EotE Play-by-Post games looking for players

By ShadoWarrior, in Star Wars: Edge of the Empire RPG

Happy New Year, folks!

There are several PbPs at Friends and Nemeses in need of more players...

Dirty Rotten Scoundrels has 2 openings (5th and 6th players). What we need most is a tech. We lost the player running that character, and it'd be best if someone would create a replacement so the role wasn't being run as an NPC. Dirty Rotten Scoundrels is currently in FFG's Long Arm of the Hutt adventure, soon to leave Ryloth (episode 1) and head to Geonosis (episode 2). The PCs are presently being briefed on what is expected of them, and what to expect, on Geonosis.

Beyond the Rim has 2 openings (5th and 6th players). The game is the FFG adventure module (book) of the same name.

Uprising has several openings. We need players who will actually show up (log in daily) and play. Most needed is a tech, and we could also use a pilot.

Edited by ShadoWarrior
Beyond the RIm added a 4th player

It's worth noting that all three games are at points where it should be quite easy to incorporate a new player or two. Make more PbP your New Year's resolution! :)

A few questions,

first you said you need someone with tech and someone with piloting in a few of these, would a gadgeteer work for the groups

Second how open are you to creative backstories?

ok I lied one more, I haven’t played play by post since back in high school when me and my friends had a DRoP pbp on a neoprene guild, so how easy is this play by post format to use?

1. A tech is a character whose primary attribute is Intellect. A pilot's primary is Agility. Very different careers, and the talent trees reflect that. Dirty Rotten Scoundrels needs a tech. It already has a top-notch pilot. The pilot owns an astromech, so we're not without technical ability. But a well-built PC is superior to a droid (mainly because the PC can have very useful talents).

Uprising needs both a tech and a pilot. Preferably two different PCs, each focused on just one career.

2. I'm not the GM for Uprising. Duros Spacer (DeepSpacer on our board) is. I'm just a player in his game. I am the GM for Beyond the Rim, and I'm only the GM for Scoundrels because we lost our original GM and someone had to take over the game or else it would have folded. Most GMs, myself included, love creative backstories. The more creative the better.

3. PbP is easy to do. It just requires patience, because the pacing is by far slower than in a tabletop game. The games work best when players log in and post at least once a day. If they don't the game drags and players lose interest and drop out. PbP allows for very creative play, as you have all the time you want to think about what you want to do. Unlike at a gaming table where you have seconds, minutes at most, to decide what you're doing. There's no need to rush. You can make long, detailed posts. Preferably after taking care to spell/grammar check what you've written. If you want to take a few hours to make up your mind, you can do that. The only downside to PbP is that it (usually) takes some time for someone to respond to your question(s) or actions. We don't play on a virtual table (some online games do), and we don't use IRC or any other sort of instant messaging. Personally, I like the freedom to take my time and think things through, whether I'm the GM or a player.

I would definitely enjoy playing a PbP, although I've never played in one. I have no problem playing a Tech, always a favorite class of mine. I do work a regular job anywhere from 45-60 hrs a week, but generally have no problem posting in the evenings. If you'll have me let me know what I need. I already have OggDude's Generator.

17 minutes ago, ThreeBFour said:

I would definitely enjoy playing a PbP, although I've never played in one. I have no problem playing a Tech, always a favorite class of mine. I do work a regular job anywhere from 45-60 hrs a week, but generally have no problem posting in the evenings. If you'll have me let me know what I need. I already have OggDude's Generator.

Just visit the board, register as member, and then express your interest by posting in the OOC topics of whichever game(s) you're interested in.

I just remembered that Uprising is an AoR/EotE hybrid game, not pure EotE. Sorry about getting that wrong.

Edited by ShadoWarrior

ill check this out, is it possible to join as a trial run, i'd hate to join up and then feel like i'm leaving you guys hanging if i can't comit

5 hours ago, ShadoWarrior said:

1. A tech is a character whose primary attribute is Intellect. A pilot's primary is Agility. Very different careers, and the talent trees reflect that. Dirty Rotten Scoundrels needs a tech. It already has a top-notch pilot. The pilot owns an astromech, so we're not without technical ability. But a well-built PC is superior to a droid (mainly because the PC can have very useful talents).

also based on this answer does that mean you guys want someone who is dedicated to a specific feature, either technical ability or piloting rather than the sort of jack of all that gadgeteer tends to be, or that any specialization is fine as long as the character focuses on their intellect/agility and skills derived from those two things?

