2 minutes ago, Jabby said:Proxied then. Duh.
Illegal for a fleet patrol.
2 minutes ago, Jabby said:Proxied then. Duh.
Illegal for a fleet patrol.
1 minute ago, Drasnighta said:Illegal for a fleet patrol.
Oh i didnt know. would be cool though
Edited by JabbyJust now, Jabby said:Oh i didnt know
Fleet Patrols change number of rounds and round length.
All other tournament rules apply.
This includes the rules on having to use only officiak FFG components.
?
@BiggsIRL, use Sloane and Phantoms to see if the internet is actually right about something or if they work decently!
19 minutes ago, Drasnighta said:Fleet Patrols change number of rounds and round length.
All other tournament rules apply.
This includes the rules on having to use only officiak FFG components.
?
Well in that case
@BiggsIRL how about a fleet of flotillas with repair crews and a small ship as the flagship?
Edited by Jabby14 hours ago, Jabby said:Oh i didnt know. would be cool though
Quarterly Kit Fleet Patrols are Casual, not casual.
Also I already told a guy he wasn't allowed to proxy a Cymoon.
Here we go. Audience Participation: http://www.steelstrategy.com/2018/01/audience-participation-screed-and-isb.html
1 minute ago, BiggsIRL said:Here we go. Audience Participation: http://www.steelstrategy.com/2018/01/audience-participation-screed-and-isb.html
You make me sad ... so close, yet so far ?
whate a punch-tease ?
2 minutes ago, BiggsIRL said:Here we go. Audience Participation: http://www.steelstrategy.com/2018/01/audience-participation-screed-and-isb.html
Looks hilarious, squall and Lambdas is a test worth doing. Its not often good, but its interesting to see in action as sometimes its sensational.
Just now, Ginkapo said:Looks hilarious, squall and Lambdas is a test worth doing. Its not often good, but its interesting to see in action as sometimes its sensational.
Oh, hey, Squall would work with Lambdas.
That might make a game time swap.
1 minute ago, BiggsIRL said:Oh, hey, Squall would work with Lambdas.
That might make a game time swap.
Mine is Squall with Triple Lambda, Valen, Saber and Mauler. Its odd (and more expensive than your variant)
Edited by GinkapoI also thought about double Grav Wells and Blockade Run. AKA: Give me a 6-5 (0-0) win as 2nd player.
I pop Speed 0 tokens in the front row of my enemy's deployment zone. I start all my ships at the waaaaaay back of my deployment zone.
That's not fun, and it won't win me anything... but I could say "this is what will happen if you pick Blockade Run, pick something else if you want a chance at points."
1 minute ago, BiggsIRL said:I also thought about double Grav Wells and Blockade Run. AKA: Give me a 6-5 (0-0) win as 2nd player.
I pop Speed 0 tokens in the front row of my enemy's deployment zone. I start all my ships at the waaaaaay back of my deployment zone.
That's not fun, and it won't win me anything... but I could say "this is what will happen if you pick Blockade Run, pick something else if you want a chance at points."
Second player needs to get into first players deployment zone in blockade run, you are thinking of Hyperlane Raid
2 hours ago, BiggsIRL said:I also thought about double Grav Wells and Blockade Run. AKA: Give me a 6-5 (0-0) win as 2nd player.
I pop Speed 0 tokens in the front row of my enemy's deployment zone. I start all my ships at the waaaaaay back of my deployment zone.
That's not fun, and it won't win me anything... but I could say "this is what will happen if you pick Blockade Run, pick something else if you want a chance at points."
Huh, I thought Grav Wells were unique to prevent that - but apparently not! Just the Grav Shift and G8.
Looks like a fun list to try. It will be super difficult for a black dice fleet to smash this due to the sheer embuggerence factor of 2 targeting scramblers.
NK-7s is an upgrade I haven’t seen in a while too! Up there with Isard.
4 hours ago, Ginkapo said:Second player needs to get into first players deployment zone in blockade run, you are thinking of Hyperlane Raid
To score points, yes. Biggs, however, is taking about a 0-0 game. Blockade Run only gives points to the first player for destroying ships.
4 hours ago, Ginkapo said:Second player needs to get into first players deployment zone in blockade run, you are thinking of Hyperlane Raid
He doesn't lose anything by not getting across. It's just a 0 MoV 6-5 to P2.
Also assumes you're not facing something fast across the table. I've had someone try this against my MC30 swarm. I still had plenty of time to blow up an Interdictor. TRC90's probably have time to get both. You can also get combat ships up to speed 2 right off the bat with token-generation support, so... Not foolproof.
Speaking of Drunkles, sounds like Biggs is at 1 tournament point coming out of Round 1. So, well-played @GiledPallaeon. I hope you're proud of yourself.
Edited by Ardaedhel44 minutes ago, Ardaedhel said:Speaking of Drunkles, sounds like Biggs is a 1 tournament point coming out of Round 1. So, well-played @GiledPallaeon. I hope you're proud of yourself.
I mean, it's a Fleet Patrol. I was expecting a Vic (or two) also.
Edited by GiledPallaeon7 points, 1-1.
Ugh.
I hate everything.
Don't hate on double Dictors. Hate the rest of the list instead ![]()
6 hours ago, Ardaedhel said:Put a link to the list in the article, weirdo.
Dude, if I was him I'd be trying to hide and/or forget that list as much as possible.
".... aaaaaaand, Repressed."
12 hours ago, Ardaedhel said:Put a link to the list in the article, weirdo.
Just like... go to the last written article. I guess I could have linked it.