Quick rules query. I have a character in play with 4 shields due to defensive teaching defensive teaching is then removed from play does my character lose a shield? In the rules it says a character can only have 3 shields but the second line says if you again additional beyond 3 they are lost. The shield would already have being gained but the trigger allowing the forth is gone? Help
Edited by Space warriorDefensive teaching?!!
Good Q; the rules say a character cannot have more than 3 shields (pg9 rules ref) so dropping the extra when the upgrade leaves play makes most sense.
They are lost. As you have illegal state of the game with no card to allow it.
Same as for Training. You only get the bonus while the card granting the bonus is in play. If you lose Defensive Teaching, you can no longer have 4 shields. Any characters with 4 shields after DT is removed must lose a shield.
8 hours ago, kingbobb said:Same as for Training. You only get the bonus while the card granting the bonus is in play. If you lose Defensive Teaching, you can no longer have 4 shields. Any characters with 4 shields after DT is removed must lose a shield.
Well....Training is not the best example here. We have absolutely NO idea what happens when training is removed - character is determined as elite as deckbuilding and that is only effect in a game that can tamper with elite/nonElite state. And we know that elite is a state that does not require any special upkeep as characters are elite just cause they became that at building of the deck - trained chars become elite at gameplay and there is nothing saying that Training leaving the game makes char non elite again. We MAY presume it does (or no) but no support in rules.
DT on the other hand clearly breaks the rules from RR hence removing it creates illegal state that need to be correctec.
1 hour ago, Vitalis said:Training is not the best example here. We have absolutely NO idea what happens when training is removed
You mean aside from the clear RRG entry that points out that a die is set aside?
this is one of those odd rules where common sense isnt part of the actual ruling.
Logic would dictate: Max is reduced, must discard to new Max if you were above it somehow (eg 4shields to 3shields max)
However looking through the rules there is
not a single instance referring to a character having 3+ shields EXCEPT when giving them more shields
. Nothing refers to what happens if they had more than 3 shields because of a card effect allowing them to that went away.
Currently, no it does not force you to discard the shield as there is no instance in the rules telling you to do so - only to "ignore any excess shields" when assigning them. I'd say i'd be surprised to see FFG not faq it to make you remove the extra shield, but FFG tends to rule weirdly.
*sigh*
3 hours ago, Vineheart01 said:Currently, no it does not force you to discard the shield as there is no instance in the rules telling you to do so
You mean aside from the rule saying that a character cannot have more than 3 shields? It doesn't have to specify that excess shields are discarded because its very very very cut and dry.
Edited by Stu35
5 hours ago, Stu35 said:*sigh*
You mean aside from the rule saying that a character cannot have more than 3 shields? It doesn't have to specify that excess shields are discarded because its very very very cut and dry.
I sense you're wasting you're time fighting this; I get you tho.
14 hours ago, Stu35 said:You mean aside from the clear RRG entry that points out that a die is set aside?
No need to start every post with ironic "You mean aside from"....
If Training is covered in RR then ignore my post, i missed that one.
I would say the shield stays until it gets knocked off with damage.
it definitely needs a FAQ because there is no clear way to proceed once defensive training is removed.
FFG is actually pretty consistent on this. You are following rules when you placed the shields. It say excess shields are not given, but nothing that you discard ones in play. I see redeploy and sith holocron and other similar cards that allow you to ignore a restriction, leave play, and don’t have their effect undone.
But yeah, once damage is blocked, you’re back down to the 3 threshold
How does this work with Plastiod Armor? I would assume the same thing happens.
No that's different because its health
Plastoid Armor increases your max by 1. If you dont have it, your max isnt increased by 1.
The reason this is not removing the excess shield when the max is reduced is because you actually can be at that max before it changed again. If your health is 7, armor buffed it to 8, youre alive - but if you lose the armor your health max drops down to 7 and WHOOPS you're at max damage you dead brah.
Plastoid Armor does absolutely nothing until youre at the last thread of your life, defensive teachings does do something before getting that low
I think he probably meant mandalorian armor
You would only lose shields down to 3 right?
Just to piggyback off this topic, I want to be sure I'm playing Defensive Teaching correctly. If I have two copies played, I can have a total of 5 shields per blue character, correct?
4 hours ago, derekstanggt said:Just to piggyback off this topic, I want to be sure I'm playing Defensive Teaching correctly. If I have two copies played, I can have a total of 5 shields per blue character, correct?
Yep.
Should you lose one then back to 4, and maybe remove a shield here and there as needed.
1 hour ago, Amanal said:Yep.
Should you lose one then back to 4, and maybe remove a shield here and there as needed.
Oh that's dirty for 0 resources.
10 hours ago, derekstanggt said:Oh that's dirty for 0 resources.
And 2 deck slots and 2 actions to play them both, and your opponent is unlikely to let you get 5 shields on someone.