Nym + Genius + Trajectory Bombs

By Boom Owl, in X-Wing

2 minutes ago, GreenDragoon said:

Both key aspects are not as bad, so TrajSim is clearly not as bad as AdvS-Nym pre-FAQ.

But again, it definitely should be addressed and changed. My point is that declaring another exodus of players is premature and can turn into a self-fulfilling prophecy if people keep it up.

Well, it doesn't need to be as bad - just as tiring.

5 minutes ago, Tlfj200 said:

arguing that something has "been that way for years" does not mean it is not a problem now, simply that it wasn't (or was less of) a problem then.

See:

Biggs

Advanced SLAM

Deadeye

Correct, and agreed. This is "regular" trajectory simulator.

I mean, this is true, but ignores how "close" they have to guess. At long range, it's not exactly hard to get close to a joust. You're PS 10, and you basically see what you're opponent is doing.

Sort of. It's almost the same level of positioning. That's the point of the map.

I guess we disagree. It's at least pretty close to it, is the point.

Also, advSLAM Miranda, for all intents and purposes, still exists.

As far as how close you have to guess on the approach, it is likely that you may have to eat one bomb depending on the layout of the obstacles. You really have to approach it with a similar idea of how to approach non-Deadeye missiles and controlling range. You need to be able to dodge a range 1 bubble at approximately 5 forward from ahead of Nym is now, and from where you think Nym will move to. This is actually good, much like old-school Princess Bride gaming where you have to guess what Nym thinks you are going to do, and if he is going to guess that you guessed what...etc.etc.

Otherwise, don't fly directly behind those two spots either. If Nym tries for the Genius drop instead of launch, then he's risking a bump and no bomb.

The map is nice but is a bunch of scary nonsense taken out of context because it ignores that Nym can only choose 1 maneuver and does not get to change it after the fact . AdvSensors Nym had an actually scary map because you had the ability to re-position via barrel roll or boost before the maneuver allowing you to drastically change possible positions you would land with perfect information. TrajSim Nym does not have that capability.

And I'm not going to go into the Miranda EI v AdvSLAM issue, that's another conversation for another thread.

Blep

Edited by kris40k
double post
3 hours ago, GreenDragoon said:

No argument from me about that question. I just think there is a bit of hysteria going around about how bad it really is. AdvSNym was complete agency burglary. This is still bad, and should be FAQed, but it's much more manageable.
In part because the launched bombs are limited to maximum 4. That's still bad, don't get me wrong, but very different from infinite-bomb-Genius.

Both key aspects are not as bad, so TrajSim is clearly not as bad as AdvS-Nym pre-FAQ.

But again, it definitely should be addressed and changed. My point is that declaring another exodus of players is premature and can turn into a self-fulfilling prophecy if people keep it up.

This is what won Arizona I believe. Absolutely no need to push the panic button for sure.

I reposted the map mainly for awareness. Worthwhile for the community to know what it looks like and whats out there so they can learn how to deal with it.

Stuff like this, Timewalk Assaj, and Kanan/Fenn builds should be just as high if not higher on peoples list of things to prepare along with harpoon boats and alphas.

Edited by Boom Owl
1 minute ago, kris40k said:

The map is nice but is a bunch of scary nonsense taken out of context because it ignores that Nym can only choose 1 maneuver and does not get to change it after the fact . AdvSensors Nym had an actually scary map because you had the ability to re-position via barrel roll or boost before the maneuver allowing you to drastically change possible positions you would land with perfect information. TrajSim Nym does not have that capability.

I've played a very little and solitaired a fair bit against SimNym, and I tend to agree with this assessment. It's **** good, pribably too good, but ASNym had a map that looked almost this big, but it was off of one maneuver.

16 minutes ago, GreenDragoon said:

Even without Toronto... 1 in 9 squads, is still very different from "due to hard alpha lists Nym is nowhere near the top. ", don't you think?

Prediction: You will see the list more often in future regionals.

2 minutes ago, Boom Owl said:

Absolutely no need to push the panic button for sure.

I reposted the map mainly for awareness. Worthwhile for the community to know what it looks like and whats out there so they can learn how to deal with it.

Gotcha, and I think it's good to share it. Admittedly it was on Reddit, possibly also Facebook, and seemed to start here, too. Example from Reddit: "This should warrant an emergency FAQ ASAP. If they wait like they did originally with Nym and Miranda's utter horseshit, then the game is going to die again"

6 minutes ago, AlexW said:

Prediction: You will see the list more often in future regionals.

