I just had an inspired bit of list making during lunch today.
100 points
Nu Squadron Pilot: XG-1, Flechette Cannon, Tractor Beam, Adv Slam: 24 points
Nu Squadron Pilot: XG-1, Ion Cannon, Linked Battery, Long Range Scanners: 24 points
Rho Squadron Vet: Deadeye, Proton Torpedoes, Chips: 26 points
Rho Squadron Vet: Deadeye, Concussion Missiles, Chips: 26 points
Concussion Missiles and Protons because native dice modification plus Chips is good, and counters the stupid Fenn-bug. Deadeye means I can choose targets at will and don't have to worry about Countermeasures/Black One.
Rhos are my damage dealers while the Nus are the control aspect of the list. They can hold the enemy down while the Rho's reload and reposition for another pass.