EA Canceled X-wing (Worst company of the year 3rd award)

By Marinealver, in X-Wing Off-Topic

34 minutes ago, Black Knight Leader said:

Proof? You realize how bad the movie is doing right? Not only is jumanji doing better, it completely bombed in China, and the Solo movie is already been leaked as a disaster by people working on it. Tron was doing better and it got perma shelved.

You relize the Rebels tv series is garabage and it is doing bad right?

You realize the comics are ultra garbage, at best they have a Vader comic that is mildly entertaining, in truth it is random garbage that is basically a book all about "What can Vader kill in a day"? Marvel had done so bad with SW comics that image comics is now making some SW comics, and though they are garabe too, they are doing better than the marvel sw comics.

You realize the SW games, excluding ffg X-Wing, are garbage right? They are nothing but dissapointing play to win bs junk that ether have zero stories, or stories that are marketed deceptivily, like we were supposed to get a Imperial story in SWBF2EA instead we get another psycho woman / imperial traitior, that up till that point, fanatically loves their allies, and then up and happily kills all their allies, happily embraces enemies that they loath, just look at the Inferno Squad novel it shows just how much Iden hates Liea, yet she is her pet in this story, and on top of that she shows no grief for the loss of her dad and just up and has a romantic moment in the end of the game, even though the guy shes kills in the end was her romantic interest in the novel.

I'm not sure how much SW v Jumanji really tells us, though. SW came out a week earlier, and was beating Jumanji the first two weekends Jumanji was out. Maybe other movies have stayed in the number one spot longer than three weeks, but it still seems to be doing pretty decent (especially considering the holidays are over, so numbers are probably dropping off anyway).

Also, where do you get your information on Rebels? This is the first I've heard anything bad about it, and all the sites I can find show it rated pretty high.

I guess as far as I can tell, if Star Wars managed to survive the Prequels, there's no way it's going to die off just because a couple people didn't find TLJ to be the greatest movie ever.

It's a real shame they declined that game.

I was SOOO excited for that customizable space shooter game that was in beta before Disney bought Lucasfilm... I forget it's name but it was awesome. A lot of customization, and you could even pick paint jobs for your ships... it even had free-for-all mode where you just went into space and killed literally everyone you saw! (Which was great fun btw).

I loved the beta and was emotionally broken when they cancelled the game.

17 hours ago, Black Knight Leader said:

Proof? You realize how bad the movie is doing right? Not only is jumanji doing better, it completely bombed in China, and the Solo movie is already been leaked as a disaster by people working on it. Tron was doing better and it got perma shelved.

True

17 hours ago, Black Knight Leader said:

You relize the Rebels tv series is garabage and it is doing bad right?

This is a matter of opinion followed by falsehood: the show is rated decently, and gets pretty good viewership.

17 hours ago, Black Knight Leader said:

You realize the comics are ultra garbage, at best they have a Vader comic that is mildly entertaining, in truth it is random garbage that is basically a book all about "What can Vader kill in a day"? Marvel had done so bad with SW comics that image comics is now making some SW comics, and though they are garabe too, they are doing better than the marvel sw comics.

Image is not making Star Wars comics. At all. You might be thinking of Dark Horse, who held the license to make Star Wars Comics prior to Disney's acquisition of both Marvel and Lucasfilm, and have not made a Star Wars comic since about 2014. As for their quality, I think garbage is a rather unkind term for even the poorest quality among them.

17 hours ago, Black Knight Leader said:

You realize the SW games, excluding ffg X-Wing, are garbage right? They are nothing but dissapointing play to win bs junk that ether have zero stories, or stories that are marketed deceptivily, like we were supposed to get a Imperial story in SWBF2EA instead we get another psycho woman / imperial traitior, that up till that point, fanatically loves their allies, and then up and happily kills all their allies, happily embraces enemies that they loath, just look at the Inferno Squad novel it shows just how much Iden hates Liea, yet she is her pet in this story, and on top of that she shows no grief for the loss of her dad and just up and has a romantic moment in the end of the game, even though the guy shes kills in the end was her romantic interest in the novel.

