DJ from The Last Jedi

By Lonestar83, in X-Wing

It really should be based on an attack that misses, because they failed. Also, it should be that he switches sides and joins your opponent's list on any ship that they want. Should also give some sort of bonus or there isn't a point to him.

•DJ

"On turn 2, remove the ship carrying DJ from the board."

0 points

No, I think a zero point crew upgrade. Use it just like Black Market Slicer Tool. If you roll an attack that doesn't hit, you have to give the card to your opponent (at end of turn).

he definitely needs to be some kind of anti-shield but that card would be a whopping 12pts to be remotely balanced, and even then it would be broken. So many ships could be wiped out without even trying.

Also it makes no sense for it to be on the attack. Instead, he'd definitely be an action, probably along the lines of: "Action: Choose 1 enemy ship at R1-2 and roll 3 attack dice. For every Hit or Crit result, set aside a shield from the enemy ship. After the chosen ship defends from an attack or suffers bomb damage, return the set aside shields to that ship. If you perform this action against a different ship, return any set aside shields to the previously selected ship."

Basically he's diffusing your shields but until you are attacked you dont notice it and restore them to proper working order. It doesnt go away until the target ship defends from an attack or suffers bomb damage, so he could potentially slice through all 5 shields on a Bwing over the course of 3 turns and then kill it in 1 shot as it only has 3 hull, but if it survived the hit all 5 shields return. Best used to try and slip a crit through on a ship with a lot of shields or outright destroy low hull ships if you can hit'm hard enough.

Edited by Vineheart01
On 26/12/2017 at 2:17 AM, Lobokai said:

All things in the Finn/Rose plotline was dumpster fire levels of dumb.

DJ bizarre availability and convenient skills, Rose “saving” Finn from a noble and redemptive death, Finn having the operational security of a first grader, etc.

only thing I like was the ship they lifted... at least there’s a Scum option in the film

DJ skills were convenient weren’t they? A little ‘too convenient’......

3 hours ago, Tam Palso said:

DJ skills were convenient weren’t they? A little ‘too convenient’......

Not necessarily. If I recall, Maz said their was only one man she TRUSTS to do the job, not that there is only one man who could do it. As for the convienience of his being there, it makes sense to have a slicer in jail on a casino world. Admittedly, they didn't have to have him in the same cell, but an adjacent one instead, but the same outcome could be reached.

3 hours ago, Tam Palso said:

DJ skills were convenient weren’t they? A little ‘too convenient’......

Like the red droid breaking down and then Owen purchasing R2?

or Han finding Luke on Hoth?

or Luke knowing that R2 would become a servant on Jabba’s yacht?

SW is filled with these convenient plot devices.

8 hours ago, BlodVargarna said:

Like the red droid breaking down and then Owen purchasing R2?

or Han finding Luke on Hoth?

or Luke knowing that R2 would become a servant on Jabba’s yacht?

SW is filled with these convenient plot devices.

That’s true. But he also just lets himself out: he doesn’t need either Finn o Rose to do that. And before that he comments that he has a ‘history’ with First Order code (or words to that effect).

The Canto Bight scene is often criticised as being irrelevant in terms of the plot, but if introducing DJ as a longer term character then it serves a wider purpose .

Oh I like a switch sides mechanic. Maybe every time the ship is hit, but what if an opponent has no crew slots on any ships?

Action: Choose an enemy ship at range 1-2 and assign the Sliced condition to it.

Whenever you are dealt damage an opponent may have you discard Dj. If they do attach Dj to the ship worth the highest squad points that player controls. If two ships are tied, the opponent chooses one of them.

-Sliced (unique) during the compare results step if an attack would cause you to lose shields deal that many face-down damage cards to yourself instead

At the beginning of cleanup, discard this condition.

Hey, anyone else notice Dj kinda looks like the guy from Slicer Tools? Coincidence!?

1 hour ago, FourDogsInaHorseSuit said:

Hey, anyone else notice Dj kinda looks like the guy from Slicer Tools? Coincidence!?

Coincidence, because time is linear.

How would his pilot stats and ability look like?

Libertine

2/2/4/4

pilot skill 7

Actions: Target lock, focus

Upgrades: EPT, tech, Illicit x 2, crew, system.

Title: Nefarious assets - when you are instructed to discard an illicit upgrade, if you are not stressed, you may receive a stress and ignore the instruction.

The stress mechanic is there to prevent an infinite EMP device loop.

Ideas for his pilot ability:

1. ships you have target locked treat you as being friendly unless you attack them or are the only ship remaining.

2. When attacking you may ignore shields.

3. Instead of attacking this turn you may instead assign each enemy ship within range 1-2 a jam token. Assign a stress token to your ship for each jam token you have assigned.

Just some thoughts. I’d want him to be a debuff ship.

Edited by Vargas79

I think worth considering about this ship is that it's unarmed and nearly 60 meters long.

37 minutes ago, Wondergecko said:

I think worth considering about this ship is that it's unarmed and nearly 60 meters long.

Which makes it, in my opinion, a contender for Epic. There is a precedent for these huge ships that cannot attack. It could also be sculpted to scale for the next epic scum ship.

He can bypass shields, and he is a betrayer for coins.

So I would like to see any effect that discard some cards like Boba, or some direct hull damages effect. But it must be kinda random (scummy) and if doesn't works something must happen to your own ship.

"Nothing personal, it's only a matter o buisness..."

Edited by Cerve