Thanks. My point was that it's already frequent. But I agree that it will probably get worse.

Just now, GreenDragoon said:

Thanks. My point was that it's already frequent. But I agree that it will probably get worse.

For some reason, misread it.

Try flying against something as abusive as this:

Captain Nym - VI, Trajectory Simulator, Genius, Twin Laser Turret, Proton Bombs, Thermal Detonators, Harpoon Missiles, Extra Munitions, Long Range Scanners
Ten Numb - VI, Trajectory Simulator, Mangler Cannon, B-Wing E2, Sabine Wren, Proton Bombs, Extra Munitions

It doesn't look spectacular on paper but its one **** of a list, that's capable of double proton bombs, harpoon, and then mangler all in one combat round. If you're under PS10 there isnt a huge amount you can do.
It won a 20 player local tournament that consisted of several regional/national/SOS winners/top 4 finishers.

17 minutes ago, Biophysical said:

I've played a very little and solitaired a fair bit against SimNym, and I tend to agree with this assessment. It's **** good, pribably too good, but ASNym had a map that looked almost this big, but it was off of one maneuver.

Pretty much. I'd expect Advanced Sensors to be more likely to get you with the bombs - but you don't have the points ot chuck multiple Protons with it, so it's a lot less threatening when you do.

Miranda Nym is still probably the biggest confluence of top-tier power options in the game right now.

51 minutes ago, jagsba said:

The other miranda is taking a proton bomb and 2 harpoons (because you gave them the bid and know where they are). That Miranda isn't going to live very long.

You can still have a good bid and a fatter Miranda.

17 hours ago, Boom Owl said:

Someone posted this on the reddit page.

dLQRdkt.png?1

It's a bird! It's a plane!! IT'S SUPER NYM!!!!

46 minutes ago, kris40k said:

The map is nice but is a bunch of scary nonsense taken out of context because it ignores that Nym can only choose 1 maneuver and does not get to change it after the fact . AdvSensors Nym had an actually scary map because you had the ability to re-position via barrel roll or boost before the maneuver allowing you to drastically change possible positions you would land with perfect information. TrajSim Nym does not have that capability.

I think that's overly simplistic.

The same thing was said about the advanced slam map: "But, they can only pick one of those, so its fine"

It wasn't fine.


It is absolutely not the same, but it's absolutely in the same vein, because again: picking that one maneuver is not super hard in the plethora of cases. It just isn't.

And saying "you'll just have to eat bombs" means a lot of ships simply are not viable then, because between the two bomb slingers, the TLTs, and sabine damage, there are a lot of ships that cannot take that. It's quite stifling, in this regard.

13 minutes ago, Darth Meanie said:

It's a bird! It's a plane!! IT'S SUPER NYM!!!!

I just see a pen15

Edited by tortugatron
1 minute ago, tortugatron said:

I just see a pen15

maybe you should go see a doctor if that reminds you... :P

17 hours ago, Boom Owl said:

Someone posted this on the reddit page.

dLQRdkt.png?1

Any official consensus from the judges as to how the next couple regionals/opens will be ruled? Chicago way or the other way?

Genius: After you reveal and execute a maneuver, if you did not overlap a ship, you may discard 1 of your equipped Upgrade cards without the " Action: " header to drop the corresponding bomb token.

Trajectory Simulator: You may launch bombs using the ( 5) template instead of dropping them. You cannot launch bombs with the " Action: " header in this way.

@cleardave .

36 minutes ago, GreenDragoon said:

Gotcha, and I think it's good to share it. Admittedly it was on Reddit, possibly also Facebook, and seemed to start here, too. Example from Reddit: "This should warrant an emergency FAQ ASAP. If they wait like they did originally with Nym and Miranda's utter horseshit, then the game is going to die again"

I'm not sure that sentiment is incorrect. As was mentioned on the most recent Krayt's podcast their and other x-wings podcasts traffic cratered during the previous reign of AS Genius bump Nym. I personally saw that at our store too, we all decided to switch to an Imperial Assault campaign for a while. Since the FAQ and wave 12 everyone was super hyped to play again.

But after the regionals results this weekend I expect to see huge amounts of TS Nym and another drop off in general interest as people decide they have better things to do with their time than eat unavoidable bomb crits

29 minutes ago, Tlfj200 said:

I think that's overly simplistic.

The same thing was said about the advanced slam map: "But, they can only pick one of those, so its fine"

It wasn't fine.


