Crimson Specialist - Conner Net

By Celestial Lizards, in X-Wing Rules Questions

If CS drops a conner net touching his base, wouldn't it detonate immediately?

Bombs detonate on overlap, not on touching, so no.

Then again the way his ability is worded makes it unclear if he can use Conner Net with his ability or not.

Wording on crimson specialist seems pretty clear; his ability only works on the bombs that you drop when you reveal your maneuver.

When dropping an action based bomb like a connor net he would have to drop it in the normal manner.

Namdoolb has it right. Crimson Specialist can't drop a Conner Net touching his base. He drops it with a ↑1 from his rear guides.

Crimson Specialist: "When placing a bomb token you dropped after revealing your maneuver dial"

How people can read that and then think they can use his ability with Action bombs I honestly do not know. It's phrased with the exact same structure as the reveal bombs, it's absurdly obvious how it's suppossed to work, you're just being obstinant to argue otherwise.

Yes I realize the reveal bombs say "when" instead of "after" on the cards, they should have put "when" in him too but just stop and think for a second, if you're doing something "when" you reveal a dial it pretty much has to be after doesn't it? Unless you're flipping the dial with one hand and placing the bomb with the other you're not actually doing it WHEN you reveal the dial. On top of that, by the time you get to a point where you could drop an Action bomb you're well past any "After revealing a maneuver" timing window.

Rant over.

I think the problem stems from a lot of new players not understanding how tight some of the timing windows are. When an ability like CS says "after revealing...", and you're dropping a Conner Net as your action, it's technically still "after" you revealed your maneuver, albeit a long time after. But it is outside the timing window.

A simple solution/explanation would be to add a couple of informal steps to Step 1 of the Activation phase:
1. Reveal Dial: Reveal the ship’s dial
1.a Resolve any abilities that require the dial to be revealed first.
1.b Take the maneuver template that matches the chosen maneuver.

Edited by Parravon
7 hours ago, Parravon said:

When an ability like CS says "after revealing...", and you're dropping a Conner Net as your action, it's technically still "after" you revealed your maneuver.

I see that one a lot and it's a bit silly. Two full rounds later is also "after" but obviously it doesn't work then either and for the same reason. I realize you're just bringing that up not advocating for it, I'm just responding to it anyway.

13 hours ago, sharrrp said:

Crimson Specialist: "When placing a bomb token you dropped after revealing your maneuver dial"

How people can read that and then think they can use his ability with Action bombs I honestly do not know. It's phrased with the exact same structure as the reveal bombs, it's absurdly obvious how it's suppossed to work, you're just being obstinant to argue otherwise.

Yes I realize the reveal bombs say "when" instead of "after" on the cards, they should have put "when" in him too but just stop and think for a second, if you're doing something "when" you reveal a dial it pretty much has to be after doesn't it? Unless you're flipping the dial with one hand and placing the bomb with the other you're not actually doing it WHEN you reveal the dial. On top of that, by the time you get to a point where you could drop an Action bomb you're well past any "After revealing a maneuver" timing window.

Rant over.

What makes me laugh is that tracjectory simulator comes in the same pack as crimson specialist, with pretty much the same stipulation, but with completely different wording.

Also worth noting that the wording on trajectory simulator causes no confusion whatsoever.

Differences in wording between waves i can handle; the game evolves and the language used to govern it evolves with it. However when you see such stark differences in wording not just inside the same wave, but inside the same expansion pack no less.... it makes my eyes roll a little

You are not the only one who despairs at this.

12 hours ago, sharrrp said:

I see that one a lot and it's a bit silly. Two full rounds later is also "after" but obviously it doesn't work then either and for the same reason. I realize you're just bringing that up not advocating for it, I'm just responding to it anyway.

I see that. The thing is, some new players that may try to argue it, will use this as the crux of their argument. The ideal would be for the various abilities to read " immediately after revealing your dial...", but FFG in their infinite wisdom have decided that the word "immediately" doesn't really mean that anymore.

I understand that they want to keep the rulebook relatively small and concise and not have to publish new errata each time they publish a new FAQ, but with each new wave that comes out we seem to get a new ability that requires it's own defined timing window and inevitably needs a FAQ entry to explain how it supposed to work properly. Maybe they should add something to the FAQ that defines how these timing windows work and state that once a window has passed, it's now too late to use those abilities that required that window.

Immediately never meant anything in card text, because ALL 'after x' triggers mean 'after x before anything else*, if you don't do it then you miss your chance'.

* unless x is an attack, in which case, non-attack first, attack second, but that part IS new. If you consider a year or so old new, anyway.

3 hours ago, thespaceinvader said:

Immediately never meant anything in card text, because ALL 'after x' triggers mean 'after x before anything else*, if you don't do it then you miss your chance'.

* unless x is an attack, in which case, non-attack first, attack second, but that part IS new. If you consider a year or so old new, anyway.

Geez, calm yer farm, tsi!

If "immediately" never meant anything, then why do they still use it? According to the FAQ, it's apparently for emphasis , but if it doesn't mean anything, then what are they emphasizing? All they established in the FAQ is that cards with "immediately" used in their text don't hold any precedent over cards that don't have it. They don't say anywhere that the word doesn't mean anything.

Because they are not good technical writers.

32 minutes ago, thespaceinvader said:

Because they are not good technical writers.

I can't argue with you there. There's been too many incidences of bad writing with the card abilities as well as the preview articles.

FFG needs to get a ruling on this one fast because the abilty to drop a mine off any edge of a big base ship is a pretty big deal.

I have seen experienced players are clinging to the "after" interpretation too, allowing conner net/proximety mines/cluster bombs placement off any edge during two store tournaments. The disagreements create tension and take away from the fun of the game

As ever there's a bunch of stuff from this wave that needs FAQing for clarity and i5 will be weeks or months before it is :(

The worst thing is that the ability to actually do it -- drop Action: bombs touching any part of your ship -- isn't actually broken at all.

The problem is that following the plain English of the card arguably badly breaks the "rules-meaning" of the word "after." (It also arguably doesn't, but moving past that.)

FFG's terrible writing, and weird refusal to create keywords for different types of bombs, is not only keeping them from having streamlined rules, it's actually beginning to heavily restrict any plain-English meanings in their rules.

Edited by Jeff Wilder

Also don't put it past FFG to faq the thing to allow for the action bombs. Target Synchronizer (as written) is plainly meant to allow ships with munitions to use a friendly ship with TS target lock to fire (like a spotter lazing a target). However after the last faq allowing it to work as any target lock for any friendly ships primary weapon (with a couple notable exceptions) is just stupid, just change the card to "treat your blue tl as their own" and be done with it since that language already exists in the game...still stupid but at least it would be consistent... anyway, that's just my mini rant for the night. Fly on...

7 hours ago, SkullNBones said:

... just change the card to "treat your blue tl as their own" and be done with it since that language already exists in the game...still stupid but at least it would be consistent... anyway, that's just my mini rant for the night. Fly on...

There is method to FFG's madness in that instance. Using the "treat TL as their own" language would allow Target Synch to interact with other cards, such as Advanced Targeting Computer, which it seems FFG was specifically trying to avoid.

'May spend your TLs as if their own would have worked fine though.

On ‎12‎/‎31‎/‎2017 at 8:32 AM, DR4CO said:

There is method to FFG's madness in that instance. Using the "treat TL as their own" language would allow Target Synch to interact with other cards, such as Advanced Targeting Computer, which it seems FFG was specifically trying to avoid.

Which they specifically noted you could not use it with anyway. To me it was just more of a copout to how maybe a certain few were playing it (or wanting it played). Neither here nor there though, as the rule now stands.