Here's that mention of Garbage again. Do you have another descriptive word to use? And I know I'm just nitpicking a typo here, but you can't win if you don't play!

Overall, your post strikes me as from the type of fan that exemplifies the phrase "Star Trek Fans Love Star Trek, while Star Wars fans hate Star Wars."

I liked (did not love) Last Jedi

I liked (did not love) the story in Battelfront II

I dislike the play in Battlefront II. Space combat is okay I guess

I really like the comics, but I'm too lazy to goto the comic stores and buy them, and I don't like reading them digitally. digital comics.. .gross

I REALLY like Rebels a lot, maybe almost Love.

I've been watching Star wars since 1990 (born in 1984). Star Wars has always been a major part of my life fandom wise, and it's only gotten stronger in the last 10-15 years. I enjoy all the stories and the lore. It's entertaining and I take it for what it is.... Opinions are everywhere, but the vocal negatives are always the loudest.

21 hours ago, Black Knight Leader said:

Proof? You realize how bad the movie is doing right?

TLJ had the second-highest opening day and the fifth-highest opening weekend of all time. It's grossed over $1.2 billion worldwide, it's sixth all-time in domestic gross, and it hasn't finished its theatrical run yet. Even if people were expecting more from it, that is still a wildly successful movie.

On 1/9/2018 at 0:27 PM, Yakostovian said:

True

This is a matter of opinion followed by falsehood: the show is rated decently, and gets pretty good viewership.

Image is not making Star Wars comics. At all. You might be thinking of Dark Horse, who held the license to make Star Wars Comics prior to Disney's acquisition of both Marvel and Lucasfilm, and have not made a Star Wars comic since about 2014. As for their quality, I think garbage is a rather unkind term for even the poorest quality among them.

Here's that mention of Garbage again. Do you have another descriptive word to use? And I know I'm just nitpicking a typo here, but you can't win if you don't play!

Overall, your post strikes me as from the type of fan that exemplifies the phrase "Star Trek Fans Love Star Trek, while Star Wars fans hate Star Wars."

Garbage is all it is, so their is no other way to describe most of the new SW material. Also following the rules of "Chuck Wendig" I don't count as a Star Wars fan.

http://ew.com/movies/2018/01/07/jumanji-last-jedi-insidious-box-office/

On 1/9/2018 at 1:27 PM, Yakostovian said:

Image is not making Star Wars comics. At all. You might be thinking of Dark Horse, who held the license to make Star Wars Comics prior to Disney's acquisition of both Marvel and Lucasfilm, and have not made a Star Wars comic since about 2014. As for their quality, I think garbage is a rather unkind term for even the poorest quality among them.

He may be referring to IDW, who are publishing the Forces of Destiny books. I think they have also done some Star Wars digest books. Those kind of things are not really in Marvel's wheelhouse, so I can see why they let IDW do it. And they do have a history of working with IDW on these special products. I remember they did a Simonson Thor collection.

But of course, he clearly ignores the fact that the Star Wars books are some of Marvel's biggest sellers. ****, Aphra outsells many Marvel mainstays.

Even though he is on my ignore list, it is amusing to see BKL finally realize how terrible of a company EA is.

I honestly don't think EA's business practices are anomalous within their industry. They pretty much do what all the other big publishers do. Content locking loot boxes in a full price game wasn't their idea, they copied it from other companies and games it worked for.

What EA does do is repeatedly, catastrophically fail to understand its audience.

With a game like Overwatch if people don't like its model they simply don't buy it. Either the model is acceptable to you in which case you're not upset or it's not in which case you're simply not interested. This is how most goods and services work: if the customer thinks it's a bad deal they don't buy it and it occupies very little of their mind thereafter.

For most EA games this is also true. FIFA Ultimate Team is a game with a business model that makes Battlefront 2's original plan look like a free lunch. It's also by far and away EA's most successful microtransaction model to date. But it didn't blow up like Battlefront did because everyone who was repulsed by its model simply didn't buy it. The response to most games with bad business models isn't outrage, it's indifference. You decide not to buy it and mostly forget about it.

