This is a list that I created to play at an upcoming regional event. I have not play tested this yet but I wanted to see if the community had any suggestions that I may use to increase the effectiveness of the fleet.
imp star II
Admiral Motti (24)
Avenger (5)
The Grand Imquisitor (4)
Boarding Troopers (3)
SW-7 Ion Batteries (5)
XX-9 Turbolasers (5)
Electronic Counter Measures (7)
Vic Star I
External Racks (3)
Quasar Fire I-class Carrier
Flight Controllers (6)
Extended Hanger Bay (5)
Boosted Comms (4)
Wulfe Yularen (7)
Squadrons
4x Tie Interceptor (11) (44)
Mauler Mithel (15)
Howlrunner (16)
Objectives (if I'm given 2nd player)
Advanced Gunnery (r)
Hyperspace Assault (y)
Superior Positions (b)
I have used the squadron build before and it has been very successful. Mauler is an addition that I have not tried before but he seems like a good finisher after the interceptors finish there salvos. Please let me know what you guys/gals think.