The rebel transport is the oldest and most specialized of the epic ships. Without a primary or hardpoint, it's hard to build the GR75 as anything other than a support ship. With this thread, I would like to collect the "competitive builds" for the GR75, something we can reference and tweak in listbuilding but are already known to be strong builds.
Benchmark builds- Rebel Transport
Bright hope
Jan ors
3x comms booster
49 pts keep everything unstressed and focussed/evaded use the bow (ramming) for offense. Leaves ya 251 pts to play with.
Ram one or 2 ships and she'll make her points back easy.
GR-75 Medium Transport (30)
Toryn Farr (6)
Shield Technician (1)
Tibanna Gas Supplies (4)
Automated Protocols (5)
Bright Hope (5)
my preferred epic ship
Bright Hope is amazing. I strongly recommend Shield Projector, too - the only thing more annoying than an all-but-invulnerable ship is an all-but-invulnerable ship your opponent can force you to shoot at....
Two GR builds.... One for giving enemy ships the "Raspberry"
The other your typical "Bright hope" build with the attack me option
GR-75 Medium Transport (30)
Shield Technician (1)
Jan Ors (2)
Comms Booster (4)
Comms Booster (4)
Shield Projector (4)
Automated Protocols (5)
Bright Hope (5)
GR-75 Medium Transport (30)
Shield Technician (1)
Raymus Antilles (6)
Frequency Jammer (4)
Backup Shield Generator (3)
Slicer Tools (7)
Automated Protocols (5)
Dutyfree (2)
Total: 113
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Edited by RedSkullBright Hope had wrong Mod listed
1 hour ago, RedSkull said:GR-75 Medium Transport (30)
Shield Technician (1)
Jan Ors (2)
Comms Booster (4)
Comms Booster (4)
Shield Projector (4)
Optimized Generators (5)
Bright Hope (5)
Why optimised generators? You never assign energy to any of your upgrades (unless you meant automated protocols)
Bright Hope/Shield Projector is just harsh.
Shield Technican/Automated Protocols is just awesome - 2 energy means recover 1 shield and reinforce, every turn.
2 minutes ago, Magnus Grendel said:Why optimised generators? You never assign energy to any of your upgrades (unless you meant automated protocols)
Bright Hope/Shield Projector is just harsh.
Shield Technican/Automated Protocols is just awesome - 2 energy means recover 1 shield and reinforce, every turn.
I in fact did mean for that to automated protocols