All three of the top lists are perfect examples of why the every other activation system is silly.
On a positive note, it was a pleasant tournament at a good venue that I didn't have to drive twelve hours to play at.
All three of the top lists are perfect examples of why the every other activation system is silly.
On a positive note, it was a pleasant tournament at a good venue that I didn't have to drive twelve hours to play at.
14 hours ago, CaribbeanNinja said:If anybody knows the incomplete stuff from Jonathan's list, let me know.
Is that all the lists for a total of 13 players?
11 minutes ago, ripper998 said:Yeah, looks like only 13 at this regional.
13 bawlers!
Seriously this group is so fun. I wish we all lived closer. Parts of Birmingham, Huntsville, Pensacola and New Orleans added to the home crowd.
After the second round, the scores were 15,15,14,14,13,13.... So many had a shot.
5 hours ago, AdmiralYor said:All three of the top lists are perfect examples of why the every other activation system is silly.
The top four show that heavy fighters, few fighters, high activation, lower activation, are all viable strategies.
5 hours ago, ripper998 said:
I suspect @CaribbeanNinja photo shopped those faction entries.....Top 3 were sorry rebel scum.
7 hours ago, Truthiness said:Lists like that are why I'm warming to flotillas not counting for tabling.
Yup, this is the one change to flotillas I've been on board with more or less since I saw it proposed.
I do think that, if they do this, they should also repeal the lifeboat restriction, though--this does functionally the same thing in a less heavy-handed way, and I think both changes gets messy with too much errata. But that's just me: I prefer the minimum possible errata text to minimize the number of times I have to tell new players, "yes, I know the RAW support that, but look there's an errata-- surprise!! ".
20 hours ago, CaribbeanNinja said:The Lists: ...
It kinda bothers me that every one of the top 5 lists had at least 2 flotillas (with the top 3 all having 3-5).
I'm really new to the game (only played 4 times so far) and I know how good flotillas can be, but is it viable to run with a single gr-75? (or even none?)
From what I understand, the meta seems pretty health for this game, but flotillas just seem to be insane.
3 minutes ago, Cade Bulkin said:It kinda bothers me that every one of the top 5 lists had at least 2 flotillas (with the top 3 all having 3-5).
I'm really new to the game (only played 4 times so far) and I know how good flotillas can be, but is it viable to run with a single gr-75? (or even none?)
From what I understand, the meta seems pretty health for this game, but flotillas just seem to be insane.
Totally viable but I also totally understand your question. I had one GR-75 in the list until only recently. The thing is they are so damned good (especially for 18 points on the rebel side).
19 minutes ago, Cade Bulkin said:It kinda bothers me that every one of the top 5 lists had at least 2 flotillas (with the top 3 all having 3-5).
I'm really new to the game (only played 4 times so far) and I know how good flotillas can be, but is it viable to run with a single gr-75? (or even none?)
From what I understand, the meta seems pretty health for this game, but flotillas just seem to be insane.
While I have them in there for specific reasons, as in slicers and flack for AA to help my TIE screen, having Dual ISD needs activation support. Obviously that's a special case though.
17 minutes ago, CaribbeanNinja said:Totally viable but I also totally understand your question. I had one GR-75 in the list until only recently. The thing is they are so damned good (especially for 18 points on the rebel side).
Thank you! That makes me feel a lot better.
Just now, moodswing5537 said:While I have them in there for specific reasons, as in slicers and flack for AA to help my TIE screen, having Dual ISD needs activation support. Obviously that's a special case though.
That totally makes sense. Especially with the activation support part.
1st place and 4th place both jumped up a bunch of points in the last round. I would write up an AAR, but I would probably say not nice things to @CaribbeanNinja , not that it really mattered that much. Our matches usually don't split more than 7-4, and we would have needed to pretty much table to catch Justin.
You have to realise that even in modern naval fleets it is not made up of just big battleships and carriers, there are actually tons of support ships that would be considered the equivalent in size of a flotilla. I think some of the problem is that there are not a lot of options in this category ship. All we have are the rebel transport and gazanti. So the board looks redundant an unexciting when you have 2-3 of the same ship. Yet thematically it does make sense to have a big ship, a moderately small-med ship, and a complement of small support ships.
