New FAQ

By Mogrok, in Star Wars: Armada

1 minute ago, Truthiness said:

Which Raddus bomb are you refering to? Raddus+Profundity? Because I'm seeing quite the opposite.

Q: If a ship or squadron was set aside and is deployed at the start of a game round by an ability or upgrade card effect, can it resolve abilities and upgrade card effects at the start
of that round?


A: Yes, as long as those abilities could be resolved at the start of the round in which that ship or squadron was deployed.

No, the Hyperspace Assault variant where everything goes into hyperspace.

It was a minor wording change, under Hyperspace Assault on pg 10:

If a player has no ships in play, their ships and squadrons that are set aside are destroyed.

wow, sloane got buffed the opposite way i expected. "yay" i suppose. I don't think it'll have a huge impact as the only squad i can even think of that it would impact would me merrick(lol and hardly anyone takes him with her right....right....ok, everyone, everytime takes him with her).

Just now, dominosfleet said:

wow, sloane got buffed the opposite way i expected. "yay" i suppose. I don't think it'll have a huge impact as the only squad i can even think of that it would impact would me merrick(lol and hardly anyone takes him with her right....right....ok, everyone, everytime takes him with her).

Maarek.

Merrick is Blue Sqn lead, a General, and not yet in the game. ;)

3 minutes ago, Ardaedhel said:

No, the Hyperspace Assault variant where everything goes into hyperspace.

Gotcha. I've been using "Raddus bomb" for...a while now for multiple different meanings. Yes, hyperspace everything is nice and rightfully dead.

18 minutes ago, TallGiraffe said:

Aww soft nerf to dual turbolaser Turrets.

... is that not how people were playing DTTs already? I always thought it was pretty clear that you have to resolve the "add dice" and "remove dice" simultaneously, meaning in your preferred order; but definitely not with a bunch of stuff happening inbetween.

24 minutes ago, Mogrok said:

Why didn't they just say includes if the ship has counter....so bad wording. Cause someone could argue it works for sqns so I shoot at you with my sqn and I can do it.

They didn't change Screed's wording, which says "while a friendly ship is attacking". They just clarified that it applies to attacks during any activation or phase.

8 minutes ago, dominosfleet said:

wow, sloane got buffed the opposite way i expected. "yay" i suppose. I don't think it'll have a huge impact as the only squad i can even think of that it would impact would me merrick(lol and hardly anyone takes him with her right....right....ok, everyone, everytime takes him with her).

... is that not how people were playing Sloane already? I always thought it was pretty clear that Sloane turns your accuracy results (lock a single token) into super-accuracy results (lock and spend a single token).

3 minutes ago, Truthiness said:

Gotcha. I've been using "Raddus bomb" for...a while now for multiple different meanings. Yes, hyperspace everything is nice and rightfully dead.

The Raddus Spirit Bomb is dead. Long live the Raddus Kamehameha. :D

Edited by svelok
Just now, svelok said:

... is that not how people were playing Sloane already? I always thought it was pretty clear that Sloane turns your accuracy results (lock a single token) into super-accuracy results (lock and spend a single token).

Oh gawd i was only thinking of the squad vs ship combat for a second there, squad vs squad is absolutely different, that's insane.

No, i was using it as a spend so you lost the acc when you used it, not allowing any token to be blocked.

4 minutes ago, svelok said:

They didn't change Screed's wording, which says "while a friendly ship is attacking". They just clarified that it applies to attacks during any activation or phase.

Well I hope so lol.

Nothing too huge tbh not sure why the rush unless Raddus is coming very very soon

3 minutes ago, jamie nasmyth said:

Nothing too huge tbh not sure why the rush unless Raddus is coming very very soon

I was thinking that too, seems WAY sooner than i expected(I was thinking more around jan 20th+, closer to the 28thish)

also peoples, am I reading the FAQ on Task Force Antilles right, can you now only divert 1 point of damage away from that ship now? No more splitting damage over your 16 hammerheads?

1 minute ago, dominosfleet said:

I was thinking that too, seems WAY sooner than i expected(I was thinking more around jan 20th+, closer to the 28thish)

also peoples, am I reading the FAQ on Task Force Antilles right, can you now only divert 1 point of damage away from that ship now? No more splitting damage over your 16 hammerheads?

Yes, as expected.

2 minutes ago, jamie nasmyth said:

Nothing too huge tbh not sure why the rush unless Raddus is coming very very soon

Things like this whole fiasco are why. With Regionals rolling along, we finally have an authoritative answer to this very, very simple question that was first asked in March .

I don't really think 9 months is too much of a rush, personally. Others may disagree.

16 minutes ago, dominosfleet said:

I was thinking that too, seems WAY sooner than i expected(I was thinking more around jan 20th+, closer to the 28thish)

also peoples, am I reading the FAQ on Task Force Antilles right, can you now only divert 1 point of damage away from that ship now? No more splitting damage over your 16 hammerheads?

