I'm a new player and with my brother we are playing a xwing rumble in 2 weeks time. The club we play in is teaching us to play xwing and now we have been challenged by an experienced player. He gets 150 points and we get 200 between us. He has offered us use of any of his ships, but we want to use the ones we are familar with (albeit only a couple of games).
So we going imperial, we have the following ships. 2 tie, 3 tie/fo, 1 tie advanced, 1 tie bomber and 1 tie punisher.
so i made the following list :
tie - Dark Curse
tie - Mauler Mithel
tie/fo - Zeta Leader
tie/fo - Omega Ace
tie/fo - Omega Leader
tie/adv - Darth Vader + Veteran Instincts + Twin Ion Engine Mk. II + TIE/x1 + Fire-Control System
bomber - Major Rhymer + Extra Munitions + Advanced Homing Missiles + Advanced Homing Missiles + Munitions Failsafe
punisher - Deathrain + Extra Munitions + Assault Missiles + Conner Net + Proximity Mines
We are limited on upgrade cards, but we are allowed to proxy anything we need. This is where I need the help, is the list ok, have I made any rookie mistakes and is there anything I should proxy instead ? thanks in advance for any advice by you elite players.
This is what we are going up against :
Cobalt Leader” (37)
B/SF-17 Bomber (28), Trajectory Simulator (1), Bomblet Generator (3), Advanced Optics (2), Crossfire Formation (2), Deflective Plating (1)
“Crimson Leader” (42)
B/SF-17 Bomber (29), Trajectory Simulator (1), Ordnance Silos (2), Proton Bombs (5), Advanced Optics (2), Crossfire Formation (2), Deflective Plating (1)
Jake Farrell (27)
A-Wing (24), A-Wing Test Pilot (0), Chardaan Refit (-2), Push the Limit (3), Autothrusters (2), Adaptability (0)
Poe Dameron (PS9 Version) (44)
T-70 X-Wing (33), Black One (1), R2-D2 (4), Primed Thrusters (1), Push the Limit (3), Vectored Thrusters (2)
If anyione has any tactics or strategy against these, please let me know, thanks