Quinn Quinilli -Mutant Militant

By Mister Starx, in Rogue Trader

I recently saw a link somewhere to a page, this one javascript:void(0);/*1267589936894*/ .

I decided to follow its advice, and created the following character, which I thought I'd share here as a test run of the idea. Here are the results:

Quinn Quinilli, arch militant

WS BS S T Ag Int Per WP Fel

43 40 60 62 (12) 50 13 19 18 18

Wounds: 21

Mutations: Ravaged by the Warp, Aberration, Hellspawn, Feel no Pain, Necrophage, Regressive.

I decided to go with a somewhat silly background, and craft him in the image of the protagonist from one of my favorite movies; Braveheart.

So I urge you to read the article at the very least, it's quite interesting. And post your mutant characters if you decide to create them

Hello there Mr. Ogryn...

Burn Burn Burn the abomination!

While mutants in some settings might be semi respected. A monstrosity like that falls definitely in the category burn the chaosspawn. I would not allow him in my campaign. Might make a fun adversary though.

Indeed you might make that choice, he certainly is distorted quite a bit... but certain less scrupulous Rogue Traders might keep one under lock and key... especially if they'd been trading with xenos, or dabbling in heresies for a while themselves... or if they were a mutant themselves (albeit well a concealed one) .

If you think that is bad the navigator version this can be even worse. With the right background you've got 2 navigator mutations plus the normal mutations. Add to that they are allowed to be mutants...