1 minute ago, Drasnighta said:No! Bad!
No Swarm!
Bad!
(and hence the reminder ? )
Touché kind sir! Reading is hard!
1 minute ago, Drasnighta said:No! Bad!
No Swarm!
Bad!
(and hence the reminder ? )
Touché kind sir! Reading is hard!
Just now, Viktor Tanek said:Touché kind sir! Reading is hard!
It’s all good. It’s an odd case you don’t see often, but it’s a good reminder nonetheless ?
3 minutes ago, Drasnighta said:No! Bad!
No Swarm!
Bad!
(and hence the reminder ? )
It just serves as a reminder to everyone else to not make assumptions and to double check rules now and then.
Just don’t obsess over rules like me. Leave that to me. One loser is enough ?
It's there in super tiny print at the bottom of the card, you just can't read it
6 hours ago, Snipafist said:It's supposed to be Tarkin's flagship, right? In that case, likely something that helps Tarkin, which would mean some kind of interaction with command tokens.
If that's correct, it would need to be fairly strong I think as they're trying to improve an expensive commander with an upgrade on an expensive ship...
Which is why it might turn out to be excellent, but Tarkin still over costed...
6 hours ago, Snipafist said:It's supposed to be Tarkin's flagship, right? In that case, likely something that helps Tarkin, which would mean some kind of interaction with command tokens.
Mh Devastator doesn't give any bonuses to Darth Vader, neither do Home One for Ackbar or Tantive IV for Leia.
12 minutes ago, Ritalbringer said:Mh Devastator doesn't give any bonuses to Darth Vader, neither do Home One for Ackbar or Tantive IV for Leia.
Vader spends tokens, Devastator gives bonus dice based on discarded tokens, so kinda does. For the other ones, you’re right, but rebel scum doesn’t like to reward their admirals like that
2 minutes ago, Visovics said:Vader spends tokens, Devastator gives bonus dice based on discarded tokens, so kinda does. For the other ones, you’re right, but rebel scum doesn’t like to reward their admirals like that
H1 offers fleetwide, red-compatible dice manipulation. Everyone likes that, but Ackbar needs it. The trend is unbroken there IMO...
6 minutes ago, Ritalbringer said:Mh Devastator doesn't give any bonuses to Darth Vader, neither do Home One for Ackbar or Tantive IV for Leia.
Devastator interacts fairly well with Vader's spend a token to reroll ability.
Home One interacts, to a certain measure, with Ackbar's spam reds abilit, in that you'll often end up with blanks that can be converted. Tenuous.
Leia/Tantive is also related. Change top command, pass token of same type.
What I wanted to say is that they have synergies with those ships, but there are not meant to make these Admirals more OP/playable than others. I see more often Ackbar on Defiance than Home One for instance.
6 hours ago, xanderf said:Oh, c'mon, there are more fun ways to play around with it than that. 'You can be assigned any number of command tokens, including duplicates of the same type. Any time a friendly ship is assigned a command token, you may gain 1 command token of the same type.'
Riffing on a particular annoyance in a recent game - here's another one to pair well with Tarkin!
'Before you activate, you may spend a command token on another friendly ship, for no effect, to pass activation back to the other player'
(Ta-dah! Tarkin goes from 'junk' to 'basically OP'!)
Edited by xanderf3 hours ago, xanderf said:Riffing on a particular annoyance in a recent game - here's another one to pair well with Tarkin!
'Before you activate, you may spend a command token on another friendly ship, for no effect, to pass activation back to the other player'
(Ta-dah! Tarkin goes from 'junk' to 'basically OP'!)
That would be a fantastic ability, but probably merits its own admiral. Perhaps Admiral Zaarin.
I don't see a SSD spoiled yet....must be waiting to surprise us all on release day!
16 hours ago, GrandAdmiralCrunch said:
This is the Generic Squadron. We haven’t gotten the Unique.
Gar Saxon has been revealed in an article by a table top magazine. He's 23 points, 3 blue A-Sq, 1 black A-Sh, Assault, Rogue and:
"When a squadron with Intel or Strategic activates at distance 1 it suffers 1 damage."
Something big is coming!
10 minutes ago, Triangular said:Gar Saxon has been revealed in an article by a table top magazine. He's 23 points, 3 blue A-Sq, 1 black A-Sh, Assault, Rogue and:
"When a squadron with Intel or Strategic activates at distance 1 it suffers 1 damage."
