Just Picked Up Genesys, Campaign Questions

By DrShevek, in Genesys

This is an interesting looking system. I like the magic system (though I miss utility stuff like teleportation, charms, etc). I also like the pyramid like advancement system. Its all very elegant.

I was curious, how would this do in a traditional dungeon crawling campaign? I am running some folks through some classic 1e modules in 5e and was gearing up to run Age of Worms (3.5e mega adventure path) in 5e.

After picking this up, I was toying with the idea of running it with Genesys instead. I figure, I could cut out some of the bland encounters and open up the story a bit.

Anyone have any experience using narrative dice in such a campaign?

Edited by DrShevek