Phasma

By Ronu, in X-Wing

5 hours ago, Darth Meanie said:

Nah, she was in 2 movies:

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I wonder how this would work with Moff Jerrejerod:P

As for Snoke, make him do something weak on turn 0 and that is all that you need. I wouldn't even make him a double <Crew> upgrade.

7 hours ago, KommanderKeldoth said:

I'm going to defend Phasma here.

She's a villain, so of course she's doomed to lose in Star Wars. Her purpose isn't to do cool stuff, it's to provide Finn with a foil for his character arc. She represents the Storm Trooper corps that he betrayed and in TLJ he gets to confront her directly in hand to hand combat. His 'rebel scum' line is him finally fully committing to the resistance cause. Whereas up until that point in TFA and TLJ he was basically self-interested and then only interested in helping Rey. What I'm saying is her character actually does do a lot, it's just in service to another character's story. Much like how Boba Fett was unceremoniously killed off in a slap stick manner after his usefulness to the heroes' narrative was exhausted. At least Phasma got a cool fight scene.

In regards to the actual topic of discussion, I want Phasma to be the Imperial bomb crew (much like Sabine or Cad Bane for their factions). Basically gain a bomb slot and a board wide bomb buff of some sort.

OOOOOOOOOOO, I get it now. Aluminum foil. Hence the silver armor. Multiple layers of symbolism. Like an onion.

50 minutes ago, Darth Meanie said:

OOOOOOOOOOO, I get it now. Aluminum foil. Hence the silver armor. Multiple layers of symbolism. Like an onion.

So she's an ogre, kinda sexist.

14 hours ago, Marinealver said:

I wonder how this would work with Moff Jerrejerod:P

As for Snoke, make him do something weak on turn 0 and that is all that you need. I wouldn't even make him a double <Crew> upgrade.

At the start of the movement Phase of Turn 1, you may try to guess the maneuver of a dial of one of your opponents. If you are correct, that ship must discard one upgrade. If you are wrong, discard this card and every fighter in your squadron gains a stress.

17 hours ago, KommanderKeldoth said:

I'm going to defend Phasma here.

She's a villain, so of course she's doomed to lose in Star Wars. Her purpose isn't to do cool stuff, it's to provide Finn with a foil for his character arc. She represents the Storm Trooper corps that he betrayed and in TLJ he gets to confront her directly in hand to hand combat. His 'rebel scum' line is him finally fully committing to the resistance cause. Whereas up until that point in TFA and TLJ he was basically self-interested and then only interested in helping Rey. What I'm saying is her character actually does do a lot, it's just in service to another character's story. Much like how Boba Fett was unceremoniously killed off in a slap stick manner after his usefulness to the heroes' narrative was exhausted. At least Phasma got a cool fight scene.

In regards to the actual topic of discussion, I want Phasma to be the Imperial bomb crew (much like Sabine or Cad Bane for their factions). Basically gain a bomb slot and a board wide bomb buff of some sort.

I actually enjoy Phasma as a character. Granted, much of this is due to the novel and comic, but I still think she had a better end than that chump Boba Fett. I mean really, taken out (accidentally) by a blind man. Then screamed like fool.

22 minutes ago, That Blasted Samophlange said:

I actually enjoy Phasma as a character. Granted, much of this is due to the novel and comic, but I still think she had a better end than that chump Boba Fett. I mean really, taken out (accidentally) by a blind man. Then screamed like fool.

I dunno, being dumped into a trash compactor after being forced to betray your side's super weapon makes a stupid looking death seem admirable. At least you don't have to live with yourself after that (though Fett probably did until the Sarlacc finally got around to digesting him).

And at least Boba was defeated due to somebody he considered to not be in the fight getting a lucky hit on him instead of getting sucker punched by a janitor that you decided to turn your back on before you made sure you killed him. All in all pretty lousy to be a highly trained warrior looking at the guy who changed out the toilet paper in your quarters right before he punts you into a flaming pit.

