Bomb Squad

By Biggsy_boy, in X-Wing Squad Lists

Crimson Squadron pilot - trajectory simulator, ordinance silos, thermal detonators, advanced optics, deflective plating - 34 points

Captain Nym - VI, EM, Ion bombs, seismic charge, Havoc title, long-range scanners, trajectory simulator, Genius - 38 points

Warden Squadron pilot - Sabine, bomblet generator, long-range scanners - 28 points

100 points total

I'm 2-0 so far with this list. This is how Nym flies after the nerf. Genius/trajectory simulator let you launch yourself at the enemy while shooting at them with bombs. And it's fun to fly. My biggest downside is that deflective plating came off on the first roll both games, so it did change how I flew the bomber, it's definitely not reliable for the long haul.

I'm looking for suggestions/changes to improve this build.

I am...conflicted on my feelings with this list. I would be scared to fly a K-Wing and Nym without Turrets. The bomb loadouts are decent. I would use action bombs with the Crimson Squadron Pilot, to capitalize on their low PS. You could ditch Adv. Optics to afford Clusters or Conners.