Just curious. I might use this this as an inspiration for a PBP.
Favorite character in a party you GM'd
My favorite was a wannabe Jedi. Always trying to do the right thing, but got caught up with a pirate captain, who kept rerouting the ship to various shadowports and dens of scum and villainy. We'd hear rumors of a jedi artifact, and suddenly the ship went in the opposite direction. Was both funny and frustrating at the same time.
My friend made a Gand that ended up being an 80s action star during various scenes. The personality was very Gand-ish, but the player loved to embellish triumphs for visual effect.
My current favorite is probably the one being played by my little sister. She's a force-sensitive who was raised in an enclave of darksiders but is now trying to redeem herself... and doing an amusingly mediocre job of it.
Not Star Wars, but a friend of mine had what is the settings equivalent of a halfling (it was Legend of the Five Rings IIRC), who was a Barbarian. Now, the player himself, is VERY analytical, and takes a TON of time overthinking everything. BUt not with Fek....blessed, glorious Gyoman Fek. With Fek, he would literally say to himself "Wait, I'm thinking this too much, Fek would just do X", and then he would just do X. And it was GREAT fun.
Fek always spoke of Fek in third person, Fek would skip sleep to go gamble in the sake parlor with other patrons of the inn. Fek would swing a sword two=-handed like a tiny dervish of drunken rage, and he was probably the most fun I've ever had in a party of adventurers. We ended up in at least 2 bar brawls because of his drinking/gambling habits, but they were just SO much fun, nobody, even the GM cared that it frequently derailed his storyline. Because we were all dying laughing at the outcomes and crazy strategies he would come up with.
I had a player who was an ex-imperial official and it was fun. He would often sit in the ship and drink tea if he could and when they had to leave the ship they would have to wait for him to finish his tea. He always tried to portray an aristocrat and was very out of place with a teenage bounty hunter and a smuggler and it led to some very funny interactions.
I have a player now who is a male twi'lek who fought in the clone wars. He has a desire to make the galaxy a better place but as he has played he has shown himself to be chaotic. In his attempts to be the hero who saves the day, he has often made rash decisions...
He now has an internal battle between being heroic and causing collatoral damage.
My Yoda quote:
Have no favourites a GM should have. Impartial s/he should be.
Dunno tbh.. way too many gaming memories
Thad Bane, you've likely heard of his infamous uncle Cad. I helped the player build the character as a colonist Marshall/sharpshooter which makes a pretty good gunslinger. This was before fly casual. The character was inspired by the Marshall artwork and the existence of the Cad Bane wotc miniature, with the original intention of buying the Cad Bane mini to represent the character, but at the time that was too expensive given my gaming budget, so we went with 2 different duros miniature, the switch was maded because the second mini while not as cool looking in my opinion had a jacket and the character wore a kamperdine armored tailored jacket. But the character had high presence agility cool and ranged light so filled the gambler (space-poker/sabaac) gunslinger stereotype nicely, had a habit of rolling triumphs on quick draw showdown initiative/cool checks, got a rep for being possibly the fastest gunslinger ever, a very public show down agains a semi-famous mandala rĂan gunslinger in which the Mando rolled one triumph and Thad rolled 2 triumphs, was recorded from multiple angles and went viral on the holonet. There was a cool back story about how Thad was looking to take down his uncle cad for killing his father (a goody goody duros lawman from a long line of goody goody duros lawmen, Cad Bane was the black sheep of the family) who was trying to bring Cad Bane for collateral damage/killing a civilian in pursuit of a bounty. Cad knew about this but was proud that his nephew had become a bounty hunter like him, and was protecting Thad from a distance.
One of my favorite characters to GM is in our current EoE/AoR/FnD campaign. He is a four-armed droid named PMLSD-2 (Protect Maklin Light Sentinel Droid). Maklin being another player in the game. Maklin's long lost uncle crafted the droid and in D-2's programming, was obligated to find and protect Maklin once his uncle died. One of my favorite character traits of D-2 is that at random times the droid will play voice recordings from Maklin's uncle, who was a very senile old man.
Current favorite character is Doctor B'ttz, the Sullustan Colonist Doctor turned Smuggler Gunslinger. He keeps a hidden blaster in his medpac which he can quickdraw at any time. He and his grizzled old spacer buddy tend to Butch and Sundance their way into most fights, relying on surprise as their second greatest weapon. Their greatest weapons are the actual damage dealers in the party who have to clean up the mess after the duo gets knocked on their keisters.
So there is this joke character that I originally made as an NPC, but someone ended up using him for one mission as a kind of guest star.
We took the missionary from the FFG quest out of the Core Rulebook (The First Step, I believe) and ended up making him into a character. He became the gibberish-spewing, Holy Galactimus worshiping, enemy converting pacifist that didn't carry any weapons, just a bunch of pamphlets.
No one ever understood what he said, so they kinda made up the dialogue as they went (I spew gibberish, they say "Oh, so you want..." and just put something in the place and we run with it).
It was just a lot of stupid fun that made everyone laugh and ended with the missionary becoming one with "Holy Galactimus" and vanishing just to further instill the legend of this random side character we all just kinda fell in love with.