That is true? I think it is great but it applies to your own fighters?
9 minutes ago, Sharego said:That is true? I think it is great but it applies to your own fighters?
There was a post about that before christmas somewhere here at the forum. I made a note and forgot about it. When I noted the details of the revealed squadron card, I found that I already hat written down the stats for Gar Saxon resembling the generic very closely.
I suppose the text included "When a enemy squadron with ..."
Edit: I think the ability is quite niche, but for only 3 points, that's okay. It would mean, that it's quite hard/risky to pin Saxon down with a Jumpmaster or HWK having only 4 hull.
Edited by Triangular24 minutes ago, Triangular said:Gar Saxon has been revealed in an article by a table top magazine. He's 23 points, 3 blue A-Sq, 1 black A-Sh, Assault, Rogue and:
"When a squadron with Intel or Strategic activates at distance 1 it suffers 1 damage."
Ugh, that's actually pretty terrible when compared to the base gauntlet. I guess he would also have at least one brace. We don't know enough about raid tokens to really pass judgment on these gauntlets. But, given these things are more expensive than a rebel floatilla, taking a bunch of these things to try to shut down your opponent's squad commands doesn't strike me as an efficient use of points.
18 hours ago, GrandAdmiralCrunch said:- 2 cards (1 faceup) not enough info
The face down one is an offensive retrofit if I recall correctly
6 hours ago, Visovics said:Vader spends tokens, Devastator gives bonus dice based on discarded tokens, so kinda does. For the other ones, you’re right, but rebel scum doesn’t like to reward their admirals like that
I’d make the argument that since ackbar gives your whole fleet +2 fickle reds and home one lets you modfiy those extremely unreliable die, that there is very much a synergy that exists playing both at once.
31 minutes ago, Kristjan said:Ugh, that's actually pretty terrible when compared to the base gauntlet. I guess he would also have at least one brace. We don't know enough about raid tokens to really pass judgment on these gauntlets. But, given these things are more expensive than a rebel floatilla, taking a bunch of these things to try to shut down your opponent's squad commands doesn't strike me as an efficient use of points.
Actually I like saxon a lot more vs the base gauntlet, just for his f*ck you intel ability. With him and mauler, you are dropping two guaranteed damage on Jan regardless of escort/GH.
1 hour ago, Triangular said:Gar Saxon has been revealed in an article by a table top magazine. He's 23 points, 3 blue A-Sq, 1 black A-Sh, Assault, Rogue and:
"When a squadron with Intel or Strategic activates at distance 1 it suffers 1 damage."
This seems very dubious - an ace with LESS anti-ship than the base? A black vs 2 blue.
I don't think this can be correct.
1 hour ago, Triangular said:Gar Saxon has been revealed in an article by a table top magazine. He's 23 points, 3 blue A-Sq, 1 black A-Sh, Assault, Rogue and:
"When a squadron with Intel or Strategic activates at distance 1 it suffers 1 damage."
Is it possible to find a scan of this?
6 minutes ago, GrandAdmiralCrunch said:Is it possible to find a scan of this?
No, there wasn't a scan. The whole article wasn't so interesting, as long as we didn't know what Assault meant. As I said, I forgot about it and was quite thrilled, when I wrote the stats down and found them nearly the same as the stats I had written down earlier for Saxon (Speed 4, Hull 7, Anti-Squadron: 3 blue) maybe the anti-ship dice are black and blue, but I bet for the ability to be correct!
27 minutes ago, Madaghmire said:Actually I like saxon a lot more vs the base gauntlet, just for his f*ck you intel ability. With him and mauler, you are dropping two guaranteed damage on Jan regardless of escort/GH.
I suppose, I don't think Intel is that popular anymore, other Rebel squads are so lethal I'm usually happy to see Jan. VCXs are thick enough to not really care about 1 extra damage. At 23 points he's the same cost as a gozanti.
7 minutes ago, Kristjan said:I suppose, I don't think Intel is that popular anymore, other Rebel squads are so lethal I'm usually happy to see Jan. VCXs are thick enough to not really care about 1 extra damage. At 23 points he's the same cost as a gozanti.
No kidding? Different metas are different but Intel is as popular as ever over here. I agree its effect on strategic is inconsequential, vs either squadron capable of bringing it.
Edited by Madaghmire