Alright, so it seems like the supplement we're likely going to have to wait the longest for will be the Super Hero Setting. I don't want to wait until FFG gets it done, that's why I would like to propose a challenge for the entirety of the Genesys Thread:
This thread will be dedicated to converting Savage Worlds' Super Powers 2nd Edition to Genesys. Whenever you visit the forum, visit this thread, and either submit a superpower conversion, or critique someone elses. You can email me(Email is on my profile) And I'll send you a snippet of the Savage Super Powers Companion so you can contribute as well.
All Superpowers will be recorded here, in an open Google Docs anyone will be able to edit:
https://docs.google.com/document/d/1Y1ed2WSxxe3y-lMf1suY4Vgc7hEDFi_RNuTMEp3SWKQ/edit?usp=sharing
Let's get this done people! If we all collaborate on it, we'll make short work of it in no time!
The philosophy regarding Super Powers in Genesys is simple: Powers in Savage Worlds are equivalent to Talents in Genesys, with Ranked Talents replacing levels, and scaling appropriately. Additionally, I would like to propose a mechanic that should help provide the basis for Superhero capabilities as opposed to normal capabilities: Attribute Scaling. Simply put, with attribute scaling, we let players invest XP into raising not just their attributes, but the weight class in which those attributes are treated. Take Strength for example. You would start out with vanilla strength capabilities, and a 3 in the strength attribute. Now, if you invest in the scaling of the attribute, you still stay at a 3 for most skill rolls, but you lift at a higher silhouette rating, and possibly gain a Sunder rating for inanimate objects of that particular size, and investing further increases this rating. The stat remains the same for balance purposes, but we apply a series of bonuses around each attribute that would have the same impact that you'd expect of a "super" equivalent of the attribute.
I'll come back in a bit with some more solid foundation work to this project.