1 hour ago, Ardaedhel said:(1/32)
GH/Yav/75/75/75
B/Ten/Corran/VCX/VCX/Luke/Dutch/Gold
This Dondonna fleet is missing a 75. 6 activations makes it particularly nasty.
1 hour ago, Ardaedhel said:(1/32)
GH/Yav/75/75/75
B/Ten/Corran/VCX/VCX/Luke/Dutch/Gold
This Dondonna fleet is missing a 75. 6 activations makes it particularly nasty.
2 minutes ago, Kristjan said:This Dondonna fleet is missing a 75. 6 activations makes it particularly nasty.
@Baltanok, I pulled this from the spreadsheet, can you validate? That's #1 from Michigan.
5 minutes ago, Kristjan said:This Dondonna fleet is missing a 75. 6 activations makes it particularly nasty.
Looks a lot like @Roquax if it had 4 GRs.
1 minute ago, Green Knight said:Looks a lot like @Roquax if it had 4 GRs.
Yeah that's what he ran in Michigan.
1 hour ago, Kristjan said:Yeah that's what he ran in Michigan.
Confirmed, my friend faced him first round and got Canada-ed in the "eh." It is BRUTAL if done right
2 hours ago, Ardaedhel said:Those 6 Dodonna fleets:
(place/total)
ships
squadrons
(1/32)
GH/Yav/75/75/75
B/Ten/Corran/VCX/VCX/Luke/Dutch/Gold(2/24)
Admo/Yav/HH/75/75
Ten/Dagger/Jan/Biggs/Gold/Y/1300/1300(4/32)
GH/Yav/75/75/75
B/B/Ten/Corran/Jan/Luke/X/Y(5/14)
Pelta/HH/HH/HH/75/75
Jan/Luke/Wedge/X/Norra/Gold/Y/Y/1300(13/32)
80/90/90/75
Green/Shara/B/B/HWK/Rogue/Norra/1300(16/32)
GH/Yav/Admo/75
HWK/Biggs/Luke/Wedge/X/Norra/Gold
Interesting to me is the preponderance of squadrons with Dodonna, but realistically he's your best bet at manipulating bomber crit results.
3 minutes ago, geek19 said:Interesting to me is the preponderance of squadrons with Dodonna, but realistically he's your best bet at manipulating bomber crit results.
Possible that the logic goes:
if you're taking Rebel bombers, who better to bring than Dodonna?
rather than:
if you're taking Dodonna, what better to bring than bombers?
Just now, Ardaedhel said:Possible that the logic goes:
if you're taking Rebel bombers, who better to bring than Dodonna?
rather than:
if you're taking Dodonna, what better to bring than bombers?
That was my reasoning, yup. Some people chase heroin highs, some people chase B-wing Hit+Crit Structural Damages.
Also, where the heck is Screed? I can understand no Tarkin currently (until the Cymoon or Chimaera drop), Konstantine and Tagge have always been..... existent, but Screed was a decent Admiral choice way back when! Where's he gotten to recently?
1 minute ago, geek19 said:Also, where the heck is Screed? I can understand no Tarkin currently (until the Cymoon or Chimaera drop), Konstantine and Tagge have always been..... existent, but Screed was a decent Admiral choice way back when! Where's he gotten to recently?
He's really good for the W2 DeMSU, but between the Demo errata, Slicer Tools, and flotillas, that particular list is so beat down by the nerf bat now that this isn't that surprising to me...
That said, I think somebody's going to pick it up again one of these days, and realize how awesome FleshRaiders could be against bombers with one of those huge bids people were running it with back in the day.
5 minutes ago, Ardaedhel said:He's really good for the W2 DeMSU, but between the Demo errata, Slicer Tools, and flotillas, that particular list is so beat down by the nerf bat now that this isn't that surprising to me...
That said, I think somebody's going to pick it up again one of these days, and realize how awesome FleshRaiders could be against bombers with one of those huge bids people were running it with back in the day.
Was Screed running a lot of Slicer Tools back in the day? I know you and I have done crazy things with Slicers, but I don't often see them taken for one reason or another.
3 minutes ago, geek19 said:Was Screed running a lot of Slicer Tools back in the day? I know you and I have done crazy things with Slicers, but I don't often see them taken for one reason or another.
That was pre-flotilla. I was just talking about how much Slicers hurt Demo/ET.
I haven't seen much Screed since wave 1. Ordinance Experts made him sort of pricy for what he offers.
