This isn't super super constructive, and other people have alluded to it, but you can't mathhammer stuff out by looking at the other faction like people have been doing.
The exact same squadron would be much stronger or weaker given to one faction over the other, because of what they have to complement it. The Rebellion has Toryn Farr, so a squadron with something like 3 blue / 1 blue w/ Bomber / Counter 1 would be super strong for Rebels. In contrast, the Empire has much better Flight Controllers platforms and Dengar, but lacks access to the blue bomber die modification, so the same squadron given to the Empire would be a weaker bomber but a stronger fighter/interceptor. But the Empire is lousy with strong fighters, while weak on strong bombers, so even though you've given the same statline to both squadrons, it's probably stronger on the Rebel's side.
Or considering Escort, the Rebellion has Jan/Biggs. And the Rebels have two choices of generic Escorts, the multirole X-Wing or the tanky porcupine YT-1300. The Empire has just the TIE Advanced. Giving Rogue to one isn't perfectly symmetrical to giving Rogue to the other.
Furthermore, uniqueness (in Rogue Squadron) isn't just a matter of holding points down. Many unique squadrons made generic would dominate the game even with a price hike. Because of the way he would stack with himself to decimate balls of low-hull squadrons, release a pricier but generic Mauler Mithel, and you'd never see TIE Fighters fielded again.
Some of the Star Wings in the thread looked nice, don't get me wrong.
Personally, I'd start from a perspective of "what if we made a Decimator or YV-666 that actually saw tables". Some of the ideas have been making a faster Imperial B-Wing or a better Imperial Scurrg, which would outshine the humble workhorse TIE Bomber.
Edited by svelok