18 hours ago, KommanderKeldoth said:

In regards to the actual topic of discussion, I want Phasma to be the Imperial bomb crew (much like Sabine or Cad Bane for their factions). Basically gain a bomb slot and a board wide bomb buff of some sort.

And where would she sit?

TIE Shuttle for hilarity?

TIE Phantom for a really expensive and flimsy bomber?

Lambda for roughly the same price and exactly the same stats as the Scurrg but shittier dial and upgrade bar?

Upsilon because why the **** not?

Or the Decimator which COULD technically use her without being stupid... but still a bad bomber.

2 minutes ago, RufusDaMan said:

And where would she sit?

TIE Shuttle for hilarity?

TIE Phantom for a really expensive and flimsy bomber?

Lambda for roughly the same price and exactly the same stats as the Scurrg but shittier dial and upgrade bar?

Upsilon because why the **** not?

Or the Decimator which COULD technically use her without being stupid... but still a bad bomber.

A cloaked TIE Phantom dropping bombs would be effective, I think.

Just now, Yakostovian said:

A cloaked TIE Phantom dropping bombs would be effective, I think.

Well... bomb. Singular. You'd only get one use of the bomb.

I think the best use would have to be the Decimator, because you could at least put bomblets on there.

2 minutes ago, Yakostovian said:

A cloaked TIE Phantom dropping bombs would be effective, I think.

No. You are paying around 40 points for 4 health and a single bomb, and you are hopelessly out PS-d by today's meta. You throw 1 bomb, and then you have a suboptimal whisper.

17 minutes ago, Kieransi said:

Well... bomb. Singular. You'd only get one use of the bomb.

I think the best use would have to be the Decimator, because you could at least put bomblets on there.

11 minutes ago, RufusDaMan said:

No. You are paying around 40 points for 4 health and a single bomb, and you are hopelessly out PS-d by today's meta. You throw 1 bomb, and then you have a suboptimal whisper.

Oh. Oops. Can you tell I don't play bombs much?

1 hour ago, flyboymb said:

I dunno, being dumped into a trash compactor after being forced to betray your side's super weapon makes a stupid looking death seem admirable. At least you don't have to live with yourself after that (though Fett probably did until the Sarlacc finally got around to digesting him).

And at least Boba was defeated due to somebody he considered to not be in the fight getting a lucky hit on him instead of getting sucker punched by a janitor that you decided to turn your back on before you made sure you killed him. All in all pretty lousy to be a highly trained warrior looking at the guy who changed out the toilet paper in your quarters right before he punts you into a flaming pit.

What was she to do against an wookie? Chewbacca was there as well as Han and Finn.

There are some that feel thaf survival at any cost is worth it. Even sacrificing your own allies.

That is the true essence of Phasma, and what a crew card should be like. Think of a variant of Vader, where she assigns damage to another ship.

< Captain Phasma

crew, First Order only

3 points.

When you are assigned damage cards that would result in the destruction of a ship with this upgrade, choose another allied ship, that ship recieves all the damage cards from that attack instead. >

This makes it a bane and boon. Hammer a ship on which she is equipped, which will usually be easier to hit due to lower agility, so you can keep hammering the ship and damage any escorts.

1 hour ago, That Blasted Samophlange said:

What was she to do against an wookie? Chewbacca was there as well as Han and Finn.

Hey she managed to evade the attacks of a bear while unarmed and unarmored. She also managed to outfight Sandor Clegane and Jaime Lannister. I think she'd have at least a 50:50 shot.

Captain Phasma (crew):

After performing an attack, if the defender was dealt a faceup Damage card, you may discard this card to choose and discard 1 of the defender's Upgrade cards.

Edited by Punning Pundit
On 1/4/2018 at 11:41 AM, Ronu said:

Captain Phasma (unique)

Imperial Only

When performing a Coordinate action target all ships at range 1-2.

Cost: 3

Cost might seem low until you realize she can only be used on an Upsilon Shuttle for the moment. With their cost you might only get 2 or 3 Ships at most, barring Epic play. But then the massive ship coordinating like that should be more than one anyways it makes sense.

