Hey everyone, I've been toying with the idea of a Zelda sourcebook for a bit and have starting writing up a rough draft and have started adding numbers to some ideas I've had. My sister is also doing the illustrations for the book. I don't want to how anything just yet as its mostly placeholder numbers and stats, but i'd like to give a rough outline of what will be in the book.
This also gives me an opportunity to gain some insight into what the community would like to see, and also happy to credit anyone that inputs stats or ideas that make in in the final product (The main reason I chose Genesys as the system for this source book is because of the great community i see here, and i'd love it to be something that many people contribute to to make it great).
The supplement will also focus on BotW (Breath of the wild) era style of world. Which is high fantasy, with advanced ancient tech that focuses a lot on exploration in a world in the process of being rebuilt. Its a great world that avoids some of the slightly... i wouldnt say sillier but different stuff thats been in zelda in the past *cough* trains *cough*.
So the supplement will contain:
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6 playable species, each with haveunique species abilities AND drawbacks:
Hylians - The 'humans' of the world.
Gorons - Brawny, large, heat resistant golems,
Zora - Aquatic fish like people, and the more i think about them they really are like the elves of the Zelda universe
Rito - A bird like humanoid species, fragile, but they have the ability to fly and are adept at archery
Gerudo - An all female, amazonian like species that resides in the desert. Tall, strong and lean, they make excellent warriors.
Sheika - Ninjas and scientists. That pretty much sums up the sheika.
A list of setting specific careers as well as SPECIES specific careers.
A generalized "Traveler" career available to all species that follows a slightly different character generation format (think lifepaths from torchbearer/burning wheel)
A comprehensive list of talents, which includes species and career specific talents.
Setting specific gear, adversaries/bestiary
New cooking/crafting system.
A section of the book detailing interesting locations and locales of Hyrule with a brief history on the society and cultures of various species.
Legends - A section of 'legendary' items, artifacts and locations that are statted out. they are for all intents and purposes 'game breaking; but are designed to be used as plot seeds for campaigns and quests.
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Is there anything people would like to specifically see?