Yes. That was always the Rules as Written. Marketing went and mucked that up on the release article :)

whats up with that "can i do stuff before its deployed" thing? Hondo? Is that some weird Hondo thing? (bottom right page 6, specifically)

Edited by geek19
3 minutes ago, geek19 said:

whats up with that "can i do stuff before its deployed" thing? Hondo? Is that some weird Hondo thing?

I too am curious about this, as well as the widespread timing clarifications on the various maneuver effects.

6 minutes ago, geek19 said:

whats up with that "can i do stuff before its deployed" thing? Hondo? Is that some weird Hondo thing? (bottom right page 6, specifically)

It’s how you put things together in the right order to Raddus Bomb.

Corvette into Profundity.

Profundity into Raddus.

Raddus into Hyperspace assault.

just leave something out so you don’t auto lose.

becausr you have to be able to, for example, resolve Profundity before it gets chucked in Raddus, becausr set aside is not in play.

Edited by Drasnighta
Just now, Drasnighta said:

It’s how you put things together in the right order to Raddus Bomb.

Corvette into Profundity.

Profundity into Raddus.

Raddus into Hyperspace assault.

just leave something out so you don’t auto lose.

Ahh. But because of the "Set Aside" thing in Profundity and Raddus and Hyperspace Assault, that doesn't work I think, right? I think it also counters Raddus'ing in a (presumably worded first activation) Bail Organa ship, if the Bail prediction of wording is correct.

No, it works. That’s what they are saying.

if you have something that triggers at the start of the turn, but you don’t arrive until the start of the turn, you ARE allowed to resolve it on the turn you arrive.

That means you can bring in everything on a Raddus Bomb at once.

however, in the instance of grav shift, as it happens after deployment, if your card is not in play becausr it’s set aside, it doesn’t go off.

6 minutes ago, Drasnighta said:

No, it works. That’s what they are saying.

if you have something that triggers at the start of the turn, but you don’t arrive until the start of the turn, you ARE allowed to resolve it on the turn you arrive.

That means you can bring in everything on a Raddus Bomb at once.

however, in the instance of grav shift, as it happens after deployment, if your card is not in play becausr it’s set aside, it doesn’t go off.

sorry, i was being unclear. i get what you're saying (and agree with it), i meant that anything that triggers at game start (pryce for actuality, Bail for speculation) but is on a set aside ship (easiest example: Pryce in a VSD in hyperspace assault) DOESNT get to trigger as its SET ASIDE, not "not deployed"

If i'm wrong in this wording/interpretation, please let me know.

20 minutes ago, geek19 said:

sorry, i was being unclear. i get what you're saying (and agree with it), i meant that anything that triggers at game start (pryce for actuality, Bail for speculation) but is on a set aside ship (easiest example: Pryce in a VSD in hyperspace assault) DOESNT get to trigger as its SET ASIDE, not "not deployed"

If i'm wrong in this wording/interpretation, please let me know.

Correct.

Its only allowed to trigger on the turn it comes in, if it could legally trigger the turn it comes in, if it were not "Set Aside".

So, for example... Tagge triggers at the start of turns 3 and 5... If he hyper-spaced in at the start of Turn 3... he would trigger.

But say, Admiral Titus, who triggers at the start of the first turn... He would on trigger (if set aside) if he was brought into play at the start of the first turn ... Bringing him in at the start of the 2nd turn with Hyperspace assault, and yhou've missed his point.

Governor Pryce, for example,. is "After deploying fleets"...

If after you deployed fleets, she is not on the table... She never gets to trigger. Unless you had something that allowed you to deploy something with the timing window of "After deploying fleets".

Essentially, timing windows have to match. If you're off board until a timing window, and you trigger at that same window, you are allowed to trigger after coming onto the board.

Hope that clears up. As mentioned elsewhere, I'm super sleep deprived at the moment :D

Edited by Drasnighta

What prompted the ECM clarification? Sloane?

Just now, Card Knight said:

What prompted the ECM clarification? Sloane?

Yes.

ECM is "was targeted by an acc result", and Sloane "targets with an acc result"... So the question was, does ECM let you bypass the Sloane restriction... IE, spending an already spent Token... Since that token was "targeted by an acc result" through Sloane.

4 minutes ago, Drasnighta said:

Yes.

ECM is "was targeted by an acc result", and Sloane "targets with an acc result"... So the question was, does ECM let you bypass the Sloane restriction... IE, spending an already spent Token... Since that token was "targeted by an acc result" through Sloane.

So the answer is no, you cannot spend a Sloane'd defense token with ECM, aligning with the clarification on Sloane?

Just now, Card Knight said:

So the answer is no, you cannot spend a Sloane'd defense token with ECM, aligning with the clarification on Sloane?

Correct.

Hah! They still haven't declared unarmed stations "friendly" or "enemies" yet! I guess I can just slap them down on the table for SA and get 80 points, right? :P

Anyone know the significance of the Squall change?