Ahh, playing the scheduling games at work so I can make time for my favorite hobby, moving around pieces of plastic!
I went to the local store for their monthly tournament today, and it was well attended with I believe 14 people showing up! I was the last person to arrive, walking through the door only 2 minutes before the scheduled start time ?
I took the basic list I'm planning on using at our regional tournament next month, with Screed, an ISD1, Gladiator 1, Raider 1, Gozanti, and 4 Defenders. It gives me a decent bid for first, although I'm starting to think first isn't always what it's cracked up to be.
For the first round, I matched up against a fine gentleman I've had the opportunity to get trounced by on a couple of occasions, and was hoping today would show a different result! He mentioned to me during the setup that he had just come up with the Rebel list he was running the night before, and it looked strong! MC80 Assault w/ Rieekan, Home One, Engine Techs, Lando, Advanced Projectors, Reinforced Blast Doors. 4 CR90B with Reinforced Blast Doors and Engine Tech, one GR75 without upgrades. I opted to go first and chose his contested outpost objective.
Here you can see the deployment. His lack of squadrons left me hanging a little bit with my Raider and squadrons.

After turn 1, he's moved up to grab the objective points for controlling the station, and you can see he's trying a flanking maneuver with the CR90s.

End of turn 2, I've jumped ahead with my ISD ready to unload on Home One. The Gladiator was able to take out the CR90 on my left, and I'm controlling the station, having traded that for the loss of my Gozanti.

Turn 3, my ISD activated first and heavily damaged Home One, and then the Gladiator finished it off. He forgot about Lando and Rieekan wouldn't have really made a difference (he forgot about leaving Rieekans Home One on the table as well).

Turn 4, a combination of the Raider and ISD took out the 2 CR90s behind my ISD- as I recall I took out the closest one with the double arc Raider and rear arc ISD shots, and the one all the way on the left ended up in my side arc and died, or something along those lines. The Defenders also did a number on his CR90s, causing one to die and heavy damage to another that was finished off by one of my ships.

Turn 5 I'm now after the remaining flotilla. It wasn't much of a fight against the Gladiator. Ended up a victory, 440-47.

Changed the title