2 hours ago, Ardaedhel said:@Baltanok, I pulled this from the spreadsheet, can you validate? That's #1 from Michigan.
corrected now, sorry.
Screed showed up a lot in wave-2, but the contrast with OE is extremely interesting because people were combining Screed and OE back then. There's still likely some good Screed lists out there. He's still solid in my opinion.
9 minutes ago, Vergilius said:Screed showed up a lot in wave-2, but the contrast with OE is extremely interesting because people were combining Screed and OE back then. There's still likely some good Screed lists out there. He's still solid in my opinion.
Other than the 2 obvious Imp ones, it's hard to think of a BAD Admiral. Tarkin seems somewhat overcosted NOW, but he's about to get some options that work really well for him in Chimaera and the Cymoon and all.
And having been on the receiving end of Screed in a CC campaign, can confirm, still good.
5 minutes ago, geek19 said:Other than the 2 obvious Imp ones, it's hard to think of a BAD Admiral. Tarkin seems somewhat overcosted NOW, but he's about to get some options that work really well for him in Chimaera and the Cymoon and all.
And having been on the receiving end of Screed in a CC campaign, can confirm, still good.
Looking at Wave 5 data, Screed was both reasonably popular & reasonably successful. He didn't show up everywhere like Motti, but he won in proportion to his attendance.
53 minutes ago, Ardaedhel said:He's really good for the W2 DeMSU, but between the Demo errata, Slicer Tools, and flotillas, that particular list is so beat down by the nerf bat now that this isn't that surprising to me...
Can confirm on my end. Screed was rolling hot through wave 2 but flotillas overall have been tough on him. He offers no real solutions to dealing with them. Flipped around and viewed from the other side, the squadron mini-game is much more important nowadays and so you'll usually want to bring some more squadron support of your own and Screed offers basically nothing to his own flotillas (barring some crazy circumstance with a Gozanti concentrating fire for two non-useful results that get turned into a crit). I made the jump to Ozzel for a similar style of fleet about a year and a half ago and it's been very good.
It also hasn't helped that the Imperials have largely been twiddling their thumbs when it comes to getting more ordnance-capable ships, which are Screed's bread and butter. Screed's situation may improve with the Kuat (double-arcing ISD + high chance of double APTs or ACMS going off is crazy good), so I don't think he's doomed. A good non-niche blue crit upgrade might help a bit too and open up his fleet building options fairly remarkably.
QuoteThat said, I think somebody's going to pick it up again one of these days, and realize how awesome FleshRaiders could be against bombers with one of those huge bids people were running it with back in the day.
I have an extremely hard time not using at least Ordnance Experts and Flechettes/External Racks nowadays. Ordnance Experts in particular may not be as necessary against ships when you run them with Vader or Screed, but it's still solid gold against squadrons and lets you go all-out with Vader or Screed to try to maximize damage with a very aggro reroll from OE with your commander giving you an out if you got too many blanks.
1 hour ago, geek19 said:I can understand no Tarkin currently (until the Cymoon or Chimaera drop)
From what I've seen so far, I think Tarkin is due for a reappraisal come wave 7 due to the fleet command options for ISDs, but I'm not altogether confident that the reappraisal is going to find his stock markedly improved. I'd like to be wrong about that, though, and I certainly intend to try him out for myself.
9 minutes ago, geek19 said:And having been on the receiving end of Screed in a CC campaign, can confirm, still good.
Having been the one giving you the Screed (phrasing!), it was a fun little blast from the past. He gets better at 500 points because you can include more black crit meat in the fleet while still having halfway decent squadron coverage (I think I was rolling 4 Raiders, 2 Glads, 2 Gozantis, 6 TIEs by the end there, and all the Raiders and Glads had APTs). It's a bit less comfortable at 400. The higher damage output was nice but I found I missed Ozzel quite a bit and there were definitely circumstances where my fragile little ships would've been safe(r) with Ozzel but they were stuck going somewhere they'd rather not with Screed. I don't actually think Screed is bad. He's not. He can still run the right fleet pretty lethally, but he doesn't do maneuver/speed control as well as I prefer with a DeMSU style fleet.
TL;DR, I mostly want to communicate that I think there are reasons Screed has been waning in terms of his popularity from his glory days back in waves 1 and 2 but I don't think he's bad. He's probably just not tier one any more, but tier two commanders can (and do) win events when used well.
