Vassal CC Campaign

By Green Knight, in Star Wars: Armada Organized Play

Imperials have constructed a base at Aurea - to keep the inhabitants safe from further Rebel incursions.

No other base/outpost build possible - the other attacks were special assaults (house rule).

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Meanwhile the Aurean diplomatic delegation currently visiting Corellia make any rebel attack there practically impossible (Imp Diplomat to Aurea).

Campaign tracker sheet: https://docs.google.com/spreadsheets/d/1Tupl6fpZifWgd7FIvcuzsP-EQU-wFfkxcpIjsPR9oX8/edit?usp=sharing

(keep in mind that it does not account for a Rebel BASE at Raider's Point)

Broba has out compiled fleets for r3.

Edited by Green Knight

Yeah, when the rebels are good to go so are we I believe

On 3/5/2018 at 11:42 AM, Green Knight said:

We called it start of r 1 , as it was pointless to continue.

You are truly, truly intimidating

2 minutes ago, elbmc1969 said:

You are truly, truly intimidating

Lol

My typo skills reach new, epic heights...

The Rebel Diplomat feels so well on Raider's Points. He just increased his stay by a few more days.

After a nice wellness weekend the rebel admirals came back refreshed. All Scars were removed and some of them even got a face lifting (but we will not tell who. Little hint, the person has an "a" in the name :rolleyes: ).

Mon Mothma

Sato , Veteran: Han, Tycho, Hammerhead 1, Ketsu

Ackbar , Veteran: MC30, Shara, Corran

@BrobaFett has our lists. Just waiting for him to post them.

Sorry my desktop is disallowing my login to the ffg site, so i am having to do everything from mobile which is an absolute bear.

Ugh way harder than that should be. Here they are, reading for your assault.

CC Sloane
Author: Brobafett

Faction: Galactic Empire
Points: 500/500

Commander: Admiral Sloane

Quasar Fire I-class Cruiser-Carrier (54 points)
- Squall ( 3 points)
- Taskmaster Grint ( 5 points)
- Flight Controllers ( 6 points)
- Expanded Hangar Bay ( 5 points)

- Boosted Coms ( 4 points)
= 73 total ship cost

Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)
- Wulff Yularen ( 7 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 62 total ship cost

[ flagship ] Imperial Star Destroyer Kuat Refit (112 points)
- Admiral Sloane ( 24 points)
- Avenger ( 5 points)
- Governor Pryce ( 7 points)
- Boarding Troopers ( 3 points)
- Electronic Countermeasures ( 7 points)
- Leading Shots ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 167 total ship cost

Gozanti-class Cruisers (23 points)
- Vector ( 2 points)
- Hondo Ohnaka ( 2 points)
- Comms Net ( 2 points)
= 29 total ship cost

1 Colonel Jendon ( 20 points)
1 Maarek Steele ( 21 points)
1 Soontir Fel ( 18 points)
1 "Mauler" Mithel ( 15 points)
1 Black Squadron ( 9 points)
1 Dengar ( 20 points)
3 TIE Phantom Squadrons ( 42 points)
1 Whisper ( 20 points)
= 165 total squadron cost

---

Vassal CC 2 Thrawn Fleet - 500 Points
Author: ForceGhostofNobodyInParticular

Faction: Galactic Empire
Points: 500/500

Commander: Grand Admiral Thrawn

Gladiator I-Class Star Destroyer (56 points)
- Skilled First Officer ( 1 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 74 total ship cost

Gladiator I-Class Star Destroyer (56 points)
- Skilled First Officer ( 1 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 74 total ship cost

Gladiator I-Class Star Destroyer (56 points)
- Skilled First Officer ( 1 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 74 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Grand Admiral Thrawn ( 32 points)
- Intel Officer ( 7 points)
- Gunnery Team ( 7 points)
- Hardened Bulkheads ( 5 points)
- Electronic Countermeasures ( 7 points)
- X17 Turbolasers ( 6 points)
- Leading Shots ( 4 points)
= 188 total ship cost

2 TIE Defender Squadrons ( 32 points)
3 TIE Interceptor Squadrons ( 33 points)
= 65 total squadron cost

---

Name: VCC New Vader r3
Faction: Imperial
Commander: Darth Vader

ISD Cymoon 1 Refit (112) - VETERAN
• Darth Vader (36)
• Minister Tua (2)
• Shields to Maximum! (6)
• Gunnery Team (7)
• Quad Battery Turrets (5)
• XI7 Turbolasers (6)
• Devastator (10)
• Electronic Countermeasures (7)
= 191 Points

Gladiator II (62) - VETERAN
• Captain Brunson (5)
• Ordnance Experts (4)
• Engine Techs (8)
• Assault Proton Torpedoes (5)
• Demolisher (10)
= 94 Points

Raider II (48)
• Disposable Capacitors (3)
• Heavy Ion Emplacements (9)
= 60 Points

Raider I (44) - VETERAN
• Ordnance Experts (4)
• External Racks (3)
= 51 Points

Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points

Squadrons:
• Lambda Shuttle (15)
• Captain Jonus (16) - VETERAN
• Valen Rudor (13) - VETERAN
• Zertik Strom (15)
• Saber Squadron (12)
• TIE Fighter Squadron (8)
= 79 Points

Total Points: 500

Edited by BrobaFett

I just added my objectives. They are really not that secret.

