Hi All, here is the build I was thinking about running and would appreciate your input for tuning up this build:
Version 1, 99 points
Vader: Adaptability, TIE/x1, EU, ATC, Harpoon missiles
QD: Adaptability, FCS, AO, SOT, Guidance chips, Harpoon missiles
Duchess: VI, AA
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Version 2, 99 points
Vader: VI, TIE/x1, EU, ATC, Harpoon missiles
Kestal: VI, Auoblaster turret, Harpoon missiles, GC
Tomax: Crackshot, EM, Harpoon missiles, GC
Version 3, 100 points
Vader: VI, TIE/x1, EU, ATC, Ion pulse missiles
QD: VI, FCS, PT, SOT, LWF, Harpoon missiles
OL: AScTS, AO
My goals when making this build:
*Triple Ace build with double or triple poons desired (triple is better if possible).
*My local meta/store champ has a fair amount of people flying PS10 Rey or Miranda with engine upgrade/Slam.
Part of the reason I came up with this is because I got sick and tired of the range 3 falcon damage kite, with EU to dodge arc or simply fly away. I would like as many aces at PS 10 as possible and I wanted missiles to light them up. Poons are an obv choice and are also useful if facing swarmier builds by chance. Also, I picked Vader with EU so I had at least one ace able to keep up with the falcon or Miranda fly away crap.
Thanks!!