Is this list the new meta? If so, how do you beat it?

By Cloaker, in X-Wing

So what I have gathered so far is;

1) PS6 is good for vs. Ezra and Lowhhrick, PS9 better for dealing with Miranda (So aces then)

2) 3+ ships, or two large ships that can countermeasure Miranda's Harpoons on the alpha

3) Focus Fire Lowhhrick until he smells of burnt hair in alpha, PS kill him if needed in following round

4) 3+ ordnance carriers

5) Perhaps a ship that is resilient to or ignores stress, that can also hunt stressbug down after Lowhhrick is destroyed on subsequent rounds.

What else?

20 hours ago, Tbetts94 said:

Ezra Bridger (Sheathipede) (17)
Snap Shot (2)
Tactician (2)
R3-A2 (2)

Lowhhrick (28)
Draw Their Fire (1)
Tactician (2)
Rey (2)

Miranda Doni (29)
Twin Laser Turret (6)
Harpoon Missiles (4)
Sabine Wren (2)
Bomblet Generator (3)
Long-Range Scanners (0)

Total: 100

View in Yet Another Squad Builder

Switch your list around to this and you’ll have a lot more success. I’ve been talking about it some on here and locally. The list is probably one of the best lists in the game right now and the areas where your opponent just can’t be is huge, like a third of the board around you huge.

But I want to beat the list, not mirror it...

On 2017-12-20 at 9:13 AM, Cloaker said:

Trying to get ready for my first regionals. I'm an average player playing against a friend who has probably another 200-300 more games than me and is a solid player who I usually trade wins with equally until I started training for meta. I don't fly into obstacles, control my engagement and got the shots needed with PS 10-11 Scum harpoon alpha and PS 9 Dengar / Ketsu w/ countermeasures, but still can't crack this.

He flies them in formation. if I target Lowhhrick, I get double stressed by Ezra. If I target Ezra (who he already stresses) few damage gets through thanks to Lowhhrick. Targeting Miranda hasn't worked either as she just flies away and does her bomb thing, but not before unleashing 5 dice harpoons. Granted, he is using two of the top 3 pilots in the meta right now, but there has to be a way to deal with this tankiness, right?

Have tried formation flying, jousting, flanking and just wild skirmishing. Not sure what to do. I don't have any Imperials---I know 4 HLC gunboats would tear this up--- I have everything else Rebel and Scum. I THINK trajectory simulator with protons would maybe disrupt. Or Brobots B/D with ion cannon and tractor beam. Or a 4+ ship ordnance list. But can't figure it out. Thoughts?

PITAs (100)

Lowhhrick — Auzituck Gunship 28
Draw Their Fire 1
Breach Specialist 1
Inspiring Recruit 1
Ship Total: 31
Ezra Bridger (Sheathipede) — Sheathipede-class Shuttle 17
Wired 1
Gunner 5
R3-A2 2
Ship Total: 25
Miranda Doni — K-Wing 29
Twin Laser Turret 6
Harpoon Missiles 4
Sabine Wren 2
Bomblet Generator 3
Long-Range Scanners 0
Ship Total: 44

I predicted this list would be a thing before the last wave got released. Im surprised its not yet in the top 10 but it will be really soon. Imperial aces are making a comeback but it wont last long. They HATE double stress.

The previous bots have weaknesses that keep them in check. The ARC-170 is expensive. The Ywing hase a range 1 bubble (with TLT), has only a front arc and cant do anything with the stress it gets.

Ezra: the cheapest of the 3, has no range 1 bubble like the Ywing, has 2 arcs like the ARC-170, gets the best pilot ability and is the only one with an EPT.

Game balance at its best.