General Veers or: How I learned to stop worrying and love Legion

By ProgoToro, in Star Wars: Armada

At first, I turned my nose up at Legion. I am invested in Xwing, and Armada. It seemed like FFG was screwing over Imperial Assault players by encroaching into it's territory and I chuckled. Then we quit getting Armada articles. The wave was delayed and delayed. I watched the game lose players like the bodies of so many Ewoks bleeding out on Endor. I watch as wave after wave is teased, spoiled, and released for Xwing, but no words for Armada. I watched as hype blows up for Runewars and falls quickly to nothing. Now Legion. Oh Legion, the mountain of plastic on the horizon. The game produced from the company that has built up or bought some many games and let them die, either on their own or killed by competition from a game by the same company. We fleet commanders see the writing on the wall. Like TLJ, we are few with no support. The might of First Order dictates NEW PLASTIC! Gone are our benefactors. No lead design, play testers that pull the old Benicio and fall to the empire with stupid point costs and fanboying. Then, I learned to love Legion. It will be the destabilizing hubris to topple the properties, crushing them under the weight of quick payoffs, lots of cardboard, and proprietary dice. Sure, my game will die, but so will others. A new day will dawn and balance will come to the galaxy and I will rest easy knowing that Legion will fall as quickly as it rose.

Cheers!

The Porg

The framus intersects with the ramistan approximately at the paternoster.

This is a strong reaction to Wave 7 being delayed from Q4 to Q1.

45 minutes ago, Thraug said:

The framus intersects with the ramistan approximately at the paternoster.

Well said, friend!

Pretty fancily said.

But is this a more poetic way to AdmiralNelson?

In fairness, there has not been much AdmiralNelsoning around here as one would expect there to be, given the delay.

That said, it seems like we have been getting a bit of attention from FFG lately, so I'm not sure what the AdmiralNelsoning is all about.

21 minutes ago, Mikael Hasselstein said:

Pretty fancily said.

But is this a more poetic way to AdmiralNelson?

In fairness, there has not been much AdmiralNelsoning around here as one would expect there to be, given the delay.

That said, it seems like we have been getting a bit of attention from FFG lately, so I'm not sure what the AdmiralNelsoning is all about.

I like that AdmiralNelson is a verb now. Succinctly appropriate.

39 minutes ago, Mikael Hasselstein said:

Pretty fancily said.

But is this a more poetic way to AdmiralNelson?

In fairness, there has not been much AdmiralNelsoning around here as one would expect there to be, given the delay.

That said, it seems like we have been getting a bit of attention from FFG lately, so I'm not sure what the AdmiralNelsoning is all about.

People whining to whine. an article every other week is plenty to keep me happy.

Get thee gone, heretic!! Armada shall reign supreme, no matter what. We weathered Destiny, we shall weather Legion.

How about incorporating Legion into your Corellian Conflict campaign?

3 hours ago, Mikael Hasselstein said:

How about incorporating Legion into your Corellian Conflict campaign?

Dew It

Kind of funny tho

Was this meant to be posted on the IA forum?

Cool story bro.

6 hours ago, Jabby said:

Dew It

One of my team has developed some really awesome rules for incorporating Imperial Assault (using strike teams to take out base defenses, follow-up on resource grabs, and/or strategic effects - and defending against enemies' attempts to do so).

Another member is really looking forward to Legion, so I imagine she will put together something to incorporate that game as well.

I'm still thinking about X-Wing's potential role.

1 hour ago, Mikael Hasselstein said:

One of my team has developed some really awesome rules for incorporating Imperial Assault (using strike teams to take out base defenses, follow-up on resource grabs, and/or strategic effects - and defending against enemies' attempts to do so).

Another member is really looking forward to Legion, so I imagine she will put together something to incorporate that game as well.

I'm still thinking about X-Wing's potential role.

You know, eventually you’re going to hit a point where you might as well just shelve it all and get into the rpg

1 hour ago, Flavorabledeez said:

You know, eventually you’re going to hit a point where you might as well just shelve it all and get into the rpg

There's a point there. I used to play the D6 RPG, and loved it.

However, RPGs model derring-do at the individual level. While that is great fun, I'm more interested in a more macro experience.

2 hours ago, Flavorabledeez said:

You know, eventually you’re going to hit a point where you might as well just shelve it all and get into the rpg

It'd be cheaper.

