Gamling VS Guthwine

By DezzyBassist, in Strategy and deck-building

I'm just wondering opinions on these. I had thought Guthwine a strictly better card for Rohan, but I made a deck recently that makes good use of Gamling still. I think its ally space vs restricted space.

My deck uses TaEomer, Firefoot, and the warhorse so it was logical I use Gamling for recursion.

In my experience Rohan hurts for draw. If you include both of them, you have double the chance of starting with one or at least getting one early! And if you get both in play, you can recur twice as many, should you have enough resources to take advantage of such a thing.

If I had to choose between the two of them, however, I would choose Guthwine every time. It does something other than recur. Gamling, if you are using him to recur, can only recur. He has no additional benefit.

Yep, I'm running both in my Rohan deck, with Open the Armory to fetch Guthwine (as well as Golden Shield).

Guthwine is better. Not just for the +2 attack but for the flexibility. Gamling can only recur the ally the moment it leaves play, and only if it's discarded from play. Guthwine allows you to recur chump-lockers like Snowbourn Scout, Westfold Horse-breeder, and Eomund.

Honestly, I've never been a fan of Gamling even when we didn't have Guthwine. He worked, but I wasn't impressed.

I prefer Guthwine, but I think both have their place. Guthwine is out of sphere for SpTheoden, the lynchpin of any Rohan discard deck. And in a primarily questing deck, it may be difficult to guarantee that you can kill an enemy every round.

But as I said, I do prefer the sword. The flexibility of being able top retrieve chump blockers as well as discarded allies is just useful, and the extra attack seldom hurts.