Edited by Brikhause1 hour ago, Cade Bulkin said:It kinda bothers me that every one of the top 5 lists had at least 2 flotillas (with the top 3 all having 3-5).
I'm really new to the game (only played 4 times so far) and I know how good flotillas can be, but is it viable to run with a single gr-75? (or even none?)
From what I understand, the meta seems pretty health for this game, but flotillas just seem to be insane.
51 minutes ago, moodswing5537 said:While I have them in there for specific reasons, as in slicers and flack for AA to help my TIE screen, having Dual ISD needs activation support. Obviously that's a special case though.
I think this tends to be the case for most people. It's easy to look at a list with 2 combat ships and 2-3 flotillas and say they're just in there for padding, but that's rarely the case in most tournament-topping lists.
I myself often fly 4 MC30's and 3 naked GR-75's at tournaments. Most of the time, my opponents dismiss those flotillas as empty activations, and I'm more than happy to let them forget that they can flak, ram other flotillas, and block, on top of controlling the pace of the game with activation control. Most of the time those flotillas join combat in one of those roles, and most of the time my opponent hasn't anticipated it more than a turn beforehand.
It's also very common in squadron-focused builds, especially Rebel, to want several Fleet Supports or more officers than you have slots for. I know I've run up against that in Rebel squadron lists, where it makes sense to bring 2-3 flotillas even if it weren't for all the other benefits, just so I can fit in some mix of Leia, Adar, Toryn, Ahsoka, and Hondo without having to give up Flight Commander on Yavaris . And BCC, Slicers, Jamming Fields, and Comms Net all make fantastic support for bombers (some more than others depending on the specific fleet makeup), so it's unsurprising that you see them come in multiples in those fleets specifically.
Edited by Ardaedhel33 minutes ago, AdmiralYor said:1st place and 4th place both jumped up a bunch of points in the last round. I would write up an AAR, but I would probably say not nice things to @CaribbeanNinja , not that it really mattered that much. Our matches usually don't split more than 7-4, and we would have needed to pretty much table to catch Justin.
You can say it. I ran from your monster like a little baby
3 minutes ago, CaribbeanNinja said:You can say it. I ran from your monster like a little baby
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Hmmm... I'd like to have seen this one.
1 hour ago, CaribbeanNinja said:You can say it. I ran from your monster like a little baby
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52 minutes ago, Ardaedhel said:Hmmm... I'd like to have seen this one.
It's only because he sees little Rebel ships and doesn't know how to fly them correctly, Ard.
Just now, comatose said:
It's only because he sees little Rebel ships and doesn't know how to fly them correctly, Ard.
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There are many people I'd attribute that attitude to.
@CaribbeanNinja is not one of them.
I was on the table next to him at Worlds when he got knocked out of the running by Jon's CRambos.
Just now, Ardaedhel said:There are many people I'd attribute that attitude to.
@CaribbeanNinja is not one of them.
I was on the table next to him at Worlds when he got knocked out of the running by Jon's CRambos.
Oh right, that's when the RMB happened yeah?
Had an awesome time at my first Armada Tournament. It was great to get to meet so many people! A big thanks to @AdmiralYor for walking me through some things after a very thorough tabling in Round 1. @Boston1809 , it was good to get to talk with you about the game after that same tabling as I had a considerable amount of time to kill! @CaribbeanNinja , it was great to get to talk theory with you for a good bit that Saturday between rounds and I look forward to getting to see more of both you and @moodswing5537 in the future. @pwnertrainee , had a great car ride down with you and good game round 2. @Jahangeer358 , never got to talk to you much, but congrats on the win! And last, @GiledPallaeon , thanks for the inspiration for the list. 2 ISDs was a lot of fun to fly. Served me pretty well. Definitely could have handled round 1 better, but I definitely made a lot (A LOT) of rookie mistakes, and @AdmiralYor is pretty efficient at exploiting those, especially with that brutal list. No good choices. I look forward to more games and meeting more folks from the board.