Need some help figuring out a new build for scum to use in the upcoming regionals. Can you all give me input on these two ideas. The meta is wide open here, but I know I will be seeing many alpha harpoons and high ps builds.
Scum A (100)
•Captain Nym (44) - Scurrg H-6 Bomber
Adaptability (0), Dorsal Turret (3), Extra Munitions (2), Harpoon Missiles (4), •Bomblet Generator (3), •Havoc (0), Guidance Chips (0), Fire Control System (2), •"Genius" (0)
Contracted Scout (25) - JumpMaster 5000
Adaptability (0)
Contracted Scout (31) - JumpMaster 5000
Adaptability (0), •Cad Bane (2), Cluster Mines (4)
Second Build
Scum B
•Captain Nym (44) - Scurrg H-6 Bomber
Adaptability (0), Dorsal Turret (3), Extra Munitions (2), Harpoon Missiles (4), •Bomblet Generator (3), •Havoc (0), Guidance Chips (0), Fire Control System (2), •"Genius" (0)
•Torani Kulda (31) - M12-L Kimogila Fighter
Adaptability (0), Harpoon Missiles (4), Long-Range Scanners (0)
Syndicate Thug (25) - Y-Wing
Twin Laser Turret (6), Unhinged Astromech (1)