I'm new to the narrative dice system, and definitely I'm liking it so far. I've run a few mock combats to get a feel for the system, and they generally go pretty smoothly. My main question is, how do you handle a lot of Advantage if the attack misses or lots of Threat if the attack succeeds?
For example, the barbarian swings his axe at an orc minion and achieves 4 Advantage and a Triumph. Since the attack wasn't successful, I cannot apply a critical hit or special weapon properties. I suppose I could have him disarm the orc and knock it prone. Does that make sense?
Similarly, what if the attack hits but generates 3 or 4 threat? Would you narrate that the attack did damage, but the attacker is off balance or something (takes strain and opponents get a blue die to attack).
I'm coming from a D&D background, so maybe I have to get the binary results of that game out of my head.