2 minutes ago, Mikael Hasselstein said:
![]()
![]()
For some reason I have associated them with Chaka Demus & Pliers....
2 minutes ago, Mikael Hasselstein said:
![]()
![]()
For some reason I have associated them with Chaka Demus & Pliers....
2 hours ago, Visovics said:Well, it'll basically have the ISD silhouette there. Won't need clarification because they are all ISDs, differently from the MC variants
Will it have? Or maybe something like Exodus fleet? Something like Star Destroyers Only.
1 minute ago, ovinomanc3r said:Will it have? Or maybe something like Exodus fleet? Something like Star Destroyers Only.
That would include Gladiators and Victories. Victories could always use some love, but I’m not sure about the glads.
Just now, ovinomanc3r said:Will it have? Or maybe something like Exodus fleet? Something like Star Destroyers Only.
maybe, but on what I quoted he said that it'd be exclusive to only ISD 1,2,Kuat and Cymoon, so I thought I'd help with the simplification of what would happen
1 minute ago, GrandAdmiralCrunch said:That would include Gladiators and Victories. Victories could always use some love, but I’m not sure about the glads.
Mc30 are included under MC designation so why not Glads? It seems a possibility to me as long as star destroyer has been removed from every other imperial ship name since wave 2.
3 minutes ago, Visovics said:maybe, but on what I quoted he said that it'd be exclusive to only ISD 1,2,Kuat and Cymoon, so I thought I'd help with the simplification of what would happen
I know. I just wanted to point that out. Again. Excitement. Sure!
1 minute ago, ovinomanc3r said:Mc30 are included under MC designation so why not Glads? It seems a possibility to me as long as star destroyer has been removed from every other imperial ship name since wave 2.
What about MC30 Ackbar Star Destroyers?
4 minutes ago, Ginkapo said:What about MC30 Ackbar Star Destroyers?
What about the Raider-1? It's a ship that travels between
Stars
and gets
Destroyed
a lot.
Just now, Mad Cat said:What about the Raider-1? It's a ship that travels between Stars and it gets Destroyed a lot.
You may know it by its alternative name: TSD - Tiny Star Destroyer?
No idea, if anyone already brought this up, but do only I think that its funny, that in the artwork of the mc only title the profundity is escorted by non mc ships?
just noted:
them being hammerheads is also amusing
Edited by Captain_NemoIs Mon Calamari Exodus Fleet a title or something new? They don’t explicitly call it a title, but it fits the roll like Task Force Antilles and Organa.
Just now, Church14 said:Is Mon Calamari Exodus Fleet a title or something new? They don’t explicitly call it a title, but it fits the roll like Task Force Antilles and Organa.
It is, the symbol on the card is for a title upgrade.
7 minutes ago, Ginkapo said:It is, the symbol on the card is for a title upgrade.
Cool. I did not catch that detail.
Makes me me want to do the goofy and run:
MC80s do Deadpool
Author:
Church14
Faction:
Rebel Alliance
Points:
388/400
Commander: Leia Organa
Assault Objective:
Advanced Gunnery
Defense Objective:
Capture the VIP
Navigation Objective:
Intel Sweep
[ flagship ]
MC80 Assault Cruiser
(114 points)
- Leia Organa ( 38 points)
- Projection Experts ( 6 points)
- Electronic Countermeasures ( 7 points)
- Redundant Shields ( 8 points)
- X17 Turbolasers ( 6 points)
- Leading Shots ( 4 points)
=
183
total ship cost
MC80 Assault Cruiser
(114 points)
- Projection Experts ( 6 points)
- Electronic Countermeasures ( 7 points)
- Redundant Shields ( 8 points)
- Leading Shots ( 4 points)
=
139
total ship cost
GR-75 Medium Transports
(18 points)
=
18
total ship cost
1
Tycho Celchu
( 16 points)
1
Shara Bey
( 17 points)
1
VCX-100 Freighter
( 15 points)
Card view link
Fleet created with Armada Warlords
Add the Exodus titles for another 10
Two point bid. 1 shield auto repaired, 8 Engineering points, and 2 shield transfer between the two ships if they try to focus one down. 7 shields back a turn should count for something against anything that isn’t AvengerBT. You could triple down and reduce the squad screen for Walex and Lando.
13 minutes ago, Church14 said:Two point bid. 1 shield auto repaired, 8 Engineering points, and 2 shield transfer between the two ships if they try to focus one down. 7 shields back a turn should count for something against anything that isn’t AvengerBT. You could triple down and reduce the squad screen for Walex and Lando.
I like the idea, but I think I'd run Ackbar and let myself be a bit more flexible.
