I am working on a Thundarr The Barbarian inspired post apocalyptic campaign setting. It will include magic spells and items inspired by the GCRB magic system. It will also include mutations. I am having some problems determining how mutations might be implemented. Magic is setup to be unstable and failed magic will be worse for the caster then the example negative spell effects in the CRB. I want mutations to be more reliable as to be on par with failing or getting threats on a regular skill roll. Each mutation should have an extremely specific result, similar to Vancian spells. At this point I am leaning towards treating each mutation as a Talent but tracked on a separate Talent sheet, and advance separately, from the regular Talents. The mutations will be easier to use then spells with a difficulty of -D from the equivalent spell, minimum D to represent better control and stability.
Example:
Mutation:
Breath Weapon
Base Spell:
Attack
Additional Effects:
Deadly
Difficulty:
D
Skills:
Ranged
Tier:
1
Ranked:
No
Strain:
2
Mutant is able to project a single specific damaging substance from his mouth on a target that is within short Range. The substance must be determined when the mutation is acquired and cannot be changed later. This attack mutation has a Crit of 2
However, it seems like there should be a balancing mechanism to prevent mutations from becoming the preferred special ability over magic. This is where my issue comes in. How to limit the appeal of mutations so that they are essentially equal to the open ended but less stable magic spells. Perhaps some kind of negative mutation where, after so many Mutation Talents, the mutant must take a passive negative mutation. Maybe the Tier of the Negative Mutation Talent is based on number of acquired mutations, the overall potency of mutant abilities (total tiers of mutations), or some other measure. Mutants wont be able to become spellcasters with a high level talent, probably 4 or 5.
Any thoughts on how to approach this mutation issue, especially balancing mutations vs spells, would be appreciated.
Thank you for your attention.