I have an interesting issue with it.
Example 1: 2 Characters, one with HP, FI/AP, 0 shields, second one with 5 HP. Your opponent deals 6 indirect damage from one source.
According to current RR (1.6) you can assign as many damage as you have HP + shields (FI/AP not included). So you can have to kill your character with 5HP even if you would be able to block it all with FI on the second character.
Example 2: 2 charaters, one with 1 HP and FI, second with 1HP and again I have 6 indirect damage to split.
Now, I can give 1 to the character with FI and 5 more to the character without FI. I cannot protect both, so I can at least save some cards.
Is it intended to be this way or someone forgot about FI/AP cards?