Name: Shieldy McShieldson
Faction: Rebel
Commander: Admiral Ackbar
Assault: Advanced Gunnery
Defense: Capture the VIP
Navigation: Intel Sweep
MC80 Command Cruiser (106)
• Admiral Ackbar (38)
• Walex Blissex (5)
• Engineering Team (5)
• Electronic Countermeasures (7)
• Leading Shots (4)
• Dual Turbolaser Turrets (5)
• Mon Calmari Fleet Exodus (5)
= 175 Points
MC80 Command Cruiser (106)
• Engineering Team (5)
• Electronic Countermeasures (7)
• Leading Shots (4)
• Dual Turbolaser Turrets (5)
• Mon Calmari Fleet Exodus (5)
= 132 Points
GR-75 Medium Transports (18)
• Hondo Ohnaka (2)
• Comms Net (2)
= 22 Points
GR-75 Medium Transports (18)
• Ahsoka Tano (2)
• Comms Net (2)
= 22 Points
Squadrons:
• Shara Bey (17)
• Tycho Celchu (16)
• VCX-100 Freighter (15)
= 48 Points
Total Points: 399
I essentially just downgraded to the Command, added an activation, and added an external source of tokens. With this, a repair token gets you 5 engineering and a dial gets you 9. So particularly in the early exchanges, you can pop a token to do the minor repairs while still having access to ConFire or Nav. I like the concept, and I've been looking at running a double pickle, so this will be something fun to chew on.
1 hour ago, Ginkapo said:What about MC30 Ackbar Star Destroyers?
Would it make them imperial ships as long as they are belonging to an imperial force?
Interestingly magic madhouse has the release date as 31 March
2 hours ago, Lord Tareq said:I am a little surprised they didn't give the armoured version an extra defensive slot though.
That would've made sense to me, and it keeps the theme of rebel ships having, in general, better defenses and Imps having better attack. Though with this ship and her arcs, it might have been a bit much, even with her less than optimal defense tokens.
19 minutes ago, Admiral Theia said:That would've made sense to me, and it keeps the theme of rebel ships having, in general, better defenses and Imps having better attack. Though with this ship and her arcs, it might have been a bit much, even with her less than optimal defense tokens.
True. This ships a beast of a ship and gonna be a b*tch to destroy
Edited by Jabby20 minutes ago, Jabby said:True. This ships a beast of a ship and gonna be a b*tch to destroy
With only one brace and one redirect, I'm not so confident. The HMC80 is overall tankier and better capable of maximizing its defensive retrofit slot and the LMC80 has some defensive issues, but its front arc is golden and double-braces there are pretty sweet. Of all the large Mon Cal ships, the MC75 seems to be at best second tankiest and arguably third.
I like the design of it real Tanky real punchy. Use with liberty to apply pain. I can see it now 1mc 75, 2 mc 80L put um in a headlock! Or start the ackbar conga line with this, and drive right into the enemy fleet!
11 minutes ago, Snipafist said:With only one brace and one redirect, I'm not so confident. The HMC80 is overall tankier and better capable of maximizing its defensive retrofit slot and the LMC80 has some defensive issues, but its front arc is golden and double-braces there are pretty sweet. Of all the large Mon Cal ships, the MC75 seems to be at best second tankiest and arguably third.
I'm wondering if we're going to see Walex glued to this ship for this reason.
I have probably missed this, but do we know already how Raid tokens work yet? Of course, they lock corresponding commands, but how long do they stay on the board? Are they just gone after the next activation of the targeted ship? Does the ship have to issue commands corresponding to the token to get rid of it? Does it stay indefinetely?
27 minutes ago, JauntyChapeau said:I'm wondering if we're going to see Walex glued to this ship for this reason.
I think yes. At least, he came to my mind to fill her officer slot, to slightly fix her flawed defences.
7 minutes ago, DampfGecko said:I have probably missed this, but do we know already how Raid tokens work yet? Of course, they lock corresponding commands, but how long do they stay on the board? Are they just gone after the next activation of the targeted ship? Does the ship have to issue commands corresponding to the token to get rid of it? Does it stay indefinetely?
I don't think we know yet.
My guess though is it's not permanent. Maybe "you must spend one matching dial to discard this raid token" or something along those lines?
9 minutes ago, DampfGecko said:I have probably missed this, but do we know already how Raid tokens work yet? Of course, they lock corresponding commands, but how long do they stay on the board? Are they just gone after the next activation of the targeted ship? Does the ship have to issue commands corresponding to the token to get rid of it? Does it stay indefinetely?
Unfortunately full rules for raid tokens haven’t been released yet, but a playtester confirmed that there is more to it, tho he is not allowed to say what, guess it’s wait and see
my bets are in an article for the gauntlet (cmon their action has to be raid) where they are fully explained