I also tried hard to not make this too similar to my WC list, so I limited it to 5 activations and kept more a balance between offensive and defensive.

I think still there is a bug with @BrobaFett list. Not showing boosted comms.

Yes. Total is correct, but bc not showing. Caused by a now removed bug in Warlords.

Edited by Green Knight
5 minutes ago, Green Knight said:

I think still there is a bug with @BrobaFett list. Not showing boosted comms.

Yes. Total is correct, but bc not showing. Caused by a now removed bug in Warlords.

Ugh yeah forgot to change it. Quasar has boosted coms.

32 minutes ago, BrobaFett said:

Sorry my desktop is disallowing my login to the ffg site, so i am having to do everything from mobile which is an absolute bear.

Not only you. I hear this from so many right now. Seems the problem with the login is not fixed so far.

Ok list post is updated.

And im glad it's not just me, i always worry that my employer will catch on and ban this site like they did all social media outlets :)

1 minute ago, BrobaFett said:

Ok list post is updated.

And im glad it's not just me, i always worry that my employer will catch on and ban this site like they did all social media outlets :)

Mobile broadband of the phone...Wi-Fi hotspot...problem solved!

23 minutes ago, Green Knight said:

I just added my objectives. They are really not that secret.

I also tried hard to not make this too similar to my WC list, so I limited it to 5 activations and kept more a balance between offensive and defensive.

Well, it would have worked when you not just added Devestator to it.
Now it is not more than a copy of your WC list. Really not fitting so well for a (fun) CC campaign.
Combined with a Sloane list that alone is really nasty.
And adding X17/Avenger on every ISD show the quality of the lists.

But i said this already. We will play it out.
Next time we will set some rules to make sure these kind of lists will not happen. I already have a few ideas for it :P . 4 Simple rules, that will improve it.

Edit: and to not make any false idea. Yes, a 6 ship list with Admo, Foresight and X17 on all is not much better -_- .

Edited by Tokra

I went Sloane Phantoms. That is hardly a competitive Sloane list.

36 minutes ago, Tokra said:

Well, it would have worked when you not just added Devestator to it.
Now it is not more than a copy of your WC list. Really not fitting so well for a (fun) CC campaign.
Combined with a Sloane list that alone is really nasty.
And adding X17/Avenger on every ISD show the quality of the lists.

But i said this already. We will play it out.
Next time we will set some rules to make sure these kind of lists will not happen. I already have a few ideas for it :P . 4 Simple rules, that will improve it.

Edit: and to not make any false idea. Yes, a 6 ship list with Admo, Foresight and X17 on all is not much better -_- .

I can remove Devastator and Demolisher too if that is more fun. Not a problem.

But really, most of your ships are either large with ecm, or mc30 or trc90... so why not XI7? Makes no sense not to add them to the single ISD lists we're running.

Here, my revised list:

I have taken the liberty of swapping in a few less used Red/Yellow objectives as well.

Now rebels can remove their titles. I will remove the XI7 once the number of TRC90 and MC30 go down sharply.

Name: VCC New Vader r3 revised
Faction: Imperial
Commander: Darth Vader

Assault: Blockade Run
Defense: Planetary Ion Cannon
Navigation: Dangerous Territory

ISD Cymoon 1 Refit (112)
• Darth Vader (36)
• Minister Tua (2)
• Entrapment Formation! (5)
• Gunnery Team (7)
• Hardend Bulkheads (5)
• Quad Battery Turrets (5)
• XI7 Turbolasers (6)
• Electronic Countermeasures (7)
= 185 Points

Gladiator II (62)
• Agent Kallus (3)
• Ordnance Experts (4)
• Engine Techs (8)
• External Racks (3)
= 80 Points

Raider II (48)
• Disposable Capacitors (3)
• Heavy Ion Emplacements (9)
= 60 Points

Raider I (44)
• Ordnance Experts (4)
• Expanded Hangar Bay (5)
• External Racks (3)
= 56 Points

Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points

Squadrons:
• Lambda Shuttle (15)
• Captain Jonus (16)
• Valen Rudor (13)
• Zertik Strom (15)
• Saber Squadron (12)
• Bossk (23)
= 94 Points

Total Points: 500

* I have discarded Demo + APT, so that's 15 pts removed from my bank to get up to 500.