I ask because i want to make sure there are no compatibility issues and give you my best ability as a player who tends to play well rounded characters in all aspects, and gadgeteer is the specialization i have the most experience with because it is fairly well rounded. However if this is the case it could be an opportunity for me to explore new parts of the game i haven't already.

Edited by Norr-Saba

There are two camps on the FFG board: those that like generalist (so-called "rounded out") PCs and those that think specialists are better. I prefer specialists. I think that a 4-3 (or a 5) build is far better than one with a bunch of 3s. I like for the PCs to be better than most of the rival-grade NPCs they oppose. 3s won't do that. If you have 5-6 players you don't need generalists, and the party is better off with more focused characters. Generalists are best for groups where you only have 3-4 players. Also, from a roleplay perspective, a focused character feels "special". If there are other people in the group that can do the same thing that you can (which happens when 2-3 players all want to play Smugglers, for example) you don't stand out. You're just another warm body.

The best advice I can give you is to go look at the games and see what everyone else is playing. Then decide what you want to do.

that's pretty fair to be honest, and the most important part of cooperative play is to be cooperative so that everyone can have fun.

2 minutes ago, ShadoWarrior said:

The best advice I can give you is to go look at the games and see what everyone else is playing. Then decide what you want to do

do you have character sheets posted on the friends and nemeses forums so that i can see what holes need to be filled?

Yep. All sheets are posted online and visible by everyone who registers on the board. IIRC, non-registered guests cannot see the game forums. You have to register to lurk the games or to post in any of the various OOC threads. You have to commit to one or more games (and be upgraded to "Player" status by one of the two admins) to be able to post character concepts.

Each game on our board has an IC forum, an OOC forum, a concepts forum, a forum for characters approved for play, and a forum for House Rules. Some games have additional forums (such as for player handouts).

alright made an account and posted in the introduction area, just reading through the style guides now, have already read the rules of conduct and i like what i see there.

Saw that, thank you. Glad to have you! Feel free to ask questions about specific games in those games' OOC topics, or questions not specific to a particular game in the Senate forum.

Beyond the Rim has one opening remaining.

Dirty Rotten Scoundrels is full.

Uprising has at least two available spots.

Edited by ShadoWarrior
updated

Ok I did the register for Friends and Nemeses and Posted an introduction.

38 minutes ago, ThreeBFour said:

Ok I did the register for Friends and Nemeses and Posted an introduction.

Saw that. I love it when folks follow directions. Thanks. There's a reply waiting for you whenever you log back in. :D

All three games are now full up. But lurkers are welcome!

4 hours ago, ShadoWarrior said:

All three games are now full up. But lurkers are welcome!

Count me a lurker. I had seen it show there were still openings for the Far Orbit game and so I read up on the previous episodes (love Dac!). If an opening comes along let me know. I always play a mechanic/slicer/scientist etc. if you have need.

Far Orbit always has openings, due to the nature of the game (a privateer frigate with hundreds of crew) but it's not a game for beginners, so I usually don't mention it here at FFG. I have a couple of other games I used to run, that died, but I could resurrect them or restart them from scratch, if there was enough interest. Our Active Games list reflects the current status of every game, and the old (inactive) games are still on the board and can be read.

6 hours ago, ShadoWarrior said:

Far Orbit always has openings, due to the nature of the game (a privateer frigate with hundreds of crew) but it's not a game for beginners, so I usually don't mention it here at FFG. I have a couple of other games I used to run, that died, but I could resurrect them or restart them from scratch, if there was enough interest. Our Active Games list reflects the current status of every game, and the old (inactive) games are still on the board and can be read.

I’m in no rush, we’ll see what comes. I have a few games on the go at the moment anyways. Just keep me in mind if you guys do need an opening somewhere down the pipe.

21 minutes ago, Khazadune said:

I’m in no rush, we’ll see what comes. I have a few games on the go at the moment anyways. Just keep me in mind if you guys do need an opening somewhere down the pipe.

Will do.