1 minute ago, Snipafist said:Can confirm on my end. Screed was rolling hot through wave 2 but flotillas overall have been tough on him. He offers no real solutions to dealing with them. Flipped around and viewed from the other side, the squadron mini-game is much more important nowadays and so you'll usually want to bring some more squadron support of your own and Screed offers basically nothing to his own flotillas (barring some crazy circumstance with a Gozanti concentrating fire for two non-useful results that get turned into a crit). I made the jump to Ozzel for a similar style of fleet about a year and a half ago and it's been very good.
It also hasn't helped that the Imperials have largely been twiddling their thumbs when it comes to getting more ordnance-capable ships, which are Screed's bread and butter. Screed's situation may improve with the Kuat (double-arcing ISD + high chance of double APTs or ACMS going off is crazy good), so I don't think he's doomed. A good non-niche blue crit upgrade might help a bit too and open up his fleet building options fairly remarkably.I have an extremely hard time not using at least Ordnance Experts and Flechettes/External Racks nowadays. Ordnance Experts in particular may not be as necessary against ships when you run them with Vader or Screed, but it's still solid gold against squadrons and lets you go all-out with Vader or Screed to try to maximize damage with a very aggro reroll from OE with your commander giving you an out if you got too many blanks.
From what I've seen so far, I think Tarkin is due for a reappraisal come wave 7 due to the fleet command options for ISDs, but I'm not altogether confident that the reappraisal is going to find his stock markedly improved. I'd like to be wrong about that, though, and I certainly intend to try him out for myself.
Having been the one giving you the Screed (phrasing!), it was a fun little blast from the past. He gets better at 500 points because you can include more black crit meat in the fleet while still having halfway decent squadron coverage (I think I was rolling 4 Raiders, 2 Glads, 2 Gozantis, 6 TIEs by the end there, and all the Raiders and Glads had APTs). It's a bit less comfortable at 400. The higher damage output was nice but I found I missed Ozzel quite a bit and there were definitely circumstances where my fragile little ships would've been safe(r) with Ozzel but they were stuck going somewhere they'd rather not with Screed. I don't actually think Screed is bad. He's not. He can still run the right fleet pretty lethally, but he doesn't do maneuver/speed control as well as I prefer with a DeMSU style fleet.
TL;DR, I mostly want to communicate that I think there are reasons Screed has been waning in terms of his popularity from his glory days back in waves 1 and 2 but I don't think he's bad. He's probably just not tier one any more, but tier two commanders can (and do) win events when used well.
5 TIEs and a Lambda, as you were moving my Planetary Ion Cannon tokens around. APPARENTLY Raiders hate getting shot with them for some reason, who could know why?
Just now, geek19 said:5 TIEs and a Lambda, as you were moving my Planetary Ion Cannon tokens around. APPARENTLY Raiders hate getting shot with them for some reason, who could know why?
See if it were Planetary Ion Cannon tokens, it wouldn't bother me so much. It was the CC Ion Cannon base defense objective tokens, which are busted as ****, and gave me many a sad feeling. ![]()
Just now, Snipafist said:See if it were Planetary Ion Cannon tokens, it wouldn't bother me so much. It was the CC Ion Cannon base defense objective tokens, which are busted as ****, and gave me many a sad feeling.
My multiple times dead Assault Frigate weeps for your Raiders. Weeps, he does.
The spreadsheet has number of squadron points taken by win placement? Anyone remember the numbers?
What’s the rate of winning for 2-3 squadron lists?
(One can include Sloan in there too)
54 minutes ago, Blail Blerg said:The spreadsheet has number of squadron points taken by win placement? Anyone remember the numbers?
What’s the rate of winning for 2-3 squadron lists?
(One can include Sloan in there too)
Range (Top4/All) (just breaking by squad points spent)
Full range (24/103)
No squads (3/6)-
1-20 (0/1)
21-40 (2/11)
41-60 (1/11)
61-80 pts (4/19)
81-100 (3/15)
101-120 (1/14)
121-134 pts (10/24)
121+ squad pts subtypes
Yavaris+Gallant Haven (5/6)
Sloane (3/13) (winners are mostly aces, but one all generic Lambda/Def, and some Ace/Def or Ace/Tie groups)
Other (2/7) (winning lists were a Garm A&E wing & a Motti Brute squad (Bossk, Morna, Maarek, Zertik, Jendon, Dengar)
Much appreciated.
6 hours ago, Baltanok said:No squads (3/6)
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