist said:

Yeah but for some reason, Raddus didn't jump on the Tantive IV like he should have. The Rebel player needs to learn to read their cards more thoroughly.

Or his effect had been used way too early, and the rebel player simply didn’t think about losing those points when the ship went down

ok. But put Vader on what? A suicide Raider?

An ISD1.

(... please? :) )

3 minutes ago, Church14 said:

ok. But put Vader on what? A suicide Raider?

That's what I keep coming back around to, myself. Raider-Is want the Ordnance Experts. Raider-IIs would like some Disposable Capacitors and maybe Gunnery Teams. ISD-IIs want their Gunnery Team, as do Cymoons (presumably). ISD-Is would like Ordnance Experts in most cases and Gunnery Teams when specced for it. Kuats could maybe give up Ordnance Experts (relying on Leading Shots for rerolls) to sneak him in, but for what particular benefit over perhaps a different boarding team* or just sticking with Ordnance Experts? Vader can certainly nuke some annoying upgrades that would mess with the Kuat's shtick (get out of here, Lando/Walex/ Admonition /Advanced Projectors/Reinforced Blast Doors), but will he do so consistently enough to merit using him over something else? I'm unsure.

The Rebel Hammerhead, on the other hand, is a pretty easy choice for mounting boarding teams, as it frequently has both its offensive retrofit and weapon team slot available.

*Now there's something to be said for Boarding Troopers here I figure. Not necessarily in combination with Avenger (but hey that's not altogether bad), but because anything that helps your burst damage brawler ISD overheat defense tokens faster is good. I realize it's only Squadrons 2, but that's still a tapped-out brace and redirect on most larger ships (oh hello, MC75) before the bombs start flying. Boarding Engineers at the very least could be fun insomuch as they can help flip all those face-down cards Assault Concussion Missiles tend to generate, provided you can stay at close range of the bloodied ship to launch them the subsequent turn.

1 hour ago, Warlord Zepnick said:

I forgot about this. The captain goes down with his ship I guess?

quote-when-i-lost-my-rifle-the-army-char

2 hours ago, Thrindal said:

I was just talking about the Vader Boarding party with a friend...

qY1ycvo.png

I was going through how you can mess with your opponent taking away a Fleet Command or another key upgrade to really mess with their plans then I thought about the Profundity...

profundity.png

It seems to me if Vader gets to you before you deploy that ship... It is lost to the void of space...

That seems really fun! I think VBP is gonna really mess with some opponents heads and potentially ruin some plans.

Let's be fair, this would be the most thematically appropriate result ever.

Suddenly I'm considering the implications of Vader stripping away Admonition. :o

Just now, ManInTheBox said:

Suddenly I'm considering the implications of Vader stripping away Admonition. :o

Whereas this was my first thought. :(

Of course, that also means that Vader's platform is at close range of Admonition in the first place... >:}

Heh. Maybe Vader is on the ship to make sure that you Admonition Aficionados (AA's) are a little more wary of being in close range of your "target".

10 minutes ago, Ardaedhel said:

Whereas this was my first thought. :(

Of course, that also means that Vader's platform is at close range of Admonition in the first place... >:}

It just hadn't occurred to me that you could strip a ship title. That's... nasty.

It'll be interesting to see how much this all comes to fruition.

Edited by ManInTheBox
8 minutes ago, Ardaedhel said:

Whereas this was my first thought. :(

Of course, that also means that Vader's platform is at close range of Admonition in the first place... >:}

3 hours ago, Ardaedhel said:

Yes.

But it's going to be very, very rare that this happens, because Profundity triggers at the start of the round, and Vader when you reveal your dial.

Jerry is able to turn the space laws with those two "clicks". Not everyday but I am sure I will see some "oops! That's close range you didn't hope to be".

2 minutes ago, RobertK said:

Heh. Maybe Vader is on the ship to make sure that you Admonition Aficionados (AA's) are a little more wary of being in close range of your "target".

Although, once I'm in close range, I'm probably okay with losing the title in a lot of cases. With a few exceptions.

The fact that vader can strip totles.... what the ****? Does he walk around outside the spacecraft, find where its name is and use his lightsaber to make it unreadable? How can home one for example stop being home one unless its destroyed?

It doesnt make sense.....

Killing crew makes sense, destroying key systems makes sense.

/sigh

Oh well