16 hours ago, Swordbreaker said:Now that we've got an idea on how the game will expand, what would you like to see in the clan packs?
Crab: There are pretty much ways to incentivize winning on defense but not so much helping you defend.
Crane: Solid ways to win by honor run. Crane is with Lion in the best position to achieve such victory. Put together with a bit more dueling could be nice
Dragon: More duels!, and more monks and more tatoos. Oh yeah, and just because the name reminds me about it but what about bringing the elemental dragons back?
Lion: I'd lilke to see other options available than " I'm getting that many more guys than you and stomp over your face as fast as I can". For the moment I see only this play stile available and feels a bit boring. I might be a bit subjective on this since Lion is my least favorite clan.
Phoenix: Well they had pretty much coming up for them recently so I think we are pretty good
Scorpion: NINJAS!!! Yes I know ninjas don't exist. Shinobis and duels! Military scorpion is missing in this game.
Unicorn: Not enough cavalry choices to work with the core box stronghold. More battle maidens! I also feel that bit more economy options would bump a bit their power level up and bring them to a more reasonable level to compete against the other clans.
Neutral: Now that we had a bunch of imperial dudes what about bringing up some minor clans / creatures as neutrals: Nagas, Nezumis, Ronins. As a whole factions these would not be a good ideas, but as neutral characters, maybe with some incentive for some clans to play them to reflect their preferences ( reduced influnce or fate cost)