EA's PR disasters happen when they fail to realise they're dealing with an invested audience. The problem started when they bought BioWare: the people who played BioWare's RPG series cared about them. Mass Effect 3 and Dragon Age 2 were PR disasters because their players were invested. Players want to like it and if they don't they get very unhappy.

Battlefront 2 has the same problem. It's a Star Wars Battlefront game - Pandemic's originals for all their flaws were adored. Players want to like it, so when their judgement says they dislike it you've created a conflict. That creates unhappiness and outrage rather than indifference and that gets bad press.

What EA desperately needs to learn is they have to tread very carefully with these IPs with high emotional investment on the part of the players. That investment helps you sell it but it also creates a PR nightmare of a backlash when you screw up. Activision doesn't get this sort of bad press because they're usually wise enough to steer clear of the IPs that generate it.

On 1/13/2018 at 2:35 AM, Firespray-32 said:

I honestly don't think EA's business practices are anomalous within their industry. They pretty much do what all the other big publishers do. Content locking loot boxes in a full price game wasn't their idea, they copied it from other companies and games it worked for.

What EA does do is repeatedly, catastrophically fail to understand its audience.

With a game like Overwatch if people don't like its model they simply don't buy it. Either the model is acceptable to you in which case you're not upset or it's not in which case you're simply not interested. This is how most goods and services work: if the customer thinks it's a bad deal they don't buy it and it occupies very little of their mind thereafter.

For most EA games this is also true. FIFA Ultimate Team is a game with a business model that makes Battlefront 2's original plan look like a free lunch. It's also by far and away EA's most successful microtransaction model to date. But it didn't blow up like Battlefront did because everyone who was repulsed by its model simply didn't buy it. The response to most games with bad business models isn't outrage, it's indifference. You decide not to buy it and mostly forget about it.

EA's PR disasters happen when they fail to realise they're dealing with an invested audience. The problem started when they bought BioWare: the people who played BioWare's RPG series cared about them. Mass Effect 3 and Dragon Age 2 were PR disasters because their players were invested. Players want to like it and if they don't they get very unhappy.

Battlefront 2 has the same problem. It's a Star Wars Battlefront game - Pandemic's originals for all their flaws were adored. Players want to like it, so when their judgement says they dislike it you've created a conflict. That creates unhappiness and outrage rather than indifference and that gets bad press.

What EA desperately needs to learn is they have to tread very carefully with these IPs with high emotional investment on the part of the players. That investment helps you sell it but it also creates a PR nightmare of a backlash when you screw up. Activision doesn't get this sort of bad press because they're usually wise enough to steer clear of the IPs that generate it.

Instead they demanded Star Wars Fifa. So treading carefully would never be considered in the board rooms of EA.

Overwatch is equally shady but the only saving grace is that they include all maps and characters as free updates so once you by the game you are not buying half of the game mechanics. Still cosmetic only is a poor defense for such an industry practice (especially with the patent that Activision tried to pull on everyone).

But Bioware is on its deathbed, Dice is next on the chopping block some time after Bioware but before Respawn.

Yeah being bought by EA is a death sentence.

On 17/01/2018 at 12:25 PM, Hobojebus said:

Yeah being bought by EA is a death sentence.

Replaying Mass Effect 2 at the moment. It's honestly depressing what's happened to the studio. :(

Yeah 3 was pretty good until the exec decided to take the ending away from the story team and we got that travesty of an ending.

And yet I at least finished 3 I can not get through andromada it's so cringe.

As far as world-building goes, in Mass Effect Bioware came up with a sci-fi setting that rivals Star Wars and Star Trek in depth and scope. They were one of my favourite studios for years. Baldur's Gate, Torment and Icewind Dale, then KOTOR and Jade Empire, then Dragon Age and Mass Effect... they've created some truly outstanding games in their time.

I was fine with the ending of Mass Effect 3. It went a different route than expected, but it sparked years' worth of debate.

After years of promises that all your choices would matter I really wasn't given the only difference to the ending was the colour.

Plus there was no option to prove the star kid wrong after you make the geth and quarians reconcile.