I like this, as it makes Coordinate a free action. I'm not sure if you really want that, though. :D

13 minutes ago, Punning Pundit said:

I like this, as it makes Coordinate a free action. I'm not sure if you really want that, though. :D

Eh should probably make it all other friendly ships....

Edited by Ronu
4 minutes ago, Ronu said:

Eh should probably make it all other friendly ships....

I'm not sure, tbh. Maybe give it a small drawback like an ion token or something. But being able to coordinate while not losing its actions would be a _huge_ help to the thing's other function as a battlewagon.

On 1/4/2018 at 2:41 PM, Ronu said:

So we have most of the key players for the First Order, but we’re missing two. Snoke, which I don’t care about. Then, there is Captain Phasma, who is sadly under developed in the movies. She’s supposed to be a tactical genius, while being army only so she has to be a character only. So how to get her into the game? How about this?

Have a card but not allowing me to upload it.

Captain Phasma (unique)

Imperial Only

When performing a Coordinate action target all ships at range 1-2.

Cost: 3

Cost might seem low until you realize she can only be used on an Upsilon Shuttle for the moment. With their cost you might only get 2 or 3 Ships at most, barring Epic play. But then the massive ship coordinating like that should be more than one anyways it makes sense.

If you think it'd mostly be limited to 2 or 3 ships at most, just put that limit in the card itself. If Phasma was simply allowed you to target two or three ships with the coordinate action, she'd basically be the coordinate version of Recon Specialist or Weapons Engineer, which seems fine. Having an unlimited coordinate, while unlikely to cause problems most of the time, can still be very disrupting in edge cases. Better to put a hard limit in the card itself.

On 1/5/2018 at 1:30 AM, KommanderKeldoth said:

I'm going to defend Phasma here.

She's a villain, so of course she's doomed to lose in Star Wars. Her purpose isn't to do cool stuff, it's to provide Finn with a foil for his character arc. She represents the Storm Trooper corps that he betrayed and in TLJ he gets to confront her directly in hand to hand combat. His 'rebel scum' line is him finally fully committing to the resistance cause. Whereas up until that point in TFA and TLJ he was basically self-interested and then only interested in helping Rey. What I'm saying is her character actually does do a lot, it's just in service to another character's story. Much like how Boba Fett was unceremoniously killed off in a slap stick manner after his usefulness to the heroes' narrative was exhausted. At least Phasma got a cool fight scene.

In regards to the actual topic of discussion, I want Phasma to be the Imperial bomb crew (much like Sabine or Cad Bane for their factions). Basically gain a bomb slot and a board wide bomb buff of some sort.

Phasma is lame. She does basically nothing, just like Boba Fett, who is also lame. But she looks cool, and fills an interesting role in the character arc of the main characters. So she's also awesome, just like Boba Fett, who is also awesome, because he looks cool and fills an interesting role in the character arc of the main characters.

She's exactly as awesome and as lame as Boba Fett. I love them both.

//

Bomb crew could work.

Cad Bane is fine as he is. I like that his damage is limited to a certain style of bomb which roles dice. I feel Sabine should be errata'd to only work when a bomb is removed at the end of the activation phase (so only "drop-stype" bombs). Perhaps Phasma could be the reverse of that, you can do an extra damage when a bomb token is removed other than at the end of the activation phase.

Or perhaps you roll a die any time you deal damage with a bomb, and on a Crit result, the target suffers a critical damage. It could trigger multiple times per turn, but would be extremely high variance.

And most of the time, it'd fail. Like Phasma and Boba Fett. :D

13 hours ago, Yakostovian said:

A cloaked TIE Phantom dropping bombs would be effective, I think.

Maybe you could dump Phasma out the back, for the first explosive Crew Token in the game!

For now, I'm going to reserve my anticipation for anything Phasma. I don't know if going the "Kenny in Star Wars" route was their plan all along, but the hilarity of that act is pretty miniscule. To give Star Wars credit though, all Boba needed to retain his status with the fans was a couple releases showing him basically just being good at his job, so that could work for Phasma, too.

