I'm working with a setting that uses a lot of distinct melee weapons. Obviously, I'm using the Melee Light and Heavy skills. In the setting, there are distinction between "characters who are wielding a sword" and "characters who are wielding a spear" and so on and so forth. While both of these could fall under one skill, I'm trying to create options that distinguish these further.
One, do I split melee up a bit more, perhaps having a skill for a few more weapon types?
Or two, do I just introduce talents that focus on a single weapon type? "When wielding a spear..."; "When wielding a blunt weapon..." etc.