How is your group handling the canon-breaking aspects of Episode 8?

By TheJrade, in Star Wars: Edge of the Empire RPG

2 hours ago, OddballE8 said:

Here's my view on it:

Disney are pretty business savvy.


They're gonna go the Marvel route with these movies.
They're gonna put out the main three with a central theme for now, and intersect those with anthology movies that they use to try out different approaches (R1 was a war movie, Solo will most likely be a comedy/buddy movie, and the third one will be something different).
But once they get settled in the process, they'll venture into more "risky" approaches, just like they're currently doing with Marvel movies.
Guardians was a big step away from the standard superhero movie format. (and ant man to a lesser extent before that)
Thor Ragnarok was a complete redesign of Thor as a character, and also strayed from the superhero format a bit. I mean, they didn't even save Asgard in the end!

I think the really good Star Wars movies, will come in 3-5 years.
That's when Disney will let go of the reigns a bit and let the directors and writers do their thing.

I agree in principle 1000%.

But my OCD is driving me to be That Guy here.

Ant-Man came after Guardians. :D

But, both were risks not just in departures from the standard, but that they focused on what had previously been D list characters. And still managed to bring in big audiences.

35 minutes ago, SEApocalypse said:

Sure. And it is as well only an assumption that it breaks canon either. So what are we discussing here?

Besides, the other dimension part and being save from collisions seems to be untrue, because purgil cross into hyperlanes and cause collisions. That is canon.
Hypermatter is super dangerous on top, so spreading it over an planet ... let's say by colliding with it's mass shadow with a cruiser will kill most life on a planet, it's orbit and near space around it just fine. That is also canon.

Which makes TLJ not breaking canon, but actually using long established facts from canon and just using it.

They crashed into swarms of purgils that were flying in hyperspace.
Not relevant to the discussion we were having here.

12 minutes ago, Nytwyng said:

I agree in principle 1000%.

But my OCD is driving me to be That Guy here.

Ant-Man came after Guardians. :D

But, both were risks not just in departures from the standard, but that they focused on what had previously been D list characters. And still managed to bring in big audiences.

Huh, you're right... odd... feels like it came before Guardians.

Just now, OddballE8 said:

Huh, you're right... odd... feels like it came before Guardians.

Ant-Man was the odd pattern-breaker in that Phase One (and studio statements) had established that each Phase’s end would be marked by an Avengers movie. Ant-Man came after Age of Ultron (which immediately followed Guardians), but is still considered part of Phase Two.

9 minutes ago, OddballE8 said:

They crashed into swarms of purgils that were flying in hyperspace.
Not relevant to the discussion we were having here.

Hera did not know at this point in time that Purgil even could enter hyperspace. She was under the assumption that they crashed into swarms of purgils in normal space. Hera was very convinced that you can collide with realspace objects while in hyperspace.
Besides, the giant speed involved in hyperspace travel and the size of space makes it unlikely to collide in hyperspace with something else in hyperspace. Meanwhile hitting something from hyperspace in real space becomes rather easy as long as hyperspace lanes are a thing.

I know it's been said before but I'll reiterate: movies are not only canon, they are primary canon! Hence, nothing was broken, only changed. Ergo, we don't have to really fix broken things, just change things that have changed. Lucasfilm signed off on this so it's wasteful of one's energy to fret over it. Canon has changed, always in motion the franchise it.

Turning your lightsaber on-and-off has been a thing. It's called Trakata, Darth Sideous was quite good at it.

Odd how there is an almost identical topic like this in the GM Section.

To whit and to repeat.

I'm dealing with the Ep 8 plot holes and continuity issues in the same way that I'm dealing with the Ep 7 plot holes and continuity issues.

I'm not. Neither movie is canonical nor relevant to my campaign. And neither will Ep 9.

4 minutes ago, Mark Caliber said:

Neither movie is canonical

That's where you're wrong, amigo, unless I'm confusing your context and you're attributing it to the canon of your campaign. Surely that's what you meant.

Edited by themensch
clarity

The only canon thing in my campaign:

And that's it. Period.

5 minutes ago, Desslok said:

The only canon thing in my campaign:

And that's it. Period.

But what about the Droids cartoon!?

2 hours ago, SEApocalypse said:

Hera did not know at this point in time that Purgil even could enter hyperspace. She was under the assumption that they crashed into swarms of purgils in normal space. Hera was very convinced that you can collide with realspace objects while in hyperspace.
Besides, the giant speed involved in hyperspace travel and the size of space makes it unlikely to collide in hyperspace with something else in hyperspace. Meanwhile hitting something from hyperspace in real space becomes rather easy as long as hyperspace lanes are a thing.

Did Hera explicitly say this?

Because I can only find this clip where she basically just says "they rip spaceships apart" while they're actually ramming them in sublight speeds. (not even mentioning hyperspace in that clip)


As for the rest of your comment, it contradicts itself.

You say that space is vast so colliding with something in hyperspace while in hyperspace is minimal, but then claim that hitting something from hyperspace in real space becomes easy because of hyperspace lanes.
But wouldn't those same hyperspace lanes be filled with hyperspace collisions when ships are going back and forth through those very hyperspace lanes in hyperspace? I mean, if they're all going down the same lane in opposite directions, space suddenly isn't that big.

Edited by OddballE8
2 minutes ago, OddballE8 said:

But wouldn't those same hyperspace lanes be filled with hyperspace collisions when ships are going back and forth through those very hyperspace lanes in hyperspace? I mean, if they're all going down the same lane in opposite directions, space suddenly isn't that big.