I will be playing Armada until it dies. I am just tired of being a second class citizen. No SSD will make up for it. Corellian Conflict!?! You want to suggest Corellian conflict?! I guess Legion might be a way to get people to play Corellian, but why should Armada depend on another game to be relevant? How many times have you gotten 5 other Armada players together for an entire campaign? Heaven forbid someone call for an allout. Legion makes sense though, you know, hold out on putting out that Ewok unit to keep reeling them back in. As mad as I am as an Armada player, I feel worst for those poor IA fatherless childrens. At this point, I think it is really only the people holding Armada together are the good folk on Vassal keeping the flame alive.

The Porg

Had Legion let us deploy a squadron of AT-ATs, batteries of artillery, legions of troops, and air support squadrons... then I'd say it's worth simulating ground warfare like Armada does space.

No, just like IA, Legion battles represent fights over city districts or townships. It's not epic enough to depict fighting over an entire planet.

1 hour ago, Mikael Hasselstein said:

There's a point there. I used to play the D6 RPG, and loved it.

However, RPGs model derring-do at the individual level. While that is great fun, I'm more interested in a more macro experience.

One of my AoR RPG's had my player characters in control of a YT-1300 and then eventually a Corellian Corvette.

We represented the ships with armada models and had some armada-lite rules to play out ship battles / chases.

If they used credits and time to upgrade the ships, we increased the stats over vanilla in Armada.

Fun times.

15 minutes ago, Norsehound said:

Had Legion let us deploy a squadron of AT-ATs, batteries of artillery, legions of troops, and air support squadrons... then I'd say it's worth simulating ground warfare like Armada does space.

No, just like IA, Legion battles represent fights over city districts or townships. It's not epic enough to depict fighting over an entire planet.

I've played it. I like it. I'll be looking forward to it, and the releases being teased look excellent. 6mm scale wargames don't interest me as a hobbyist.

2 hours ago, Norsehound said:

Had Legion let us deploy a squadron of AT-ATs, batteries of artillery, legions of troops, and air support squadrons... then I'd say it's worth simulating ground warfare like Armada does space.

No, just like IA, Legion battles represent fights over city districts or townships. It's not epic enough to depict fighting over an entire planet.

Legion will probably pave the way for a wider scale conflict game, ala X-wing for Armada

2 hours ago, Flavorabledeez said:

Legion will probably pave the way for a wider scale conflict game, ala X-wing for Armada

This is what I'm hoping for. I've been seriously tempted to pick up some of the old tiny micro-machine figures, put them on Flames of War bases, and make my own company/platoon level combat game.

Like these:
https://www.google.com/search?q=Star+wars+micro+machine+troopers&tbm=isch&tbo=u&source=univ&sa=X&ved=0ahUKEwiu7v7VipzYAhVL2GMKHYmGDpYQsAQIfw&biw=1280&bih=844

2 hours ago, Flavorabledeez said:

Legion will probably pave the way for a wider scale conflict game, ala X-wing for Armada

Unless you can recreate the battle of hoth with it- complete with triple AT-ATs, trooper vanguard, and AT-ST escort, no. Not in my opinion.

Legion to me just looks like outdoor Imperial Assault. Getting off the grid means speeders are less awkward to use, but it's still small numbers of troops shooting at each other. Just like IA.

4 hours ago, Norsehound said:

Unless you can recreate the battle of hoth with it- complete with triple AT-ATs, trooper vanguard, and AT-ST escort, no. Not in my opinion.

Legion to me just looks like outdoor Imperial Assault. Getting off the grid means speeders are less awkward to use, but it's still small numbers of troops shooting at each other. Just like IA.

I actually think this game will scale up MUCH better than games like 40k do. I imagine a full game (equivalent of a 400 pnt Armada game) taking 90-120 minutes, and an epic game (equivalent of say 600 Armada points) taking about 3 hours with players who know their forces. The system just looks so easy and quick that I think you'll be able to field large armies without too much difficulty.

6 hours ago, Norsehound said:

Unless you can recreate the battle of hoth with it- complete with triple AT-ATs, trooper vanguard, and AT-ST escort, no. Not in my opinion.

Legion to me just looks like outdoor Imperial Assault. Getting off the grid means speeders are less awkward to use, but it's still small numbers of troops shooting at each other. Just like IA.

By “Pave the way” I didn’t mean it will be the same game.

If Legion is popular (like X-wing was) they might make a whole new game with the ground conflicts taking place on a larger scale (like how Armada does for fleet combat).