It's kinda sad how much of the new era stuff just falls by the wayside. It's not like Star Wars fans have a recorded history to care for details off the trodden path, right?

How about a card designed around what she did do...

come on guys... her command caught and stopped Finn/Stupid Rose, turned DJ to their side (temporarily) and found out most of the plan to a degree that almost all the Resistance transports were gunned down in space and only a falcon worth of people survive from a fleet of 4 ships... one of which was at least half the size of the Executor... there’s a good card in there somewhere

On 1/5/2018 at 0:30 AM, KommanderKeldoth said:

I'm going to defend Phasma here.

She's a villain, so of course she's doomed to lose in Star Wars. Her purpose isn't to do cool stuff, it's to provide Finn with a foil for his character arc. She represents the Storm Trooper corps that he betrayed and in TLJ he gets to confront her directly in hand to hand combat. His 'rebel scum' line is him finally fully committing to the resistance cause. Whereas up until that point in TFA and TLJ he was basically self-interested and then only interested in helping Rey. What I'm saying is her character actually does do a lot, it's just in service to another character's story. Much like how Boba Fett was unceremoniously killed off in a slap stick manner after his usefulness to the heroes' narrative was exhausted. At least Phasma got a cool fight scene.

In regards to the actual topic of discussion, I want Phasma to be the Imperial bomb crew (much like Sabine or Cad Bane for their factions). Basically gain a bomb slot and a board wide bomb buff of some sort.

You are right Darth Vader was a villain and needed for lukes arc.... so he was therefore useless and gave in at the first sine of duress? wait no, thats not it at all.

Your villain does not need to be a weak *** pansy in order to help the storyline of the heroes. Even the emotional basket case that is hux is not completely useless.

2 hours ago, Icelom said:

You are right Darth Vader was a villain and needed for lukes arc.... so he was therefore useless and gave in at the first sine of duress? wait no, thats not it at all.

Your villain does not need to be a weak *** pansy in order to help the storyline of the heroes. Even the emotional basket case that is hux is not completely useless.

My counter argument would be that every villain doesn't need to be Darth Vader either. There should be spectrum of different personalities for villains as well as heroes otherwise they wouldn't be interesting. Phasma lowered the shields because she didn't think their plan would work and said as much to their faces.

There have been plenty of villain characters that have appeared in Star Wars to serve a purpose for another character and then get killed off (most imperial officer characters except for Piett exist to show us what a ruthless boss Vader is). If you feel let down by Phasma it's because of your own high expectations for her. The movies never go out of their way to tell you that she's super important or particularly amazing, just that she is a commander that wears neat looking armor.

In a good story, villains are interesting and feel worthy of the heroes. I’m not sure even half the heroes felt worthy of their half baked villains...

21 hours ago, KommanderKeldoth said:

My counter argument would be that every villain doesn't need to be Darth Vader either. There should be spectrum of different personalities for villains as well as heroes otherwise they wouldn't be interesting. Phasma lowered the shields because she didn't think their plan would work and said as much to their faces.

There have been plenty of villain characters that have appeared in Star Wars to serve a purpose for another character and then get killed off (most imperial officer characters except for Piett exist to show us what a ruthless boss Vader is). If you feel let down by Phasma it's because of your own high expectations for her. The movies never go out of their way to tell you that she's super important or particularly amazing, just that she is a commander that wears neat looking armor.

A stormtrooper who gets special armor in a military that pushes for standardized everything should be a badass. The expectations were given for her to be something more than a generic stormtrooper villain. at least generic stormtrooper villains don't give up and help the enemy. I would argue the fancy armor is most definitely going out of their way to tell me she is important. In the history of star wars films the important and bad *** villains all get something unique to them. Vader in a tie advanced, Kylo in a tie silencer for example. Phasma in her fancy armor.... but no, she just sucks.

She is an awful character unfortunately that could have been so much more.

I liked the new movies, just felt phasma was a huge letdown for what the film prepared me to expect.