Thrawn?

By The Jabbawookie, in Star Wars: Armada Fleet Builds

Okay, so having just created a topic on why Thrawn might not be all that great, and having heard several interesting and thoughtful arguments to the contrary, I’m going to try making a Thrawn list now. The list draws on a few different points: @scipio83 ‘s point about regeneration, @Karneck ‘s point on the Interdictor’s potential gains, and especially @Maturin ’s point about Thrawn’s versatility in many matchups. Between BTAvenger and the Interdictor, first and second both seem appealing. The overall game plan is simple: keep Avenger alive with up to 3 Thrawn repair dials, gozanti tokens, ECM and TS. Earn points through aggression or objectives. A major part of the idea I’m going for is to make sure any of Thrawn’s command choices could have a major impact, to maximize his benefits. Thoughts?

Unyielding Avenger

Faction: Galactic Empire
Points: 399/400

Commander: Grand Admiral Thrawn

Assault Objective: Station Assault
Defense Objective: Contested Outpost
Navigation Objective: Salvage Run

Imperial I-Class Star Destroyer (110 points)
- Avenger ( 5 points)
- Minister Tua ( 2 points)
- Boarding Troopers ( 3 points)
- Electronic Countermeasures ( 7 points)
- Leading Shots ( 4 points)
= 131 total ship cost

[ flagship ] Interdictor-class Suppression Refit (90 points)
- Grand Admiral Thrawn ( 32 points)
- Interdictor ( 3 points)
- Disposable Capacitors ( 3 points)
- Ion Cannon Batteries ( 5 points)
- Grav Shift Reroute ( 2 points)
- Targeting Scrambler ( 5 points)
= 140 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

Gozanti-class Cruisers (23 points)
= 23 total ship cost

1 Lambda-class Shuttle ( 15 points)
5 TIE Fighter Squadrons ( 40 points)

Why not just use Motti?

12 minutes ago, Ginkapo said:

Why not just use Motti?

Or Konstantine? :D

19 minutes ago, Ginkapo said:

Why not just use Motti?

Flexibility, mostly. It doesn’t have to be repair. I can choose which dials to assign based on which commands I’ll need to have at the right time. Also, +3 shields for 3 important rounds would be hard to make work with Motti, which might actually make this tankier overall. The original version of this did have him, though.

Edited by The Jabbawookie

Generally looks good. But do you really need Targeting Scrambler? I'd prefer G8.

Also, Ion Cannon Batteries looks awful and I've never seen it used. Taking High Capacity Turbines at least lets you get another blue at long range with Disp Caps. Drop a Comms Net, add a SFO to the Interdictor.

Nice squadron idea lol.

3 hours ago, Blail Blerg said:

Generally looks good. But do you really need Targeting Scrambler? I'd prefer G8.

Also, Ion Cannon Batteries looks awful and I've never seen it used. Taking High Capacity Turbines at least lets you get another blue at long range with Disp Caps. Drop a Comms Net, add a SFO to the Interdictor.

Nice squadron idea lol.

Targeting scrambler is a billion times more effective than G8, especially considering it would be the only speed altering card in the list- you really need to layer those effects

And ion cannon batteries are great with dictors- you know how you and Norse are terrified of Norra? Well this is like Norra, just on a ship that throws 3 blue from each arc...

5 hours ago, MandalorianMoose said:

Targeting scrambler is a billion times more effective than G8, especially considering it would be the only speed altering card in the list- you really need to layer those effects

And ion cannon batteries are great with dictors- you know how you and Norse are terrified of Norra? Well this is like Norra, just on a ship that throws 3 blue from each arc...

We’re actually not. Norra is very useful but not priority tech. Even with the comparison I find it lacking. Maybe I’ll give it a shot sometime.

Well now Jyn Erso has been spoilt i would go with motti.