3 hours ago, Undeadguy said:How are people expecting Raid to play out? What is the delivery system and how reliable is it?
Honestly, until we try it we won't know. I know for me personally, most games come down to one critical turn where Yavaris essentially one shots something and I have little to no recourse to stop it.
Similarly, in my squad list, it boils down to a big alpha where I can do a ton of damage.
In 2+3 nixing the squad command on the PREFERRED carrier won't stop the squads from coming, but now they are coming in piece meal, and you have a CHANCE if the opponent isn't prepared, that you might be able to dodge them and force them to move or shoot but not both, leaving them out of position for subsequent rounds.
I DON'T think the strategy is going to be camp a Gauntlet next to Yavaris and chortle while they throw their hands in the air and say "Oh no, what do I do now." They are going to get blown up. BUT I know that if I can either sneak it in with rogue at the end of one turn to kill the command for the following turn, or launch it in my alpha as first player, no longer fearing the Yavaris counter, I might actually stand a chance. In that sense, it weakens carriers that want second player more than those that want first, which is ALSO a good thing for the game in general I think.