I'm trying to create an MC30 list that I would be comfortable playing as second player and would have some objective options as first player. VCXs are a key for that, and I suspect that I want intel w/ escort to keep them mobile. I originally added the Neb-B Escort because it was the cheapest way for the rebels to get two blue anti-squadron dice to help counter TIE swarms, and I chose Yavaris over a turbolaser upgrade because it synergizes nicely with relay. Luke and Wedge give me black bomber die that will benefit from Yavaris while providing escort, and Toryn will help my Neb-B anti-squadron as well as my squadron force. I think that I have a lot of pieces that work nicely together in pairs, but I'm afraid that this list is trying to do too much and doesn't do any one thing well enough to be really successful in a tournament.
I've debated yellow objectives quite a bit, and I'm not sold on Hyperspace Assault. Even with my pair of VCXs, I don't think that Fire Lanes will work too well with my short range dice. Capture the VIP is a possibility for 50 pts; with relay, I can keep one flotilla out of the fight for the most part to carry the token. I've also thought about Planetary Ion Cannon to give me a few more shots at tough targets like ISDs or HMC80s.
That's actually my biggest concern with this list. I don't know if I have enough sustained damage potential versus ISDs and HMC80s. I might be better off dropping the second MC30 and a transport for a pair of TRC90s, or even dropping Yavaris as well for 3 TRC90s and changing my commander to either Mon Mothma or Madine. With some squadron tweaks, I could easily get it to 6 activations at that point.
I'm also slightly concerned that having no bid is a mistake. My first candidates for recovering some points in dropping Toryn or replacing Wedge with a generic X-Wing. Either would give me a pretty reasonable bid.
I know there are people here with a lot more experience running MC30s than I have, so I would greatly appreciate any feedback that you might have. Thanks!
Faction: Rebel Alliance
Points: 400/400
Commander: General Dodonna
Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Intel Sweep
[ flagship ] MC30c Torpedo Frigate (63 points)
- General Dodonna ( 20 points)
- Admonition ( 8 points)
- Ordnance Experts ( 4 points)
- H9 Turbolasers ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 108 total ship cost
MC30c Torpedo Frigate (63 points)
- Ordnance Experts ( 4 points)
- H9 Turbolasers ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 80 total ship cost
Nebulon-B Escort Frigate (57 points)
- Yavaris ( 5 points)
= 62 total ship cost
GR-75 Medium Transports (18 points)
- Toryn Farr ( 7 points)
= 25 total ship cost
GR-75 Medium Transports (18 points)
= 18 total ship cost
2 VCX-100 Freighters ( 30 points)
1 Biggs Darklighter ( 19 points)
1 Jan Ors ( 19 points)
1 Luke Skywalker ( 20 points)
1 Wedge Antilles ( 19 points)