Edited by Green Knight

Taking a step back, I cannot help myself but laugh about this funny situation: We have house rules no one is happy with and each side dislikes (some of) the fleets of the other one - allthough we all have been true to our minimal gentlemen's agreement. If wouldn't know better I would say we have all been forced into a game we don't want to play. :D


However, I can understand Tokra quite well: When I saw the Sloane list first, I was horrified. Now, that it is maxed out including BTAvenger, I have to confess that I have no idea how any of our lists could be able to beat it. And when I saw GK's list I was surprised that he wants to play something that close to what he has played so often recently (allthough I do not conisder it too strong and still cannot understand how he has done so well in the VWC - which might say a lot about my armada incompetence).
And to take another perspective: I am sure parts of our lists have found displeasure from the opposing side as well.


BUT I really do not want to blame anybody. Our gentlemen's agreement has been honored and it always have been nice and friendly encounters for me during this campaign.
My take away from this is NOT to have an open discussion about house rules in advance on forums. It is too slow, lacks depth, and we all can see the result. Next time, I would advise to give out a specific rules set (maybe composed by 2 people in advance, maximum 3) and ask who is interested in this rules set. And that's it. Luckily, the VASSAL community is nowadays big enough to find players for nearly any rules set.

All this said, let us continue! And GK, please keep your fleet. I will thrash it anyway! :P

Today at 9PM GMT I have time for a game. Hopefully, my opponent has already been named till then! :ph34r:

Edited by Darth Veggie

This is what happens when 6 super competitive players try to follow a vague rule like ‘make non-competitive lists’, what each of us thinks of as janky non-competitiveness is so different that it causes ill feeling, add into that the competitiveness makes us then turn them into nasty fleets.

I think a much better and more entertaining way to force ‘fun fleets’ in future would be to have the rebels design 3 imperial fleets and imperials design 3 rebel fleets. Hey presto you end up with the Tagge/Konstantine/Tarkin axis taking on the Garm(MSU)/Mothma(AFMK2s)/raddus(also msu) rebel alliance.

no upgrades that don’t actually work, so no Cracken peltas, once it’s your fleet it is yours, you can do what you want with it but no admiral swapping.

now that would be fun and silly

Edited by Dr alex

...but but...my CC fleet has five activations, no Intel officers, STM! instead of IF! and Quad Batteries instead of Spinals... and most of the time I'll be second player... with raiders... it has none of the bits and pieces that makes the WC list work well... it is much more defensive and reactive.

That was how I was thinking, but clearly there are other ways to see it :D

It is really annoying, that the login is broken. Only one browser/computer left where i can post right now.

@Green Knight keep your fleet as it is. As said, we will deal with it.
But the paralleles are really big to your WC list. And you should have seen this as well.
:D

First assault? Sato desperately needs a first assault!

Or I can just not do Devastator, and have fun with Sovereign instead?

I could have a lot of fun with this one.

Name: VCC New Vader r3 copy
Faction: Imperial
Commander: Darth Vader

Assault: Blockade Run
Defense: Planetary Ion Cannon
Navigation: Dangerous Territory

ISD Cymoon 1 Refit (112)
• Darth Vader (36)
• Minister Tua (2)
• Entrapment Formation! (5)
• Gunnery Team (7)
• Quad Battery Turrets (5)
• XI7 Turbolasers (6)
• Sovereign (4)
• Electronic Countermeasures (7)
= 184 Points

Gladiator II (62)
• Captain Brunson (5)
• Ordnance Experts (4)
• Engine Techs (8)
• Assault Proton Torpedoes (5)
• Demolisher (10)
= 94 Points

Raider II (48)
• Agent Kallus (3)
• Disposable Capacitors (3)
• Heavy Ion Emplacements (9)
= 63 Points

Raider I (44)
• Ordnance Experts (4)
• External Racks (3)
• Instigator (4)
= 55 Points

Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points

Squadrons:
• Lambda Shuttle (15)
• Captain Jonus (16)
• Valen Rudor (13)
• Zertik Strom (15)
• Saber Squadron (12)
• TIE Fighter Squadron (8)
= 79 Points

Total Points: 500

8 hours ago, Green Knight said:

...but but...my CC fleet has five activations, no Intel officers, STM! instead of IF! and Quad Batteries instead of Spinals... and most of the time I'll be second player... with raiders... it has none of the bits and pieces that makes the WC list work well... it is much more defensive and reactive.

That was how I was thinking, but clearly there are other ways to see it :D

I suspect that GreeniePie has much more subtle ideas of what makes significantly different fleets ... Not obvious to everyone, but really important to him. That's what you get with these top-two types.