Boots on the ground news

By JBar, in Star Wars: Legion

So I am curious about facing of troopers. In the article, it says that you put the movement stick anywhere on the leader and then move the troops. but the put a 45 degree bend in the movement bar. does this really make any difference? as it is not a large base that has the groove, and there is no real discernible front to the small base and I am pretty sure (though haven't seen it yet) that you don't have to do the full movement if you don't want to, what is the point in the bend?

I think that the bend is there for going around terrain.

Yep. It's for movement around terrain/obstacles.

I get the sense that the average trooper has 360 firing as compared to vehicles that have firing arc.

The only miniatures that have a distinct "front" are any that have the groove. Standard humanoid have a move and 360 fire arc.

Minor highlights

1st mention i've seen of the "standby" action. Looks like we get overwatch/reaction mechanics after all.....

Also mentions squad cohesion definitely (uses rang 1 movement for max)

Recover action removes all suppression tokens (unless it's one of ffg's typo's) This makes sense though, if you get enough to remove 1 action, doing the recover is that squads full turn to clear them.

Edited by Ralgon

I was a little disappointed to not really get much new. The only thing new I learned was about the action that let you move or shoot out of turn order.

On 12/15/2017 at 11:54 AM, aknorthroader said:

So I am curious about facing of troopers. In the article, it says that you put the movement stick anywhere on the leader and then move the troops. but the put a 45 degree bend in the movement bar. does this really make any difference? as it is not a large base that has the groove, and there is no real discernible front to the small base and I am pretty sure (though haven't seen it yet) that you don't have to do the full movement if you don't want to, what is the point in the bend?

Id say the bend is to make it easier when moving around objects. Yes you can measure from any one point on the Leader, but what if that runs into a piece of Terrain? Well instead of going straight you move slightly off to the side and the use the bend in the middle to move around the object. Its hard to explain, wish I could show.

On 12/16/2017 at 5:12 PM, GamerGuy1984 said:

Id say the bend is to make it easier when moving around objects. Yes you can measure from any one point on the Leader, but what if that runs into a piece of Terrain? Well instead of going straight you move slightly off to the side and the use the bend in the middle to move around the object. Its hard to explain, wish I could show.

I also think the bend is more so for vehicles, since you have to insert the tool into the slot in the vehicle base. The bend demonstrates the range in which the vehicle can move, but is obviously limited.

2 hours ago, Copes said:

I also think the bend is more so for vehicles, since you have to insert the tool into the slot in the vehicle base. The bend demonstrates the range in which the vehicle can move, but is obviously limited.

This^. We know vehicles are arc locked for several weapons, so it's very important to them. it's then a case of not adding another set of movement rulers for troops to complicate things.

3 hours ago, Copes said:

I also think the bend is more so for vehicles, since you have to insert the tool into the slot in the vehicle base. The bend demonstrates the range in which the vehicle can move, but is obviously limited.

That as well.