So I have been trying to deciding how to handle weapons with +1, +2, etc enhancements.
Magic Weapons
When attacking with a +1 Magic Weapon the wielder rolls a force die or, "magic die" in this case, may spend white pips to do certain things. If the wielder has the option he can use the black pips but he must take 2 strain per pip used.
- +1 = 1 Magic die [Can spend white pips as Advantage]
- +2 = 1 Magic die [May now spend black pips as advantage ]
- +3 = 2 Magic die [May now spend white pips as Success]
- +4 = 2 Magic die [May now spend black pips as Success]
- +5 = 3 Magic die [May now use 5 white pips as a triumph]
I have gone through several variations of this. This is what I ended up with. Let me know what you think.
Edited by sevick