I figure hyperspace lanes aren't tight enough that they can get crowded. Do we ever see ships randomly passing each other in hyperspace?

Less like highways, more like oceans in terms of scale.

11 minutes ago, OddballE8 said:

Did Hera explicitly say this?

Because I can only find this clip where she basically just says "they rip spaceships apart" while they're actually ramming them in sublight speeds. (not even mentioning hyperspace in that clip)


As for the rest of your comment, it contradicts itself.

You say that space is vast so colliding with something in hyperspace while in hyperspace is minimal, but then claim that hitting something from hyperspace in real space becomes easy because of hyperspace lanes.
But wouldn't those same hyperspace lanes be filled with hyperspace collisions when ships are going back and forth through those very hyperspace lanes in hyperspace? I mean, if they're all going down the same lane in opposite directions, space suddenly isn't that big.

Here is the Wookiepedia article about those creatures. It might shed a little light on them specifically.

http://starwars.wikia.com/wiki/Purrgil

27 minutes ago, Stan Fresh said:

But what about the Droids cartoon!?

Man, get out of here with that weak *** ****! Wookiee porn and that's it!

2 minutes ago, Desslok said:

Man, get out of here with that weak *** ****!

I will fight you.

Very well then! The only condition I have is that this is playing as we battle to the death:

*takes off shirt, oils up*

7 minutes ago, Stan Fresh said:

*takes off shirt, oils up*

That reminds me of the wrestling scene from the Ladies Man....

4 hours ago, SEApocalypse said:

Sure. And it is as well only an assumption that it breaks canon either. So what are we discussing here?

Besides, the other dimension part and being save from collisions seems to be untrue, because purgil cross into hyperlanes and cause collisions. That is canon.
Hypermatter is super dangerous on top, so spreading it over an planet ... let's say by colliding with it's mass shadow with a cruiser will kill most life on a planet, it's orbit and near space around it just fine. That is also canon.

Which makes TLJ not breaking canon, but actually using long established facts from canon and just using it.

I hadn’t thought about the purgill, but that’s a good point. I’ll have to see what sort of intersection the two may have and what that might mean for it.

To paraphrase a wise little green man, “Truly wonderous, the mind of a fan is.”

1 hour ago, OddballE8 said:

Did Hera explicitly say this?

Because I can only find this clip where she basically just says "they rip spaceships apart" while they're actually ramming them in sublight speeds. (not even mentioning hyperspace in that clip)


As for the rest of your comment, it contradicts itself.

You say that space is vast so colliding with something in hyperspace while in hyperspace is minimal, but then claim that hitting something from hyperspace in real space becomes easy because of hyperspace lanes.
But wouldn't those same hyperspace lanes be filled with hyperspace collisions when ships are going back and forth through those very hyperspace lanes in hyperspace? I mean, if they're all going down the same lane in opposite directions, space suddenly isn't that big.

@OddballE8 , @SEApocalypse is correct. It has been long established in canon and Legends, going back to ANH that things in real space cast mass shadows in hyperspace that can destroy a ship that is in hyperspace from realspace. This is the reason for hyperspace lanes in the first place.

On 04/01/2018 at 7:12 AM, TheJrade said:

If hyperspace can be used as a weapon, why would anyone invent Death Stars when a pineapple at light speed is more than enough to obliterate a planet?

1. This has always been a thing in Star Wars

(in almost all movies, they make a big deal of getting hyperspace right or your ship is gonna get obliterated by smashing into something else).

2. It’s just not flipping practical...

You have to get big enough ships to take out whatever you are trying to. That means larger hyper drives, engines, parts etc. I don’t know about you but that’s gonna cost A LOT for some glorified suicide rockets.

#SmhForLastJedi #LovedIt

3 hours ago, Stan Fresh said:

*takes off shirt, oils up*

aaaaaaand... go.

Edited by Bishop69

You evidently don't have to be THAT close to use hyperspace, as Admiral Clownhair engaged in her Deus Ex Machina from what was out of effective cannon range. Not to mention evidently small ships are now invisible unless you are told they are there by a hacker who telepathically absorbed the knowledge of their location from Finn and Jar-Jar v2, so you can use a small object to do it. Even a purpose-built missile.

Because you don't need to use a large object like a cruiser. Take a second and multiply something's weight by the speed of light (nevermind hyperspace is dramatically faster than the speed of light) to see how much energy is generated. It gets well into the nuclear range with only a few tons of projectile. Assuming a standard snubfighter weighs 15-25 tons and a shuttle 5-10 times as much. And you wouldn't even need to use a ship to do it, just attach a hyperdrive to a big rock.

Getting obliterated in hyperspace has always been a thing, but it has always been fatal just for the hyperspace-r and not the object impacted. That is the only way that makes dramatic sense, as otherwise literally nothing is safe from anyone with the credits to afford a hyperdrive.

As for flashlight lightsabers, why not just use them like short range blasters? Click on at your victims legs, off then on at his head, repeat as necessary like an E. Honda flash punch. Virtually impossible to defend against, but not terribly interesting to watch.

1 hour ago, TheJrade said:

Click on at your victims legs, off then on at his head, repeat as necessary like an E. Honda flash punch. Virtually impossible to defend against, but not terribly interesting to watch.

You've obiously never handled anything weapon-like ... If you can reach the opponents legs with a lightsaber, he can easily reach your head - and with just a slip his leg's safe. Interestingly, most scenes where the LS is turned on to stab are rather 'realistic'. The opponent is up close and unawares, because that's the only way this would work against someone not being drugged, bound or outright dumb.