Basically what it says above. Last night, during a session, it was pointed out how during a routine narrative scene, this one a simple “look at the scene of the crime”, players had to often choose between doing nothing or getting Strife. While the Action to recover some Strife and Opportunities to do so were available, the choice often came down to “further story” or “prevent losing control”.
Ultimately, they felt this drew them out of the game too much, and hurt with immersion. As such, in our next session, we are experimenting with ignoring Strife symbols on rolls outside of Conflict Scenes.
Has anyone else had this experience?