It is absolutely not the same, but it's absolutely in the same vein, because again: picking that one maneuver is not super hard in the plethora of cases. It just isn't.

And saying "you'll just have to eat bombs" means a lot of ships simply are not viable then, because between the two bomb slingers, the TLTs, and sabine damage, there are a lot of ships that cannot take that. It's quite stifling, in this regard.

It's not absolutely the same; it's not even in the same time zone.

AdvSLAM was able to re-position so that a single chosen maneuver had a wide range of possible ending positions. AdvSLAM bombing did actually threaten a wide range of areas with a single maneuver.

Pre-FAQ AdvSensors Genius bump Nym was able to re-position with perfect information to alter the end position of the maneuver selected. TrajSim Nym cannot re-position before the bomb is dropped and cannot bump bomb. You have to predict movements correctly with TrajSim Nym. With Old AdvSensor Nym, you just had to choose a maneuver that allowed you to be in the general ballpark, and then could re-position to correct as needed after your opponents had moved and bumping was actually a good thing.

And what I said was "... it is likely that you may have to eat one bomb depending ..." not that "you'll just have to eat bombs." Big difference.

If it was unlikely that you would even be hit by a single bomb, the cards would be worthless. Why would you ever equip an upgrade that was "unlikely to work even once".

Edited by kris40k
3 minutes ago, Makaze said:

But after the regionals results this weekend I expect to see huge amounts of TS Nym and another drop off in general interest as people decide they have better things to do with their time than eat unavoidable bomb crits

I expect the same. My point is that it is at least partially because the two Nym builds are treated equally when they really are not.

AdvS could choose one maneuver and bomb you anyway.

TrajSim Nym chooses one maneuver, often „the correct one“ (tm). He can‘t react to yours. He still forces you to react, but that is part of the game. Instead of dodging an arc with a certain footprint you are now dodging a bomb with a certain footprint.

That is mainly problematic because he can then shoot you with a harpoon or with TLT. That sucks. But it‘s nowhere close - in my opinion - to what we‘ve seen before.

This Nym does not kill aces as hard. Maybe they will vanish again, maybe not. But currently we still see them.

Nym with seismics and Crimson specialist bomblet with trajectory Engine/Sim + AP5 with Sabine Crew.

New meta I toss bombs in your face go!

7 minutes ago, GreenDragoon said:

This Nym does not kill aces as hard. Maybe they will vanish again, maybe not. But currently we still see them.

I'm not so sure about that.

This Nym gives the aces huge problems in how to even get across the table to engage - you've no chance to remove Nym before he really gets to be a problem with his bombs dropped from behind him. Plus with Ion & Proton bombs the penalty for getting caught it significantly worse than it was.

I'd say it's probably worse for aces.

I don't know if taking stuff outside of the context of the full list tells the full story. Rebel SimNym will spit out a bomb in the lane he wants to close off, freeze it, and hunt stuff elsewhere with a decked out Miranda. So he's not just picking a direction and bombing...he's doing it twice....with Miranda on his wing...with her own missiles...and SLAM bombing if she wants. Seems scary.

Like @Tlfj200 is trying to say, I think...it's not that it can't be beat. It's that it doesn't look like fun to play against. Play against Crimson Specialist with Trajectory Simulator in a good list run by a good player and tell me if that's much fun to play against. The **** B/SF is a big black hole of pain wherever it goes.

Edited by gennataos
11 minutes ago, GreenDragoon said:

I expect the same. My point is that it is at least partially because the two Nym builds are treated equally when they really are not.

AdvS could choose one maneuver and bomb you anyway.

TrajSim Nym chooses one maneuver, often „the correct one“ (tm). He can‘t react to yours. He still forces you to react, but that is part of the game. Instead of dodging an arc with a certain footprint you are now dodging a bomb with a certain footprint.

That is mainly problematic because he can then shoot you with a harpoon

4 minutes ago, Stay On The Leader said:

I'm not so sure about that.

This Nym gives the aces huge problems in how to even get across the table to engage - you've no chance to remove Nym before he really gets to be a problem with his bombs dropped from behind him. Plus with Ion & Proton bombs the penalty for getting caught it significantly worse than it was.

I'd say it's probably worse for aces.

or with TLT. That sucks. But it‘s nowhere close - in my opinion - to what we‘ve seen before.

This Nym does not kill aces as hard. Maybe they will vanish again, maybe not. But currently we still see them.

This. TS Nym demolishes aces. It’s not even close. Poe is the best counter.

Would Stay On Target be a worthwhile Elite Talent on a TS Nym?