See title
Which happens first, snap shot or R2D2 regen?
initiative determines a tie event.
Both are "after perform a maneuver" the fact that one of them also checks the type of maneuver doesnt matter.
If the R2D2 guy has initiative, he gets a shield before snapshot. If the Snapshot has initiative, he fires first.
Same thing goes for the x7 title and the evade token.
And Snap Wexley and Flight Assist Astromech.
Cool that's how we played it, thanks!
On 12/22/2017 at 9:30 PM, thespaceinvader said:And Snap Wexley and Flight Assist Astromech.
This one is a little different from the OP since both of these abilities would be controlled by the same player.
In this instance, with both abilities belonging to the same player & occupying the same timing window the player who controls the abilities decides in which order to execute them.
On 12/26/2017 at 6:10 AM, namdoolb said:This one is a little different from the OP since both of these abilities would be controlled by the same player.
In this instance, with both abilities belonging to the same player & occupying the same timing window the player who controls the abilities decides in which order to execute them.
Just remember, both TRIGGER off of the same thing (completing a maneuver), THEN you choose the order to resolve. So, even if Snap's free boost action places an enemy ship in your arc, if you didn't have a target after your INITIAL (pre-Snap-boost) maneuver, you're still good to go with the FAA barrel roll. (Just remember that you can't double-boost, even if both boost actions would be free).
Edited by emeraldbeacon